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Theory of Machines: Velocity Analysis using Relative Method
Rating: 5.0 out of 5(2 ratings)
329 students

Theory of Machines: Velocity Analysis using Relative Method

Master drawing velocity polygons and dealing with sliders, pins, rolling/sliding contacts, and auxiliary point technique
Last updated 8/2024
English

What you'll learn

  • Master how to draw Velocity Polygons for linkages
  • Take advantage of shortcuts such as the Velocity Image
  • Analyze challenging linkages containing Sliders and Pin-on-Slot joints
  • Deal with Rolling and Sliding Contacts
  • Use the Auxiliary Point technique for Floating Link Mechanisms
  • Practice simple to complex examples with solutions

Course content

1 section8 lectures1h 25m total length
  • Introduction and Course Outline2:59

    Master velocity analysis in the theory of machines using relative velocity methods, velocity diagrams, velocity polygons, and practical linkages like four-bar, five-bar, slider-crank, and pin-on-slot.

  • Understand Relative Velocity15:13
  • Construct Velocity Polygon10:14
  • Take Advantage of Velocity Image as a Shortcut10:09
  • Understand Relative Velocity of Sliding8:26
  • Examples of Pin on Slot Joint14:32
  • Examples of Rolling and Sliding Contacts8:12

    Learn to analyze rolling and sliding contacts in velocity analysis using the method of relative velocities, building velocity polygons to determine angular velocities of rollers and links.

  • Method of Using an Auxiliary Point15:46

    Learn the auxiliary point method to build a velocity polygon for a floating-link mechanism, locating an auxiliary point on the floating link and deriving all point and link velocities.

Requirements

  • A little bit of "Basic Geometry". But no worries! You will learn everything you need to know.

Description

In this course, you will learn how to perform a Velocity Analysis for a mechanical system. Velocity analysis is one of the most important topics in Theory of Machines. It's a complicated topic, and might take several hours of you to learn and get master. This course is designed as a minimal yet comprehensive collection of what you really need to know for success, and will save you a lot of time. You will find this online course unique and different. Just give it a try and see why.

Here is a summary of what you will master on:

  • You will understand the concept of Relative Motion between two or more points.

  • You will master how to draw a Velocity Polygon using the method of Relative Velocities.

  • You will take advantage of shortcuts such as the Velocity Image.

  • You will practice simple to complex problems of linkages containing Sliders and Pin-on-Slot joints.

  • You will learn how to deal with Rolling and Sliding Contacts.

  • You will apply the Auxiliary Point Technique for mechanisms containing a Floating Link.

You will have a chance to practice several examples with progressive levels of complexity, and evaluate yourself via reviewing the provided solutions. The motions of the linkages are illustrated for you to easier understand the kinematics of the systems.

Who this course is for:

  • Engineering students having "Theory of Machines" in their program and look for a crash course to master problem solving strategies
  • Design engineers who want to master kinematics of mechanisms