
Introduction to this training course and what to expect from it.
This quick start tutorial quickly explains each mode for those eager to get started.
There are eight modes to MultiFracture, to some degree they are interconnected and understanding how all Rollouts can impact a particular fracturing mode is important, including common settings.
Fracture noise can imperial your learning, see how to take control until you fully understand.
A quick overview of the differences between Operator and Modifier.
We take a look at how scale of Objects can affect results and adjustments.
We go through all the parameters and usage of the Voronoi Mode of MultiFracture
We go through all the parameters and usage of the Radial Mode of MultiFracture
I am leaving the old video as the information is valid in both versions, but here is a new updated video on Radial Fracturing.
We go through all the parameters and usage of the Edge Mode of MultiFracture
We go through all the parameters and usage of the Planar Mode of MultiFracture
We go through all the parameters and usage of the Bounds Mode of MultiFracture
We go through all the parameters and usage of the Hull Mode of MultiFracture
We go through all the parameters and usage of the TexMap Mode of MultiFracture
We go through all the parameters and usage of the Paint Mode of MultiFracture
Just a quick description on the three Operation Modes.
We go over how to visualize your fractures with the Display Options.
Intro to the Input Rollout and Settings
We go over the options and parameters of the Points Rollout.
Planes Rollout is explained in Planar Mode Overview Tutorial
We go over the settings and parameters of the Meshes Rollout
We go over Noise Rollouts and how to use Noise to deform Fracture Meshes
A workflow for creating fracture influenced models and bringing them in as particles.
Lets do a quick fracture for those eager to get started
Showcases tyFlow multiFracture TexMap fracturing of Australia, using a black back plane and a blue front map, with PhysX mesh, birth-id filters, and a 25-frame time test.
In this tutorial we use edge fracture to add character to our bricks, we then turn them into polys and re-fracture a whole brick wall.
We use both the modifier and the operator to create a sphere rising out of the tiled floor.
In the walk through we start from the beginning and make a variant of the bullet time glass breaking covered in tutorial 5A
Preview Render of the Plow Tutorial
In this tutorial we use MultiFracture to simulate a plow destroying a concrete path.
In this tutorial, we are going to look at several thing with multi-fracturing eg: texturing, hull types, mixing multi-fracture modifier with dynamic fracturing. There is a lot of good info in this tutorial.
In this lesson we take a deep dive look into PhysX Binds and how to use them when fracturing and destroying objects.
In this lesson we take a deep dive look at what role PhysX Hulls play when we fracture stuff.
This lesson we take a deep dive look at what clustering is and different ways we can do it.
This is a handy script that can be used to detect wobbly or jittery motion to isolate troublesome fracturing animations, instructions in this video and script also.
This is a free script and sample file to use to learn how PhysX hulls act.
This is a course that is about using tyFlow MultiFracturing Operator and Modifier in 3ds Max. We start by understanding the workflow, then we go through the eight fracturing modes and all of their parameters. Once we have a thorough understanding of this complex Operator, we have fun with sample projects and walkthroughs. By the completion of this course, students should be able to fracture comfortably in tyFlow and create their own amazing animations.
Fracturing is a lot of fun and great to play with. tyFlow has a new amazing Operator for that, it's called MultiFracture, by the end of this course, user's will have a lot of in-depth knowledge using this Operator. It would be better if the user had some basic knowledge in tyFlow, but it is not necessarily a prerequisite.
I am an avid 3ds Max user and tyflow is a huge addition to the 3ds Max workflow. It is growing in size and being able to use this Operator to create fracturing in a 3d environment is quite rewarding and above all else a whole lot of fun. tyFlow and fracturing does not have to be difficult to learn, this course definitely makes creativity possible.
Regards
Rob