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Unreal Engine 5 Blueprint Scripting Masterclass, Create GTA5
Rating: 4.3 out of 5(345 ratings)
3,062 students

Unreal Engine 5 Blueprint Scripting Masterclass, Create GTA5

Learn everything about Unreal Engine 5 and blueprint scripting (create GTA5 style games from scratch)
Created byRahmat M
Last updated 6/2026
English

What you'll learn

  • Unreal Engine 5 Basics: Everything you need to know about Unreal Engine 5 as a beginner game developer
  • Blueprint scripting basics: I will cover all the basics, types and components of blueprints scripting in UE5
  • How blueprints work: I will explain the logic of blueprint scripting and creating your own game logic
  • Creating a city map: we will create a complete and big city for game.
  • Shooter game: we will start creating a shooter game from scratch (blank project and character class)
  • Weapons: a complete weapon system for three different weapons (Pistol, Rifle and Sniper) like: Shooting, Ammo count, Reloading, Aiming...
  • Game UI: complete game user interface with weapon info, health bar and enemy count
  • AI shooter enemy: AI controller, Behavior Tree, Blackboard, BTTasks, BTServices, BTDecorators, finding random locations, Chasing player, Shooting ...
  • AI people: 4 different people controlled by AI controller, Patrolling points, run while receive damage
  • Chaos Vehicles (Drivable cars): Complete Drivable cars using Chaos system in UE5
  • AI cars: using spline, Stop - Go function, stop if something is in front of that, Possess and exit the car at runtime
  • Traffic lights: complete traffic light system, stop AI cars and people if traffic light is red
  • Gun and Health pickups
  • Game mode and rules
  • Package the final project

Course content

11 sections115 lectures17h 12m total length
  • Introduction10:08

    Learn Unreal Engine 5 blueprint scripting to build gta5-like worlds, weapons, AI enemies, UI, driving cars, and packaging for Steam.

Requirements

  • No previous Unreal Engine experience needed.

Description

Do you want to become the master of Unreal Blueprint visual scripting?

Do you aspire to create a game like GTA5?

Unreal Engine 5 is the world's most open and advanced real-time 3D creation tool for game development. This engine is renowned for creating games such as Fortnite, PUBG, Borderlands 3, Observer, and Star Wars Jedi: Fallen Order.

In this course, I will start with the basics and progress step by step, covering everything you need to know to develop a game like GTA5.

We will design a complete and vast city, create a shooter character, and develop weapon systems for three different firearms (Pistol, Rifle, and Sniper). We will also create AI enemies, a chaos-driven car system, AI-controlled cars, game user interface, game modes, and rules. The best part? You'll accomplish all of this using Blueprints, so no prior experience in programming or C++ is necessary.

All the necessary assets will be provided, ensuring you can easily follow along.

In this course, we will cover:

  • Unreal Engine 5 Basics: A comprehensive guide for beginner game developers.

  • Blueprint Scripting Basics: I will cover all the fundamental types and components of Blueprint scripting in UE5.

  • How Blueprints Work: Understand the logic behind Blueprint scripting and create your own game logic.

  • Creating a City Map: Develop a complete and expansive city for your game.

  • Shooter Game Development: Start building a shooter game from scratch, beginning with a blank project and character class.

  • Weapons: Implement a comprehensive weapon system for three different firearms (Pistol, Rifle, and Sniper), covering shooting, ammo count, reloading, aiming, and more.

  • Game UI: Design a complete game user interface displaying weapon information, health bars, and enemy count.

  • AI Shooter Enemies: Implement AI controllers, Behavior Trees, Blackboards, BTTasks, BTServices, BTDecorators, random location finding, player chasing, and shooting logic.

  • AI People: Create four different AI-controlled characters, set up patrolling points, and enable them to run when they receive damage.

  • Chaos Vehicles (Drivable Cars): Develop fully functional drivable cars using the Chaos system in UE5.

  • AI Cars: Use spline paths, implement stop-go functionality, enable cars to stop if obstacles are in front, and allow dynamic possession and exit of cars during runtime.

  • Traffic Lights: Design a complete traffic light system that halts AI cars and pedestrians when the light is red.

  • Gun and Health Pickups

  • Game Modes and Rules

  • Packaging the Final Project

Who this course is for:

  • Who wants to become the master of Blueprint scripting in Unreal Engine 5.
  • Game developers who want to create a game like GTA 5
  • Game developer of any level (Beginners, intermediate and advance)
  • Game developers of any level (Beginner, intermediate and advanced)
  • Who wants to learn AI in Games
  • Environment designers