
join the ultimate fighting game crash course with woody (robocop) as it uses injustice footage and mortal combat 11 to explain concepts; practice along and ask questions.
Explore the scrub, a well-known concept in the fighting game community, learn what it is, why you don't want to be one, and why this section matters.
Identify a scrub as a player who complains instead of learning, makes excuses, follows fictitious rules, and preys on inexperienced opponents to seek cheap, quick wins.
Play against better players to grow, learn from losses, expose your flaws, and embrace risk to improve strategies and performance.
Leaderboards mislead players by not reflecting true success and inviting manipulation. They foster a winning mindset that discourages risk, learning, and growth.
Learn to win, not to whine, by using practice mode to figure out how to beat seemingly unbeatable matchups and avoid relying on cheap or difficult moves.
Explore essential gear for fighting games, from controllers and adapters to monitors and recording equipment, and learn what's essential versus optional for peak play.
Explore three main controller types for fighting games—pads, sticks, and hitboxes—along with their pros, cons, and learning curves, plus adapters and wired vs wireless considerations for tournaments.
Choose a TV or monitor with the smallest input delay, ideally five milliseconds or less. Avoid a large plasma screen for fighting games to preserve muscle memory in tournaments.
Explore streaming and recording console footage with OBS on PC, using Elgato capture cards like the HD 60 S, and how the switch can upload footage to YouTube automatically.
Play with a wired connection; when possible, prefer wired over wireless, as wired is always better, with wireless only if it's your only option, especially in online tournaments.
Choose a console based on friends, tournament standards, and region compatibility, noting PS4 and Xbox One offer similar online populations; consider controller comfort and PC's current fighting-game gaps.
Prioritize a good monitor first, then choose a controller that fits you. Try before you buy, practice isolation drills, embrace the learning curve, and prefer wired connections.
Explore fighting game types, focusing on 2D titles like Injustice, Street Fighter, and Marvel vs. Capcom, with notes on 3D rivals; compare 2D vs 3D, back-to-block vs button-to-block.
Explore the differences between 2d and 3d fighters, comparing 2d's flat plane with jumping and projectiles to 3d's foreground and background movement and ring outs.
Back-to-block uses crossovers to attack from the opposite direction and open the opponent, while button-to-block is a hold-down, not direction-based, emphasizing hit levels like overheads and lows.
Explore how fighting games differ in inputs by comparing dylon string-based systems with link-based systems, where pre-built strings run automatically and moves are linked by players.
Conclude by comparing fighting game types and how most follow common principles, noting Smash Brothers as an outlier and For Honor as a 3D fighter that breaks rules.
Explore the core fighting game mechanics and the individual systems that drive play, as this in-depth section builds the fundamentals for the rest of the course.
Discover how hit boxes and hurt boxes shape fighting game interactions, tied to frame data, with start-up, active, recovery frames, disjointed hit boxes, and projectiles.
Master hit levels in fighting games, learning how high, mid, low, and overhead attacks interact with crouching or standing opponents, plus 50/50s and hard-to-block setups.
Explore hit-stun and block-stun concepts through frame data, hit and block advantages, and frame traps to open up opponents in fighting games.
Explore normal attacks, strings, and links in fighting games, and learn how block strings enforce continuous blocks, identify gaps, and test timing through reversals.
Explore special moves and input shortcuts for 2D fighters, including charge moves, 180/360 degree inputs, and rekka sequences, with tips on shortcuts and practical character guides.
Explore throws and command grabs, including inputs, throw breaks, corner setups, tick-through timing, and meeta burn options, with practical examples from Bane and Deathstroke.
Explore meter mechanics in a four-bar system: gain meter by dealing damage, taking damage, or hitting a blocking opponent, then spend it on meter breakers, block escape, or powerful supers.
Explore how chip damage works when blocking, showing reduced damage versus normal hits, and how a magic pixel and combos can drain an opponent's health even while they block.
Master launchers to start combos, use bounces to extend them, juggle airborne foes, and exploit crumples when available, noting many games limit each technique to one use.
Learn hard and soft knockdowns, recovery options like roll mode, wake-up attacks, and on-the-ground damage to understand how opponents recover and stay in control.
Learn how armor in fighting games lets a character ignore hits, absorb damage, and keep their attack going despite being hit, with variations across games and examples.
Dash canceling lets you cancel out of a special or even a normal into cancelable strings, enabling longer combos, charge timing, meter-burn armor, and mind games to pressure opponents.
Explore stun as a core mechanic demonstrated in Street Fighter, where damage fills a yellow stun bar until the opponent is stunned and unable to act, allowing a full combo.
Explore counter hits in fighting games, how they vary by title, and how to capitalize on them, with examples from Injustice and Mortal Kombat.
Explore option selects, a technique that lets you perform two moves at once to choose the best option, with examples from Mortal Kombat and other games.
Explore how resets end a combo to reopen an opponent, using standing resets and frame advantage (plus 12) to extend damage with setups and 50/50 blender opportunities.
Explore tech in fighting games, a character-specific toolset that can break armor, cancel into special moves like gotcha grab, and create tricky wake-up and mix-up options.
Explore lag in fighting games, how online and offline play differ, and reduce it with a wired connection, lag simulators in practice mode, and PS4 tips from the pdf.
Wrap up the section on fighting game mechanics by presenting generally applicable concepts across most fighting games. Explore frame data next and invite questions in the Facebook group.
Discover frame data, a fundamental fighting game mechanic, explained as simple addition and subtraction. Learn to read, test, and evaluate frame data yourself by the end of this introduction.
Learn how frame data defines timing in fighting games, with 60 frames per second and startup frames like eight for a crouching attack, shaping player rhythm.
Analyze frame data to determine punishments and attack safety by examining start up frames, block advantage, recovery, and active frames.
Explore how frame data isn’t concrete and how spacing and height determine what moves punish or stay safe, with tests on reversals, punishable ranges, and instant air attacks.
Learn to assess frame data by focusing on plus or minus and safe or unsafe, using distance and push back to judge safety across matchups.
Explore frame traps that leave you plus on block, use frame data to find quick mids as starter moves, and practice tight block strings and three-frame links against core charge.
Analyze how environmental differences—console, online versus offline play, and tv lag—alter frame data and punishing timing, so practice across setups and adjust expectations.
Master frame data basics through simple math, learn to read and test frames. Use frame traps in block strings to gain advantage, considering reaction times and safe versus unsafe.
Leverage the course’s core mechanics and differences among fighting games to develop concrete strategies you’ll use to win fights.
Master claw grip techniques for fighting game controllers, balance pad inputs with shoulder buttons, and explore stick, fight pad, and hitbox grips by watching YouTube tournament videos.
Master movement by prioritizing walking over jumping, avoiding ground-covering jumps, exploiting corner control, and using backdash invincibility to frustrate opponents and force them to approach you.
Discover the default block level concept, using distance to decide low or high blocking and reacting to overheads to master matchup knowledge and minimize guesswork.
Master the neutral game by controlling spacing and range, using footsies and pokes to bait opponents, punish unsafe moves, and set up walk-up throws.
Master okizeme basics: wake-up attacks, risk versus reward, and how standing resets alter the wake-up game. Explore corpse hop, crossovers, and input reversal to control knockdowns.
Learn how punishing drives damage in the shell game, using sword flip, a seven-frame punisher with minus twenty-one on block and punishable by anything faster than twenty-one frames.
Explore rush down as a close range offense that uses frame traps and mixups to overwhelm opponents, contrasted with zoning and space control.
Master zoning and space control by using smart projectile timing and mix-ups to frustrate foes, defend against rush-down threats, and avoid mindless spam.
Walk in using controlled pacing with walking, dashing, or selective jumping to avoid predictable attacks. Use armored moves to blow through projectiles, and avoid impatient teleports or reckless advances.
Learn how to get out and create space against pressure by back-walking, back-dashing, or jumping back, using a seven-frame poke to establish distance.
Explore how the corner inhibits movement and limits options. One bar yields 35 percent overhead in the corner vs 28 off screen, with Atlanta stage exceptions featuring a meaty hitbox.
Master the neutral game by using pokes to open defenses at the opposite hit level, bait and punish, overwhelm with block strings, and punish mistakes to keep your opponent balanced.
Learn hit confirming to maximize safe combo damage by delaying specials, reading opponents, and practicing with random blocks to decide when to cancel into safe or risky follow-ups.
Balance stamina and the super meter to manage resources in fighting games. Assess meter efficiency to maximize damage, defense, and utility like pushing back and breaking out of combos.
Learn to manage a full four-bar super meter and unleash a five-frame super that can punish most moves on block, even through armor, while knowing when to hold it.
Adapt by reacting to your opponent and switching between zoning and rushdown to counter changing tactics. Build multiple strategies and download your opponent to predict moves and adjust plans.
Train your opponent through mind games to make them play the way you want, using a repeated attack string to frustrate them and make them behave.
Master patience and risk assessment to decide when to attack or defend, avoiding greedy moves that invite punishments, and keep the risk-versus-reward in your favor.
Discover mind games and how to download your opponent, train them, and delay moves to create openings. Understand the three levels of yomi and how players read each other.
Develop a strategic approach to zoning by inching in, accepting chip damage, and punishing predictable shots; use frame data and meter management to outplay opponents and preserve a life lead.
Learn to handle rush down by reading your opponent's tendencies, exploiting frame traps, and using poke outs and armor through gaps to interrupt pressure.
Defend against aerial opponents with anti-air options like uppercuts and jump punches, adapting to dive kicks and varied trajectories to disrupt jump-ins.
Maintain a life lead to control the match, force the opponent to come in as the timer winds down, and win by having more health when time expires.
Identify the three types of play—playing to win, playing for fun, and playing to learn—and tailor strategies from tournaments to focused practice.
Master movement and the neutral game, embrace precision over mashing, and apply blocking, punishing, corner pressure, and confirming into big damage for strategic control.
Explore how combos relate to the neutral game, why landing the first hit matters, and compare street fighter five to infinite combos while learning strategies to practice them.
Explore how combo notation works across fighting games by comparing button-based Street Fighter notation, Tekken's unique symbols, and universal number-based systems used in Injustice and Mortal Kombat.
Master how to learn difficult fighting game combos using chunking and isolation practice, using Jax's punishment combo to cancel runs and chain overheads into standing sequences.
Master gravity, hit counters, and damage scaling to craft efficient combos. Learn how more hits quicken fall, reduce per-hit damage, and how corner walls and combo extenders shape sequences.
Evaluate combos to separate click bait from useful information, identify the bread and butter combo, determine each combo's purpose, and optimize it accordingly.
Explore how to evaluate characters in a fighting game by considering game-specific variables and the importance of combo damage, to determine a character's effectiveness in your chosen game.
Explore core fighting game character archetypes, from rush down to zoning and setup characters, and learn how to choose a character that fits your preferred playstyle.
Analyze a character’s tools and movement to match an effective playstyle, testing projectiles, anti-airs, and dash options to pressure or zone the opponent, while ignoring unusable tools.
Assess safety by analyzing block safety, frame data, and safe cancels, then identify hit-confirmable strings and frame advantage to balance risk and reward against opponents.
Assess your character's matchups in lab testing to find tough opponents. Ignore community charts, grind uphill matchups, and prepare for zoning, counter picking, and rushing-down opponents in tournaments.
Examine how character difficulty blends risk versus reward, comparing easy and hard picks like Robocop and noob, and evaluating damage from basic b and bs and one-bar combos.
Assess game-specific factors such as fatal blows, full-screen versus close-range moves, armor, and variations to determine how well a character archetype fits your game plan.
Realize that tier lists are fun but irrelevant; mastering the game means you can rank characters yourself, so rely on your knowledge rather than external tier lists.
Learn why mastering multiple characters helps you compare tools, damage, and safety across fighters, and exploit opponents' flaws by practicing with diverse character options.
Identify a character archetype that fits your playstyle and explore their tools, movement, and zoning. Weigh safety, risk versus reward, matchups, and game-specific factors to identify strengths.
Learn how to use practice mode effectively by applying tips and tricks to maximize your time, evaluate characters, and drill their combos for better results.
Master practice mode with game-agnostic tips, using Mortal Kombat 11 as a reference for reset positions, corner combos, and lab-friendly options like easy crushing blows.
Develop character mastery through solo practice, building muscle memory and execution with AI rehearsals, punishments, setups, and timing drills, even without a training partner.
Train with a dedicated training partner in practice mode to simulate real matches, test matchups, and overcome the fear of losing. Find partners via online forums and share optimized combos.
Train during live matches by testing practicing setups, isolating specific points, and learning matchups under real conditions. Review your matches to identify mistakes and improve timing with footage.
Master practice mode to maximize benefits, embrace a dedicated training partner for complex setups, and review your matches to grow as a player.
The Ultimate Fighting Game Crash Course will teach you how to play fighting games, such as Street Fighter and Mortal Kombat, at a competitive level. Most of the content may be applied to any fighting game, whether 2d (Street Fighter, Mortal Kombat, Marvel vs Capcom, etc) or 3d (Tekken, Soul Calibur, Virtua Fighter, etc), though the course does focus primarily on 2d fighters.
Whether you have never played a fighting game or you're a casual player looking to join the competitive scene, you can rest assured that taking this course will teach you everything you need to know to start competing at the highest level. You'll still need to put in the time and effort if you plan to start taking home that sweet tournament cash, but this course will give you the tools and foundation you need to start your competitive fighting game journey.
The Ultimate Fighting Game Crash Course will walk you through almost every aspect of playing fighting games, from the different types of controllers to specific tricks you can use to learn characters quickly. Most lessons builds on the previous lessons, but more seasoned players should feel comfortable skipping around. This course aims to be "game agnostic" in that we don't focus heavily on any specific game. Mortal Kombat, Street Fighter, and even the Injustice series are used to demonstrate concepts, but the skills taught should apply generally to any standard fighting game.
The Ultimate Fighting Game Crash Course is presented by Test Your Might, an online community of competitive fighting game enthusiasts. We are always available to answer questions and receive feedback about the course. So, what are you waiting for? In the immortal words of Scorpion, GET OVER HERE!!!