
download and install Xcode from the mac app store to start building iOS apps; Xcode is free, version 6.0.1, requires macOS 10.9.4+, and a $99 developer license to submit apps.
Learn to design interfaces with Interface Builder and storyboards, configure constraints for different screen sizes, and connect controls—buttons, labels, segmented controls, and sliders—to your view controller.
Learn how delayed actions trigger multiple events after set delays, such as updating three labels at 5, 10, and 15 seconds and changing their text and colors.
Learn to implement UIScrollView to reveal hidden content by extending views, scrolling through them with content size, and using vertical and horizontal indicators for menus.
Add a segmented control in the storyboard to switch a map view between standard, satellite, and hybrid modes, using an action and a switch to set the map type.
Learn how to maximize screen space by removing the status bar, decide when to hide it, and configure initial hiding and appearance to suit game or app design.
Display crisp retina graphics across devices by supplying non-retina, 2x, and 3x image assets (such as background.png, background@2x.png, background@3x.png) so iOS auto-selects the best fit.
Discover how to build frame-by-frame animations in Objective-C for iOS by sequencing an image array in an image view, setting duration and repeat options in Xcode 6.
Learn to implement a universal launch screen using a single interface file that auto-resizes with constraints for iPhone and iPad, eliminating multiple images.
Learn to take screenshots programmatically in iOS 8 using Objective-C, save to the photo library, or show the screenshot in an image view with a two-button interface.
Embed YouTube videos in an iOS app using a web view and YouTube embed code, auto-loading with a lightweight two-line implementation and a fixed, bordered display.
Create a tab bar application in iOS using Xcode's template, link two views in the storyboard, and add a third tab with its own view controller and actions.
Populating a detail view controller by passing data from a table view using segues, and updating labels, image views, and navigation titles to reflect the selected landmark.
Create and customize a table view header with an image and text, enabling navigation to a detail view and displaying dates within a full featured table view application.
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