Unreal Engine 5 - Learn to Create Professional Cinematics
What you'll learn
- How to install UE5
- How to navigate the engine, and edit levels
- How to import custom objects, Quixel Megascans, and marketplace assets
- How to use sequencer
- How to use all the fundamental cinematic tools in the engine
- How to animate a full cutscene
- How to add extra effects like camera shake, particles, character animation, and transitions
- How to activate your cinematics as cutscenes in your game
Requirements
- Basic understanding of UE4, or 5 will be useful, but not required
Description
If you're a game developer looking to level-up your cutscenes, or an animator wanting to learn real-time animation in Unreal Engine 5, then you're in the right place!
In this course I'll teach you everything you need to know to create cinematic animations in Unreal, by taking advantage of the many tools provided in the engine, and then walk you through the entire process of creating an awesome cutscene!
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If you don't have any experience in Unreal Engine 4, or 5, I've got you covered! I've dedicated part of this course to teaching the basic knowledge needed to complete this course. You'll learn how to install the engine, how to add objects to your new projects, and even how to navigate the engine and edit levels!
Once you learn the basics, or if you already have some experience, we'll hop into learning all of UE5s cinematic tools! I'll teach you how to use the Cinematic camera, which is created to simulate a real movie camera, as well as the virtual rail rig, and crane rig tools to achieve realistic and professional camera movement.
After learning those tools, we'll animate our cameras to create a full 4 shot cutscene using all the different animation methods. We'll edit all our shots together, then add camera shake, activate particle simulations for added detail, add multiple sound effects, as well as play and blend character animations to bring our cutscene to life.
I'll even show you how to activate and manipulate your cutscene using Blueprint visual scripting!
Who this course is for:
- Beginner/intermediate game developers, and virtual production artists
Instructor
Hi, I'm Gavin!
I own Two Star Games, an award winning indie game studio, and I have been creating my own games since 2013. Since then I've published games like Cloud Climber, and My Beautiful Paper Smile, and am currently developing Choo-Choo Charles. My games have been played by hundreds of thousands of people, been featured by PC Gamer, have been on the front page of sites like Steam, Itch and Gamejolt, and have been played by popular influencers like Markiplier, and FGTeeV.
I've accumulated extensive knowledge of game art, storytelling, design, and of tools like Unreal Engine over the years. It's my goal here on Udemy to provide some of that knowledge to you, in a complete and comprehensive way, so that you can start creating the experiences that you want to create.