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UI Prototyping in Flinto
Rating: 4.4 out of 5(54 ratings)
246 students

UI Prototyping in Flinto

Create Interactions and Micro Animations
Created byGreg Rog
Last updated 2/2018
English
English [Auto],

What you'll learn

  • Flinto - Working techniques
  • Importing resources from Sketch
  • Animations and Micro interactions
  • Reusable components
  • Practical application project
  • Flinto - Tips & Tricks

Course content

1 section43 lectures5h 30m total length
  • Welcome To Flinto2:24

    Learn prototyping in Flinto through practical projects, from sketch imports to dozens of screens, transitions, and reusable components that enable smooth, realistic app prototypes.

  • Exploring Interface5:35

    Explore Flinto’s interface across light web-based and Mac applications, install essential plugins, and master layers, shapes, text, and preview to test animations and share prototypes.

  • Project Settings9:35

    Set up and manage project and screen settings in Flinto by adjusting document size, device density, and 2x assets, then preview interactions with home screen shortcuts.

  • Shape Properties7:03

    Explore shape transformations and core properties in Flinto, including position, size, rotation, border radius, color, and stroke. Learn to draw rectangles, lines, and ovals with smart guides and precise alignment.

  • Organizing Shapes9:11

    Organize shapes and layers in Flinto by creating and duplicating screens, arranging rectangles and avatars, and using grouping, alignment, and origin settings to prepare for animation.

  • Details Screen5:44

    Learn to manage colors in Flinto by organizing color swatches, using the color picker, and copying hex or rgb values; duplicate screens and arrange layers.

  • Working With Vectors8:23

    Learn to build and edit vector shapes and icons in Flinto, using basic shapes, vector points and handles in editing mode to craft arrows and a heart with borders.

  • Advanced Vector Techniques9:24

    Create and organize vector assets in Flinto by renaming layers, grouping icons, centering elements, and duplicating screens to build a details view with panel sliding from bottom, description, and bookmarks.

  • Tabs Screen4:25

    Create and style a tabs screen in Flinto, balancing icons, borders, and text with Vertica. Copy elements across screens, adjust font size and alignment, and ensure text scales with buttons.

  • Intro To Behaviors9:04

    Explore transitions and animations in Flinto through behaviors. Design loader animations with states, timing, and fades to move from the loader screen to the main screen.

  • Animating The Screens9:51

    Explore how to design and preview screen transitions in Flinto, apply predefined and custom transitions, fine-tune timing with delays and spring values, and control transitions between loader and main screens.

  • Using Easing8:54

    Explore easing concepts in ui prototyping with Flinto, using linear, ease in, ease out, and spring timing to add weight, motion, and bounce.

  • Scrolling Elements4:56

    Enable vertical and horizontal scrolling for avatar groups in Flinto, adjust clipping boundaries and offsets, and use paging, bounce, and directional lock to refine the user interface.

  • Scrolling in Behaviors5:48

    Learn to create scroll-driven animations in Flinto by grouping items, building initial and end states, and linking them via behaviors that respond to scrolling and user gestures.

  • Connected Layers8:12

    Connect layers and morph elements between screens in Flinto, linking the avatar to a details page, and tune timing in the transition designer to create seamless transitions with shape morphs.

  • Backlinks6:00

    Create and customize backlinks in Flinto by linking to the previous screen with top-left back arrows, using keyboard shortcuts, reverse transitions, and edge swipe gestures while managing layered links.

  • Heart Animation9:45

    Create an interactive heart reaction animation in Flinto by building a heart shape and particle sparkles, grouping components, applying behaviors across states, and linking transitions to respond to taps.

  • Sharing Animation9:11

    Learn to build a sharing animation in Flinto by swiping cards to reveal a share bottom and screen, manage group scrolling, and design forward and reverse transitions with gestures.

  • Animating Bookmarks9:01

    Animate bookmarks in Flinto by creating an initial bottom detail state, revealing the panel on description tap, and morphing transitions to update the top bookmark count.

  • Hover Effect3:12

    Learn to create a hover state for a bookmark button, add multi-state interactions, shadows, and animations in Flinto to build a ready prototype.

  • Import from Sketch5:59

    Import a Sketch design into Flinto via the Sketch plugin, set the 100 percent scale for native resolution, and preserve vectors, layers, and groups.

  • Onboarding and Animation11:07

    Create onboarding animations in Flinto by building multi-screen flows with left swipe transitions, photo cards, and parallax effects, and learn to reuse and reverse transitions with clear labeling.

  • Welcome Home6:30

    Create a seamless onboarding finale in Flinto by duplicating login elements, animating opacity and position, and configuring a timeline with delays to transition to the login screen.

  • Login Screen10:10

    Learn to design a multi-screen login flow in Flinto, linking onboarding to the login screen via timed transitions, morphing hero images, and animated password input with a blinking cursor.

  • Home Screen Animation5:18

    Demonstrates creating a home screen open animation in Flinto, configuring transitions between login and home screens, dialing in timing, delays, and fades for a fluid, cohesive motion.

  • Main Screen Animation7:46

    Create a main screen animation in Flinto by linking home, devices, general screens and settings, and applying swipe transitions with timed state changes.

  • Sticky Headers11:58

    Learn to create sticky headers in Flinto by building a vertical scrolling prototype that fixes the general and modes sections while other content scrolls, using groups and state-driven transitions.

  • Devices Screen and Modals14:46

    Prototype dropdowns and modals on the devices screen using sketch and flinto, wiring rooms, room selectors, transitions, and back navigation for an interactive preview.

  • Component Library3:50

    Create a reusable switch component with on/off behavior and left-right swipe gestures in the settings screen, then copy, paste, and organize it as a scalable design-system component using atomic design.

  • Acrtions Screen12:07

    Explore action selection and card-based interactions in Flinto, syncing transitions, flipping cards, and swiping gestures to create animated action flows for watch TV and play video games.

  • Bottom Menu11:22

    Learn to design and animate a bottom menu in Flinto by building bedroom screen transitions, using groups, parallax effects, and reverse transitions to create polished UI prototyping.

  • Temperature Screen8:55

    Explore building micro interactions in Flinto by creating a plus-minus control that animates text values across multiple states, with opacity and rotation cues for humidity levels on a temperature screen.

  • Changing Temperature5:09

    Create a temperature prototype in Flinto by using a group, hotspots, and multiple states to demonstrate transitions between 24, 25, and 26 degrees for presentation purposes.

  • Lamp Screen12:35

    Build a lamp screen prototype in Flinto by duplicating components, positioning elements, enabling horizontal scrolling, and creating multi-state transitions that adjust ambient bedroom lighting color and brightness with color rectangles.

  • Shades Screen4:43

    Prototype a shades screen in Flinto by creating states from 78 to 64, 45, 26, and 11, adjusting opacity and position, and copying links to preview smooth transitions.

  • Alarm Screen7:16

    Explore building an alarm screen with a clock and repeating options, using two states and simple transitions to convey the idea, and learn border properties, export, and reusable component techniques.

  • Senses Screen9:34

    Create a senses switch on the bedroom screen to control smell intensity with eight flower states and image opacity, using clipping masks and group naming for consistency.

  • Cameras Screens6:08

    Explore camera screens in Flinto with hands-on prototyping skills, including linking screens, setting transitions, implementing scrollable and gesture-driven behaviors, and tweaking text and layers for polished camera flows.

  • Predefined Assets9:03

    Learn to import predefined assets into Flinto, drag and drop DNG screens, create scrollable groups with fixed headers, and build rapid prototypes with state transitions and links.

  • Readymade Prototype6:46

    Preview and share a readymade prototype in Flinto, record interactions, and test onboarding, navigation, settings, alarms, and room controls on a connected iPhone.

  • Using Flinto Lite5:11

    Create and organize a Flinto Lite prototype by importing screens, setting up an iPhone 6 layout, linking screens with taps and transitions, then previewing, sharing, or text-messaging the prototype.

  • Bonus Tips8:07

    Apply bonus tips to add gesture and timer sounds in Flinto prototypes and fine-tune transitions, overshoot, and history for smoother interactions. Use shortcuts and naming to keep your project clean.

  • See You Later0:34

    Practice by creating your projects, explore the animation features, and implement your own working prototypes. Check the course website for updates and upcoming lessons.

Requirements

  • UI Design Basics
  • Mac users only
  • Meant for more advanced users

Description

Prototyping with Flinto is one of the most essential skills for the best UI/UX designers. The software allows its user to create transitions and micro interactions which very precisely showcase the project’s functionality. You are able to perfectly reflect the workings of an app before its final implementation or project presentation. Working with Flinto gives you an unprecedented level of control over every single aspect of the project, and this course is all you need to start your Flinto experience!

The first part of the course includes a practical example to help you become familiar with all the important concepts of how Flinto operates, functions and tools. We are going to design an effective mockup of an application interface and discover the potential of Flinto.

The latter half of the course involves practical application of Flinto functions in order to design all the transitions and animations for our intelligent home app. This project will prove how useful Flinto is, because it is entire possible to create even the most complex element of an app using this software.

Another great functionality of Flinto comes from its capability to connect layers via transitions. This function lets us design animations where one layer smoothly transitions from one screen to another or even create shape animations, which simply morph one into another.

Who this course is for:

  • User Interface Designers
  • Graphic Designers
  • UX Designers