Tyflow Terrain in 3ds max and more...
What you'll learn
- Use Tyflow Terrain for terrain simulation.
- Use Terrain Compound Object 3dsmax.
- Using Terrain Plugin 3ds max.
- Using DEM digital elevation model.
- Using Height Map and Topographic data.
- News Terrain.
Requirements
- Using 3ds max 2018 and above.
Description
Topics: in this course we will study the new Tyflow Terrain dedicated to parametric terrain simulation, as well as other plugins and tools integrated into 3ds max for the realistic simulation of these models.
The course is structured in 4 Sections.
Section 1: creation of terrains through the Terrain plugin dedicated to the analysis of DEM data a digital elevation model (also known as DEM, from the English Digital Elevation Model) is the representation of the distribution of the elevations of a territory, or another surface, in digital format. The digital elevation model is generally produced in raster format by associating each pixel with the attribute relating to the absolute elevation.
Section 2: creation of terrains through the use of Heightmaps acquired from real terrestrial data and used with the use of displacement mapping, a technique used in 3D computer graphics for modeling objects. It does not use standard editing tools, but is based on the processing of grayscale images, the displacement intervenes directly on the geometry of the model, modifying it. Acting in the "normal" direction of the surface, the displacement map causes a positive shift of the points of the model corresponding to the light areas of the image, and a negative shift of those corresponding to the dark areas; the methods of generating materials through the use of Terrestrials will also be analyzed.
Section 3: creation of terrains through the Compound Object Terrain of 3ds max dedicated to the analysis of topographic data extrapolated from Spline and imported into 3ds max for the generation of reliefs suitable for topographic representation.
Section 4: creation of terrains through the new parametric operators of Terrain included in Tyflow, through this technique you will be able to modify any shape of terrain quickly; the parametric operators allow us to modify the shape as well as the related meteorological data of snow and rain; furthermore the section dedicated to very full-bodied materials can generate any representation data, whether fantasy or real through the use of bitmap shaders, gradients etc.
Operators that we will use in the course: Birth Terrain, Object Terrain, Terrain Clear, Terrain Color, Terrain Display, Terrain Erosion, Terrain Filter, Terrain FX, Terrain Liquid, Terrain Mesh, Terrain Resample, Terrain Scatter, Terrain Slope, Terrain Tile, Terrain Warp, Terrain Copy Out, Terrain Transform, Export Terrain.
The compatible exercise files for 3ds max 2017_3dsmax 2020 and higher are available attached to the lessons.
002_Terrain Installation
044_New Terrain Presets
Note: The Speaker's voice is generated in AI, Automatic subtitles are available.
Who this course is for:
- 3D Artist, 3D Modelers, Students, Teachers, Designers.
Instructor
He graduated from the Brera Academy of Fine Arts, graduated from the high school of art applied to industry at the Castello Sforzesco in Milan, graduated from the Liceo Artistico Primo in Milan, specialized in advertising and architectural illustration, and specialized in the creation of video courses for 3ds max, Twinmotion, AI Art, 3D content creation and Beta Tester for 3ds max.
With twenty years of experience in the use of software for modeling, rendering, animation and Fx, it was the first Italian company to create video courses dedicated to rendering and subsequent productions, today reaching more than 5000 video lessons, distributed on the most important international 3D graphics sites. .