iOS course: Learn In-app purchase with SWIFT & Objective C
What you'll learn
- master in app purchase in iOS using SWIFT or Objective C
- make money from Apple App store
- Establish credibility with your clients & gain more projects
Course content
- 5 questionsTake this quiz to know what you must know before diving into the course
Requirements
- Active Apple Developer's Program Membership
- Knowledge of basic Objective C / SWIFT, Knowledge of XCode
Description
Are you an iOS Developer?
Do you want to learn how to sell free iphone apps on itunes app store and reach Apple top grossing charts?
This is the #1 video course in history of Game making to address age-old troubleshooting problem - in-app purchases - using both SWIFT & Objective C.
The Problem:
- In-app purchase is the so far the Best Monetization strategy for any app / game.
- In-app purchase consumes maximum troubleshooting time.
- Slow implementation affects not only your revenue targets but also your momentum and motivation.
- Due to the difficulty in implementing IAP, small studios and indie developers find it extremely challenging to make decent income despite having outstanding iOS apps and games.
This course is for:
iOS Developers, Indie devs, small apps & game studios, and startups who are keen to develop great apps & games using Objective C & SWIFT, but find it challenging to leverage the best app store monetization technique of in-app purchases.
This course is:
- First ever comprehensive iOS in-app purchase video tutorial.
- First in an upcoming series of Udemy courses that aims to teach you how you can earn extraordinary income from your app store sales. Forthcoming courses will build your revenue momentum on top of what you learn as part of this course - and assist you reach Apple top grossing charts on iTunes App Store.
What will you be able to accomplish AT THE END?
- Easily integrate bestselling IAP architecture in your app under 1 hour of time - using Sample XCode Projects for Objective C & SWIFT.
- Once learned, it's extremely easy to multiply your revenue on iTunes App Store using ad-monetization, ASO and cross-promotions which I aim to cover in forthcoming courses.
- Maintain a bug free IAP code inside your app for years to come.
- Master IAP model, deliver great value to your client projects & gain long-lasting reputation as an outstanding app studio
Who this course is for:
- This course is for iOS Developers wanting to integrate in-app purchases into their apps / games using SWIFT / Objective C.
- The course is for all indie developers who want to make decent money from their iOS apps on Apple Store
- This course is also for small iPhone app studios & mobile startups who have great apps / games in the app store, but do not earn enough with existing monetization, and cannot afford to spend money to integrate In-app purchase architecture.
- This course is not for someone who doesn’t understand basics of how to create an iOS app.
Instructor
I am indie iOS Dev by choice, enjoying developing apps and games for myself as well as my clients. I have 3 live apps on Apple store, 1 game under development, and many more on behalf of my clients.
Through seamless learning and endless experimentation, I have unlocked tremendous revenue potential with Apple Store, and I have decided to share it worldwide.
Udemy is my maiden platform among many for online training, and I am committed to provide my students with the best.
Testimonials:
"We hired Nirav Bhatt for from Core Development phase. He implemented the first version of in-app purchase in our app - right from store UI to Apple Store Receipt Validation phase. His design and implementation formed the foundation for IAP across all our products.
Complimenting our dedicated marketing efforts, his IAP implementation remarkably assisted illustrate-Video Dictionary reaching top-10 spot in Reference Category in India App Store."
- Gomathi Sankar, Founder of Mocept, Top iOS Educational app "Illustrate"