
Quick introduction to myself and the class...
What to expect from this course.
Intro to modeling tools and specifically Maya.
Search for Maya Student Version to download a free student copy.
How to setup your UEFN account.
Basics of "hard" modeling in Maya.
Modeling from an architectural plan.
Exporting your model from Maya to UEFN.
Importing your model into UEFN.
Adjusting the terrain to match your building.
Adding collision to your model.
Setting UV's in Maya.
Setting up and assigning materials in UEFN. Also where to get quality texture maps.
How to create a master material.
Basics of lighting in UEFN.
Where to find props to add to your models.
How to setup a private island to share with your friends.
In this course, the students will learn the basics of modeling in Autodesk Maya, as well as placing UV's, adding materials and importing into UEFN. Once in UEFN, the students will learn how to make materials, do lighting and collision. Once the model is set, they will upload a private island to share with your friends.
Section 1: The students will learn about the author, Michael Licht and the course coverings.
Section 2: The student will learn about the various tools needed to complete the course. Where to download them and how to set them up.
Section 3: In this section, the student will learn the basics of efficient modeling in Maya.
Section 4: The student will learn the FBX import pipeline. How to get their model from Maya into UEFN.
Section 5: The student will learn how to assign collision to their model.
Section 6: We will cover materials and UV's. How to assign textures so their show up properly align with the geometry.
Section 7: In this section we will cover the basics of lighting in UEFN.
Section 8: In this section we will cover were to download props to decorate your model.
Section 9: Will cover how to upload you model to the Epic servers as a private island.