UI UX Design Patterns - by University UX Instructor
What you'll learn
- UI design
- User interface design
- User interface design patterns
- Best practices for user interface design
- UX design
- User Experience Designs
- Design
- Figma
Requirements
- All skills and great for beginners
Description
PART 1:
Design patterns are a set of User Interface guidelines and rules that pertain to how users use products and user interface elements. Understanding these design patterns is a must for any UX or UI designer. Things like form fields, dropdown, navigation bars, tab bars, date pickers etc. We will deep dive into each user interface component and will cover best practices for the following:
• Form fields
• Buttons
• Dropdowns
• Date pickers
• Radio buttons, Checkboxes & Toggles
• Address Forms & Search Forms
• Tab Bars & Title Bars
• Accordions & Tabs
• Tool Tips & Shadows
• Thumbnails & Carousel
• Modals & Lightboxes
• Menus & Drawers
• Wizards, Breadcrumbs & Pagination
• Icons & Photos
Using design patterns can be extremely helpful, mostly because they save time (money) and get us better results, faster. Which is the core philosophy of agile application development. As designers, we can leverage these patterns and use them in our daily design decision-making because these patterns and components are used every day across many user experiences and users have been accustomed to how these patterns work. These patterns are less risky than designing something from scratch or creating a brand new user interface. We don’t need to apply them exactly as they are to every problem we encounter, but rather we can build on top of them, using our experience to inform our decisions because we know that these patterns work.
ATTACHED ARE THE COURSE MATERIALS AND FIGMA DESIGN FILE.
Regarding the Figma file
There are instructions in the video called "course material" and I have attached instructions as well
There are specific course material attached to each video topic as well but you can download all of them in the class called "course material"
PART 2 - FIGMA DESIGN:
I have provided a Figma file that we will use as a project that you can download. We will then go step-by-step and build out the design components within live prototypes together using the design tool figma
Hope you enjoy the class
Who this course is for:
- User experience and user interface designers
- UX Designers
- UI Designer
Instructor
Hello, I'm Aaron. I'm a principle UX designer at a company called Pivotal and UX instructor at the Academy of Art University in San Francisco.
I've been doing design for 13 years and yes, you should take my class, whether you're a beginner or want to pick up some advanced techniques, this class will guide you through the UX design process. We'll go through user center design and design thinking philosophies, then stop at each section and deep dive into the tools, best practices & design methods, turning the abstract into easy to understand, tactical take aways. I've spent countless hours creating this content & downloadable documents that help you practice each topic. A lot of this content is what I teach at the university level and available for you.
My bliss mode is designing and making things for people to use. I practice lean and agile methodologies, alongside user-centered design, design thinking, UX research, assumption validation, interaction design, user testing, component driven design, and visual design. All of which you can learn by watching my UX design 101 class.
Go watch the free intro video to learn more about the class.
Thanks and Happy Designing