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The Ultimate 2D & 3D Shader Graph VFX Unity Course
Rating: 4.1 out of 5(232 ratings)
4,241 students

The Ultimate 2D & 3D Shader Graph VFX Unity Course

Learn the foundations of Unity's Shader Graph and proceed with confidence from beginner to intermediate level.
Created byBinary Lunar
Last updated 9/2022
English

What you'll learn

  • Understanding Built-in, URP and HDRP render pipelines
  • Understanding Shaders and Shader Graph
  • Create 2D Shader Graphs in Unity
  • Create 3D Shader Graphs in Unity
  • Learn Real-Time VFX

Course content

14 sections51 lectures5h 47m total length
  • Introduction: Course Overview3:03

    This is an overview of what you expecting from this course, you  will learn the core concepts behind shaders and render pipelines in unity engine and we will cover the following topics where they increase in complexity as we proceed with the course:

    1. 2D fireball projectile shader graph

    2. 2D Wind Vegetation Shader Graph (Vertex Movement Tutorial)

    3. 2D Dissolve Shader Graph

    4. 2D Pixel Art Shader Graphs

    5. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material

    6. 3D Stylized Water Shader

    7. 3D Halftone Shader Graph

    8. Sub-Surface Scattering (SSS) Shader Graph

    9. Triplanar Shader Graph

    10. Zelda Toon Shader Graph

    11. Stylized Fire Projectile VFX

    12. Fire Storm  Axe Portal Punch VFX 1

    13. Colors Theory (Choose the most pleasing color combinations of color)

  • What is Shader and what is Shader Graph?4:40

    In this video, you will understand the difference between the coded shader and shader graph by providing a simple example of a shader that changes the color of the texture or game object.

  • What is a render pipeline?3:31

    In this video, you will learn about a render pipeline and familiarize yourself with the three Unity render pipeline types.

    1. Built-in Render Pipeline

    2. Universal Render Pipeline (URP)

    3. High Definition Render Pipeline (HDRP)

  • Creating your first URP Unity project3:05

    Learn how to create your first Unity URP project.

  • Converting existing project from Built-in render pipeline to URP3:57

    Learn how to upgrade your built-in render pipeline project o to URP.

  • Creating your first 2D Shader Graph7:18

    In this video, you will create the simplest 2D shader ever, which is the default shader to render a 2D sprite.

Requirements

  • Unity : Basics.
  • Blender : Basics.
  • Photoshop : Basics.

Description

Hello everyone, I’m Ramez Al Tabbaa, the developer of the AvoCuddle game on Steam and the Co-Founder of the Binary Lunar YouTube channel with more than 10k happy subscribers who enjoys more than 70 free tutorials; I have three years of experience in shader graph and gathered all my expertise in this 6 hours course. So, if you want to save time, effort, and money, this course is definitely for you.

Enter the shader graph world and bring your game visuals to life; this course will carry you from beginner to intermediate level in Shader Graph and VFX with steady steps.


Here is an overview of what you are expecting from this course; you will learn the core concepts behind shaders and render pipelines in the Unity engine, and we will cover the most used nodes in shader graph through the following topics where they increase in complexity as we proceed with the course:


  1. 2D fireball projectile shader graph

  2. 2D Wind Vegetation Shader Graph

  3. 2D Dissolve Shader Graph

  4. 2D Pixel Art Shader Graphs

  5. Standard 3D Lit Shader Graph

  6. 3D Stylized Water Shader

  7. 3D Halftone Shader Graph

  8. Sub-Surface Scattering (SSS) Shader Graph

  9. Triplanar Shader Graph

  10. Zelda Toon Shader Graph

  11. Stylized Fire Projectile VFX

  12. Fire Storm Axe Portal Punch VFX 1

  13. Colors Theory


Always remember nothing is impossible with a strong will and consistency; your dreams are only limited by your imagination, so unleash your creativity and release your true protentional by understanding how Shader Graph works, then expanding your knowledge into endless possibilities.

 


Who this course is for:

  • Game Developers
  • Unity Users
  • VFX Creators
  • 3D Generalists
  • Programmers