The Ultimate 2023 VR and AR Development Course with WebXR
What you'll learn
- Creating your first VR/AR project
- Understanding WebXR Concepts
- Creating WebXR Experiences with A-Frame
- Creating WebXR Experiences with Three js
- Interactivity in WebXR Experiences
- Best Practices for WebXR Development
- No programming experience needed
This course aims to introduce you to the basics of WebXR development, including how to create immersive 3D environments and interactive experiences using popular frameworks like A-Frame and Three.js. Throughout the course, you will learn about the different concepts and techniques needed to create immersive virtual and augmented reality experiences that can be accessed through a web browser.
Why Learn WebXR?
WebXR is a technology that is set to revolutionize the way we interact with the web. Here are some of the reasons why learning WebXR is essential:
Unlike traditional virtual and augmented reality experiences that require specialized hardware and software, WebXR can be accessed from any device with an internet connection. This makes it more accessible to a wider audience, opening up new possibilities for developers to create immersive experiences that can be accessed from anywhere.
WebXR experiences can be accessed from any device, including smartphones, tablets, and computers, regardless of the operating system or hardware. This makes it easier for developers to create experiences that can be accessed by a larger audience without worrying about compatibility issues.
Low Barrier to Entry
As mentioned earlier, the virtual and augmented reality market is expected to grow significantly over the next few years, and WebXR is poised to play a significant role in this growth. As such, there is a growing demand for developers with WebXR skills, making it a valuable skill to have.
The main objective of this course is to provide students with a solid foundation in WebXR development, including the following:
Understanding WebXR Concepts
Students will learn about the concepts behind WebXR, including the differences between virtual and augmented reality, and how they can be used in WebXR experiences.
Creating WebXR Experiences with A-Frame:
Creating WebXR Experiences with Three.js:
Interactivity in WebXR Experiences:
Students will learn how to add interactivity to their WebXR experiences, including how to handle user input and events, and animate objects and environments.
Best Practices for WebXR Development
Who this course is for:
- Beginners looking to create their first VR/AR app
Hi, I'm Dhruv Atreja and I like working on and solving challenging problems. I'm also working as a product engineer at a well known unicorn startup. I have a passion for helping others learn and grow in their coding skills. Whether you are a beginner or have some experience with programming, I am here to support you and help you succeed. Together, we will learn the foundations of your tech-stack and use it to build dynamic and interactive projects. I can't wait to see what you all accomplish!