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Three.JS Web 3D developer for AR, VR & Spatial Computing
New
3 students

Three.JS Web 3D developer for AR, VR & Spatial Computing

Master AR, VR, WebXR & Spatial Computing using Three.js and PlugXR. Build immersive 3D experiences for the Web, Mobile
Created byShivaji Yerra
Last updated 7/2026
English

What you'll learn

  • Professional training on AR, VR, Web3D, and WebXR using Three.js (WebGL)
  • One-year access to the PlugXR platform
  • Five real-time projects focused on Web 3D, AR & VR.
  • Certificate of course completion from PlugXR.

Course content

10 sections41 lectures35h 47m total length
  • Introduction to 3D web dev with Three.js & WebGL1:03:54
  • Understanding Three.js components - First app58:56
  • Transforming a 3D Object1:05:26
  • Animating a 3D Object with Game Loop49:33
  • Camera and Controls55:41
  • Resizing and Fullscreen30:22
  • Three JS Geometrics and Primitive Shapes38:56
  • Three.js Textures49:19
  • Three.js Materials21:35
  • PBR Materials37:56

Requirements

  • Basic HTML, CSS and JavaScript knowledge.

Description

Step into the world of Augmented Reality (AR), Virtual Reality (VR), WebXR, and Spatial Computing with this hands-on course designed for beginners, developers, designers, students, and technology enthusiasts. Whether you're looking to start a career in immersive technology or expand your existing web development skills, this course provides a practical, project-based learning experience using Three.js and PlugXR.

You'll begin by understanding the core concepts of immersive technologies and how AR, VR, and Spatial Computing are transforming industries such as education, retail, architecture, manufacturing, healthcare, marketing, and training. From there, you'll learn to build interactive 3D experiences, work with models, lighting, animations, materials, and user interactions, and create immersive applications that run across web browsers, mobile devices, and XR platforms.

Through real-world projects and step-by-step guidance, you'll gain the skills to design, develop, optimize, and publish immersive experiences with confidence. The course emphasizes practical implementation, modern development workflows, and industry best practices to help you build a strong portfolio.

By the end of this course, you'll have a solid foundation in immersive technologies and the ability to create engaging AR, VR, and Spatial Computing experiences for real-world applications. No prior AR/VR experience is required—just curiosity, creativity, and a passion for building the future of digital experiences.

Who this course is for:

  • Students from engineering, design, animation, media, or computer science backgrounds
  • XR/AR/VR enthusiasts who want to enter the immersive tech industry
  • UI/UX designers wanting to transition into Spatial UX and immersive interfaces
  • Agencies and freelancers looking to offer AR/VR services to clients
  • Digital marketing professionals exploring WebAR and interactive campaigns
  • Educators and trainers building immersive learning content
  • Startup founders wanting to prototype XR products quickly
  • Architects and real-estate companies creating virtual walkthroughs
  • Industrial training teams building simulation-based training
  • 3D artists and Blender/Unity creators wanting deployment and business-ready XR workflows
  • Corporate innovation teams exploring spatial computing solutions
  • Anyone interested in AI + XR convergence and future immersive platforms