
Create a moon's resting place in a low poly dream world, including a maze, modifying geometry nodes, animations, and compositing materials.
Build a low-poly floating island in Blender 4.4.3 by replacing the default cube with a UV sphere, editing with proportional editing, and adding a water curve using geometry nodes.
Add bumps to the island in a low-poly blender scene by extruding sections, using geometry nodes to apply noise textures and adjust top and bottom roughness, and refine axis-specific scaling.
Add stones to islands in a low poly Blender scene using texture modifications, oscillation, and randomization; adjust z-axis with a math divide node, apply subdivision and smoothing for natural placement.
Edit a curve to form a low-poly water path and bevel the geometry; apply geometry nodes with a noise texture to simulate falling water using vector math.
Add small cliffs to a low poly Blender scene by sculpting terrain with brush settings, positioning points, and using boolean and random maps for varied, natural landforms.
Create clouds and stars for the Blender scene by adding icospheres, scaling in edit mode, and arranging along the x and y axes.
Create a low-poly moon from circles, extrude along the y axis, and use a boolean modifier, then place stars and clouds around the land.
Add clouds and stars to the low-poly moon scene using instances, collection info, and geometry nodes; randomize their rotation and scale, position the moon, and preview with a camera setup.
Explore creating moon materials in a low poly Blender scene by setting color, roughness, metallic, emission, and subsurface properties, and applying materials to objects and clouds.
Apply base island and water materials in Blender, set indigo blue and deep slate blue tones, adjust bumps, roughness, and transmission, animate water with a time node for flowing motion.
Add emission to stars and a background image in a low poly blender scene, including background setup, environmental texture, HDR lighting, and rendering with cycles and GPU compute.
Render a Blender scene and composite it with a background image using compositor nodes, image inputs, and viewer nodes, adjusting crop and alpha for a final render.
Adjust emission paths and material transmission in a low poly Blender scene to balance realism and performance, previewing renders with Cycles, camera movement, and view layer tweaks.
Animate the camera in a low poly Blender scene by using follow path and track to constraints on a curve, then render the path animation.
render the animation by setting the output to png or other formats, 24 fps, and saving 150 images across frames; then show how to join frames into an mp4 video.
Turn rendered images into an mp4 video by building a main sequence, adding files and audio, and exporting with mp4 encoding and final render checks.
Celebrate completing the course by reviewing techniques from converting to objects, edit mode, materials, geometry nodes, compositing, animation, and camera movements.
Welcome to The Moon’s Resting Place, a beautifully designed beginner-friendly Blender course where you will learn how to create a complete low poly 3D scene from scratch. If you’ve ever wanted to build magical 3D worlds but felt overwhelmed by long or complicated tutorials, this course gives you a simple, relaxing, and enjoyable way to get started.
In this project-based journey, you’ll design a dreamy floating island, complete with soft lighting, pastel colors, and a glowing moon gently resting above the landscape. You will learn essential skills such as low poly modeling, scene composition, adding stylized materials, and setting up atmospheric lighting that gives your scene a cinematic look.
We then move into animation — you’ll create a smooth camera orbit animation and subtle motion for the moon, bringing your world to life with gentle movement. Finally, you’ll learn how to render your scene in Cycles and add artistic finishing touches like bloom, fog glow, and color grading in the compositor.
Each lesson is short, clear, and beginner-focused, making the learning process easy and enjoyable. By the end of the course, you will have a complete animated 3D artwork ready to share on social media, add to your portfolio, or use as a starting point for more advanced Blender projects.
If you want to learn Blender in a fun, fast, and visually inspiring way, this course is the perfect place to begin.