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2021-01-04 04:51:27
30-Day Money-Back Guarantee

This course includes:

  • 21.5 hours on-demand video
  • Full lifetime access
  • Access on mobile and TV
Lifestyle Gaming Chess

The Complete Guide to Chess Tactics

Chess Tactics, Calculation and Pattern recognition skills that will enable you create beautiful winning combinations
Rating: 4.4 out of 54.4 (204 ratings)
1,521 students
Created by Tryfon Gavriel
Last updated 12/2020
English
English [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • Be able to use a fundamental understanding of chess tactics and combinations to sky-rocket your results and rating
  • Be able to make sure opportunities are not missed in Calculation using Weakness of last move, Common squares, and "In-Effect"
  • Be able to make use of the important tactical motifs like Fork, Deflection, Decoy, Pins, Discovered Checks, and many more etc
  • Be able to get a feel for downsides of opponents position which could imply a combination exists
  • Be able to use chess combinations to often win by force from positions where no issues visually seem present
  • Be able to know the philosophies of great tactical examples explained in depth and re-use them in your own games
  • Be able to use inspirational calculation aids such as "The power of the pinned piece is illusionary" and "Combine and win"
  • Be able to understand the importance of the prioritisation of forcing moves when calculating to limit the opponent's replies
  • Be able to appreciate the examples of combinations from the World chess champions
  • Be able to exploit the default downside often of the Weak Back Rank
  • Be able to exploit your passed pawn potential through tactical means
  • Be able to exploit loose piece liabilities of the opponent
  • Be able to exploit King safety issues of the opponent
  • Be able to detect tactical issues and "celebrate" them using the concept word of "down-sides" throughout the examples
  • Be able to understand the Fundamentals of Chess Tactics - Forcing moves, checks, captures, threats of mate and limiting opponent options in general
  • Be able to match appropriate combinations with the downsides of the opponents position
  • Be able to maximise the differential imposed between strengths of your position and opponent weaknesses
  • Be able to play brilliant and beautiful chess combinations - but be warned you may lose sleep over them
  • Be able to detect if combinations exist using various approaches of detection and examples
  • Be able to finish off opponents quickly and get a new game in the all-you-can eat online tournaments
  • Be able to play with very high accuracy sharp combinations
  • Be able to recognise all the key mating patterns that have been established through Chess History
  • Be able to practice with multiple examples all key tactical instruments which are part of combinations

Requirements

  • Knows the basics of playing Chess

Description

FIDE CM Kingscrusher has one goal of the course. And that is to make you a much stronger tactician than ever before in your life. You should be in a much better position by training with this course to create beautiful chess combinations on the chessboard which feature a wide range of patterns and demonstrate amazing calculation ability.  In short, the goal of the course is to make you a very strong chess tactician and help you enjoy your chess to the absolute maximum.

This course has a structure which is essentially is "process" and "patterns".

PROCESS: The Art of Chess Calculation

The "process" aspect is the art of chess calculation. Even if you didn't know a single tactical pattern by name, you could still play amazing tactics just with great calculation which the course gives you a solid foundation in. Yes, even if you didn't know your forks from your pins, the "Process" part of the course as in the art of calculation would still enable you to play great chess combinations using an entire orchestra of tactical patterns without even knowing their names.

But training yourself on patterns will enhance your art of calculation and you will be able to name the key tactical patterns which are important for searching them out to practice and discuss with others as well as prompt during your calculations.

"Process" is like the software of your chess mind. "Patterns" are like the Content for that software. You need both the software and the content to be really effective as a tactician!. 

==================

PROCESS -><-PATTERNS


YOUR STRENGTHS OF POSITION (PLUSSES +'s) ====> MATCH WITH <=== (MINUSES -'s)

DOWNSIDES OF OPPONENTS POSITION (FOR MAXIMUM DIFFERENTIAL between the PLUS AND MINUS)


BOTTOM UP APPROACHES >----< TOP DOWN APPROACHES

==================


Patterns help feed the process of calculation. Your goal often is to create a maximum differential between the strengths of your position which can be realised from very strong calculation skills and the downsides of the opponent's position which often requires a trained intuition and eye for potential downsides to ensure you are even aware combinational solutions might exist.

==================

PATTERNS: Tactical Patterns, Mating Patterns, Weakness of Position patterns.

The "patterns" aspect is divided into three key "pattern" areas:

Bold ones below represent really key and frequent visitors to most people's games

Tactical Patterns (alphabetically)

These tactical patterns are very useful to practice and help internalise.

  1. Absolute Pin

  2. Advanced Pawn

  3. Annihilation of Defence

  4. Alekhine’s Gun

  5. Attraction

  6. Battery

  7. Blockading defensive resources

  8. Capture

  9. Capture the Defender

  10. Checks - gaining key tempo e.g. winning material via checks

  11. Clearance

  12. Combine and Win tactics

  13. Connected passed pawns

  14. Counterplay management move

  15. Counter Threat

  16. Cross-check

  17. Cross-pin

  18. Decoy

  19. Deflection

  20. Demolition of Pawns around opponent's king

  21. Demolition of Pawn Structure

  22. Desperado

  23. Discovered Attack

  24. Domination

  25. Double Attack

  26. Double Check

  27. Draw Tactics

  28. Endgame Tactics

  29. Exchange sacrifice

  30. f2 (or f7) weakness

  31. Forcing Moves

  32. Fork

  33. Goal Hanging Tactics e.g. N on f5 (also see Thorn pawn)

  34. Greek Gift Sacrifice

  35. Indirect Defense

  36. Interference

  37. Intermediate move (synonym: Zuichenzug)

  38. King Aggression in Endgames

  39. King Chase

  40. Liberational tactics

  41. Opposition

  42. Overload the defender

  43. Weakness of last move

  44. Passed pawn creation

  45. Pawn-Fork

  46. Pawn Tactics

  47. Pawn Breakthrough

  48. Perpetual Attack

  49. Perpetual Check

  50. Pins - Absolute

  51. Pins - Relative

  52. Pins - Celebration

  53. Positional Tactic

  54. Prophylaxis move

  55. Removing King Escape Squares

  56. Rook lift

  57. Sacrifice (Positional)

  58. Sacrifice (calculated)

  59. Simplification

  60. Queen and Bishop Battery

  61. Quiet but killer move (greatly used in Alekhine combinations)

  62. Relative Pin

  63. Remove the Defender

  64. Sacrifice

  65. Simplification

  66. Situational Pin

  67. Soft spot sacrifice

  68. Strategic Crush tactic - e.g. locking in bishop, good knight

  69. Skewer

  70. Stalemate Tactics

  71. Tempo Tactics

  72. Thorn Pawns

  73. Threat making

  74. Trapped Piece

  75. Triangulation

  76. Two Rooks Battery

  77. Two Rooks on 7th Rank

  78. Under-promotion

  79. Weak Back-Rank

  80. Weakness of last move

  81. Windmill

  82. X-Ray

  83. X-Ray Attack

  84. X-Ray Defense

  85. Zugzwang

  86. Zwischenzug

Mating Patterns (alphabetically)

These mating patterns are useful to practice and help internalise.

  1. Anastasia's mate

  2. Anderssen's mate

  3. Arabian mate

  4. Back-rank mate

  5. Bishop and knight mate

  6. Blackburne's mate

  7. Blind swine mate

  8. Boden's mate

  9. Box mate (Rook mate)

  10. Combine and Win Mate

  11. Corner mate

  12. Cozio's mate

  13. Damiano's bishop mate

  14. Damiano's mate

  15. David and Goliath mate

  16. Double bishop mate

  17. Dovetail mate

  18. Epaulette mate

  19. Fool’s mate

  20. Greco's mate

  21. Hook mate

  22. Kill Box mate

  23. King and two bishops mate

  24. King and two knights mate

  25. Ladder checkmate

  26. Légal mate

  27. Lolli's mate

  28. Max Lange's mate

  29. Mayet's mate

  30. Morphy's mate

  31. Opera mate

  32. Pillsbury's mate

  33. Queen mate

  34. Réti's mate

  35. Smothered mate

  36. Support mate

  37. Suffocation mate

  38. Swallow's tail mate

"Opponent Downsides" aka "Tactical Issues" aka "Tactical Liabilities" aka "Weakness of Position" Patterns

These help you intuitively identify if a combination may exist in the position.

  1. Awkward Pieces (trappable)

  2. King Safety Issues e.g. Back rank

  3. Loose pieces (unprotected)

  4. Overworked pieces

  5. Pieces away from King

  6. Tactical Liabilities in general

  7. Weaknesses in general

Who this course is for:

  • Chess beginner and intermediate players will get massive results improvement from this course
  • Even more experienced players who want to sharpen their tactics. Every chess player can improve their tactical skills.

Featured review

Andrzej Dacki
Andrzej Dacki
8 courses
1 review
Rating: 5.0 out of 5a month ago
Great for a beginner! The material is well thought-through and delivers a holistic approach. Also, the instructor has real talent in guiding students through complex, mind-opening ideas about chess. Thanks for that material. Well done!

Course content

13 sections • 277 lectures • 21h 31m total length

  • Preview06:09
  • The relative value of the pieces - and the King as the ultimate prize
    06:40
  • The Dynamic perspective needed to become a master tactician
    07:09
  • Preview06:22
  • Preview08:30
  • Importance of chess tactics for checkmating opponent's king
    06:21
  • Importance of chess tactics for winning material
    06:26
  • What is a sacrificial combination?
    06:43
  • Do combinations need sacrifices? - CC World Champion Cecil Purdy Example
    08:32
  • The presence of combinations - downsides vs combinational motifs (romanovsky)
    05:39
  • What is calculation - Is it a a form of awareness or further learning?
    11:59
  • What is Evaluation?
    12:08
  • Why prioritise forcing moves like checks, captures, mating threats
    13:16
  • What is a variation as opposed to main line?
    13:02
  • What is a pattern?
    11:40
  • Kingscrushers three golden tips when calculating variations
    13:36
  • Other major emerging opportunities when calculating - square vacation
    04:55
  • A tribute to Philip Dodderidge
    03:21

  • Adolf Anderssen vs Felix Kieseritzky
    03:20
  • Preview03:50
  • Wilhelm Steinitz vs Mikhail Chigorin example
    10:01
  • Lasker vs Bauer example
    09:47
  • Capablanca vs Fonaroff
    05:26
  • Alexander Alekhine vs Vasic
    04:28
  • Max Euwe example
    05:03
  • Botvinnik vs Keres example
    06:16
  • Gerasimov vs Smyslov example
    08:43
  • Mikhail Tal vs Bent Larsen example
    07:34
  • Preview03:09
  • Bent Larsen vs Boris Spassky example
    08:39
  • Bobby Fischer vs Myagmarsuren example
    06:56
  • Karpov vs Korchnoi example
    12:19
  • Kasparov vs Karpov example
    08:36

  • Compensating for being human philosophy
    12:47
  • Only think about downsides of Opponent'sposition but train with tactic patterns
    06:19
  • Establishing Exploitable weaknesses and Tactical targets
    05:34
  • Tactical dreams for reverse engineering during actual games
    03:22
  • Deep dive exploration of the word "down-sides" as opposed to say weaknesses
    09:53
  • Why calculate anything? - Magnus Carlsen example
    15:48
  • Tactical unification theory - Magnus Carlsen vs Vishy Anand example
    20:32
  • The lust for micro-downsides - appreciate significance of all insignificances
    06:59
  • Prioritise forcing moves - cannot check every single move in position
    09:56
  • Sometimes forcing moves have downsides
    07:00
  • Kingscrushers 3 GOLDEN Key calculation tips overview
    09:12
  • Deep Dive: Check for weaknesses of last move
    06:48
  • Deep Dive: Checking Killer common square opportunities
    07:00
  • Deep Dive: checking the "in effect" clause
    08:21
  • Calculation prompts - Are they always just catchy quotations?
    08:34
  • Deep dive: Check all checks prompt - some checks are more equal than others!
    08:12
  • Deep dive: Highest priority forcing moves - Check all checks,captures,threats
    09:10
  • Loose pieces drop off or cause problems (implies Double attack, Forks)
    08:09
  • Deep Dive: Combine and win prompt - why more powerful than Battery prompt
    07:01

  • Overwhelming threats - e.g. discovery and double attacks
    05:14
  • Moves which create Threats that can't be parried easily without concessions
    03:17
  • FORCING MOVES which lead to advantage
    04:28
  • Forcing move Example #2 - Carlsen vs Shirov
    02:00
  • Forcing move Example #3
    02:25
  • CELEBRATE Weakness of opponents last move successfully
    04:11
  • Moves which mate or gain advantage through emerging killer common squares
    04:01
  • Sacrifice type moves which lead to advantage
    04:51
  • Tempo Gaining moves that lead to advantage
    03:56
  • Tempo Gaining moves Example #2
    02:37
  • Forcing moves and captures that lead to advantage and don't help the opponent
    04:22
  • Calculation related: Checks - gaining key tempo e.g. winning material via checks
    03:48
  • Calculation related: Checks - Example #2
    03:04
  • Mating net construction type moves aka Removing Escape Squares
    04:18
  • Mating net construction type moves Example #2
    03:34
  • Mating net construction - Example #3
    03:01

  • Battery ( a very common tactic)
    03:57
  • Captures (a very common forcing move)
    02:51
  • Decoy
    03:33
  • Decoy Example #2
    03:42
  • Deflections
    04:30
  • Deflection Example #2
    02:52
  • Desperado
    07:29
  • Discovered Attack
    04:25
  • Discovered Attack - Example #2
    03:22
  • Discovered Attack (with Tempo!) - Example #3
    02:03
  • Discovered Check
    04:48
  • Double attacks and Forks Introduction
    05:52
  • Double attack Example #1
    03:40
  • Double attack Example #2
    05:17
  • Double attack Example #3 - nice opening trap to make use of with it
    02:30
  • Double attack Example #4 - Siberian trap vs Smith Morra Gambit
    03:53
  • Double check
    04:26
  • Double check Example #2
    03:11
  • Double check Example #3
    02:28
  • Hanging Piece aka Winning material
    03:50
  • Interference aka Disconnection tactics aka throwing spanner the works
    03:05
  • Interference Example #2
    03:33
  • Interference Example #3
    04:33
  • Interference Example #4
    03:27
  • Opposition (an important type of Endgame tactic)
    03:00
  • Overloading aka Overworking
    04:36
  • Passed pawn creation
    04:14
  • Passed pawn creation - example #2
    03:19
  • Passed pawn creation - Example #3
    05:03
  • Passed pawn creation - Example #4
    01:55
  • Pawn break positional tactic
    09:50
  • Perpetual Check
    01:36
  • Perpetual Check - Example #2
    02:50
  • Pin - Absolute
    04:13
  • Pin - Absolute - Example #2
    03:00
  • Pin - Absolute - Example #3
    04:22
  • Pin - Relative (rebelling against!)
    03:47
  • Pin - Relative (rebelling against!) - Example #2
    03:17
  • Pin - Relative - Opening trap example #3
    04:12
  • Pin - Relative - Opening trap example #4
    02:44
  • Pin Celebration
    05:42
  • Skewers - Absolute (like a reverse pin)
    03:22
  • Skewers - Absolute - Example #2
    02:42
  • Skewers - Relative
    03:40
  • Prophylaxis move aka Threat prevention aka Counterplay management
    04:19
  • Queening a pawn
    04:50
  • Removing the Guard aka Removing the Defender aka Deflection Example #1
    05:07
  • Removing the Guard - Example #2
    01:50
  • Sacrifice (calculated)
    04:12
  • Sacrifice example #2
    03:45
  • Removing the Defender aka Removing the Guard aka Undermining
    05:07
  • Removing the Guard Example #2
    04:56
  • Removing the guard Example #3
    03:46
  • Simplification
    05:00
  • Simplifcation - Example #2
    02:18
  • Unprotected piece
    03:21
  • Unprotected piece - Example #2
    06:15
  • Unprotected piece - Example #3
    02:36
  • Weakness inducing tactics
    03:46
  • Weakness inducing tactics - Example #2
    02:19
  • Weakness inducing tactics - Example #3
    02:03
  • X-Ray (xrays are going "through" other pieces)
    02:56
  • X-Ray - Example #2
    02:20
  • X-Ray - Example #3
    02:45
  • X-Ray example #4
    01:45

  • Blockade tactic
    05:52
  • Blockade tactic - Example #2
    02:41
  • Clearance (square, line diagonal) aka "Get out of the way tactic"
    04:47
  • Clearance (with Tempo!) - Example #2
    05:22
  • Clearance (with Tempo!) - Example #3
    02:31
  • Connected passed pawns
    06:01
  • Greek Gift Sacrifice
    04:57
  • Queen Sacrifice (calculated)
    04:22
  • Queen sacrifice (calculated) Example #2
    02:21
  • Queen sacrifice (calculated) Example #3
    02:02
  • Soft spot aka Weak Spot/ Weak square such as f7/f2 sacrifice
    03:00
  • Trapped piece
    03:02
  • Trapped piece - Example #2
    06:11
  • Thorn Pawns aka Wedge pawns
    03:10
  • Thorn pawns - Example #2
    03:53
  • Thorn Pawn example #3
    02:34
  • Windmill aka See-Saw checks
    04:41
  • Zwischenzug (in-between move or intermediate move or unexpected move)
    07:43
  • Zugzwang (compulsion to move)
    03:24

  • Alekhine's Gun (Combine and win)
    06:08
  • Annihalation of Defence (aka Demolition)
    03:50
  • Annihilation of Defence - example #2
    03:23
  • Annihilation of Defence - example #3
    04:01
  • Pin of f2/f7 pawn
    01:54
  • Pin on f27/f7 pawn - Example #2
    03:24
  • Fortress tactic
    03:41
  • Fortess tactic - Example #2 - Michael Adams vs Hydra supercomputer
    04:54
  • King Aggression in Endgames
    06:22
  • King Chase aka King Hunt
    03:16
  • King Chase aka King Hunt - Example #2
    03:08
  • King Walk in middlegame
    03:40
  • Pawn Storm (often results in Thorn pawns)
    05:37
  • Queen Sacrifice (Real or Positional)
    08:05
  • Quiet but killer move (greatly used in Alekhine combinations)
    04:08
  • Rook lift
    03:34
  • Sacrifice (Positional)
    10:52
  • Stalemate tactics
    03:03
  • Stalemate tactics - Example #2
    02:07
  • Under-promotion
    03:35
  • Under-promotion example #2
    02:46

  • Introduction - maximising the independence - eg bishop vs queen but same pattern
    05:28
  • Elements of checkmates - support mate, Remove or celebrating few escape squares
    05:22
  • Elements of checkmates during practical games - forcing move calculations
    03:24
  • Creating your own mating net by removing escape squares and having killer check
    04:30
  • Creating mating net - Example #2
    03:45
  • Back row mate - Example #1
    02:01
  • Back row mate - Example #2
    02:57
  • Back row mate - Example #3
    01:44
  • Back row mate - Example #4 (Really hard!)
    03:51
  • Back row mate pattern - Example #5 (Pretty hard!)
    03:27
  • Back row mate - Example #6
    01:36
  • Back row mate - Example #7
    01:44
  • Box mate (especially in endgames)
    02:17
  • Queen mate ( a support mate type)
    03:48
  • Smothered Mate
    03:14
  • Smothered Mate example #2
    02:52
  • Smothered Mate example #3 - Opening trap
    03:32
  • Smothered Mate example #4
    01:44
  • Smothered Mate example #5
    02:41
  • Smothered mate - Example #6 - Blackburne Shilling Trap
    03:58
  • Killer Common Square mates aka Support mates
    03:43
  • KIller Common Squares Example #2
    03:18

  • Introduction part 2: Be excited about lack of escape squares
    01:55
  • Arabian Mate - Example #2
    02:09
  • Anastasia’s Mate Pattern (rook and knight - rook making the check)
    02:48
  • Anastasia's Mate Pattern - Magnus Carlsen example
    01:48
  • Anderssen’s Mate
    00:59
  • Anderssen's Mate Example #2
    03:38
  • Anderssen's Mate Example #3 - Kingscrusher game
    02:44
  • Anderssen's Mate Example #4 - Kingscrusher game
    02:52
  • Arabian Mate ( a type of support mate)
    04:09
  • Balestra Mate (similar to Boden's mate)
    02:18
  • Blackburne’s Mate
    03:40
  • Blackburne's Mate - Example #2 - a great points scorer!
    04:37
  • Blind Swine Mate
    02:53
  • Boden’s Mate
    03:26
  • Corner Mate
    02:33
  • Corridor Mate (maximises back row mate usage - rank || file || diagonal )
    05:39
  • Cozio’s Mate (Dovetail Mate) KEY: ESC SQUARES: Opponent pieces CHECK: QUEEN
    03:01
  • Cozio's Mate - Example #2
    02:32
  • Damiano’s Mate ( a type of support mate)
    04:07
  • Damiano's Bishop Mate (a type of support mate)
    02:49
  • David and Goliath Mate
    02:02
  • David and Goliath Mate Example #2
    02:12
  • David and Goliath Mate Example #3
    01:56
  • Epaulette Mate
    02:36
  • Fool’s Mate
    04:20
  • Greco’s Mate
    02:08
  • Hook Mate
    01:22
  • Hook Mate Example #2
    02:57
  • Kill Box Mate
    01:11
  • Lawnmower Mate aka Ladder checkmate
    01:50
  • Lawnmower mate - Example #2
    02:04
  • Lawnmower mate - Example #3
    01:37
  • Legal’s Mate
    02:51
  • Lolli’s Mate ( a type of support mate making use of a Thorn pawn)
    03:49
  • Max Lange’s Mate ( a type of support mate)
    02:24
  • Mayet’s Mate ( a specific type of Anderssen's mate)
    05:02
  • Mayet's mate - Example #2
    02:08
  • Mayet's mate - Example #3
    02:44
  • Morphy’s Mate
    01:52
  • Opera Mate
    03:03
  • Pillsbury’s Mate
    09:01
  • Railroad Mate (more of a process than a pattern)
    01:19
  • Reti’s Mate
    03:25
  • Scholar’s Mate (a type of support mate)
    09:06
  • Suffocation Mate
    02:04
  • Swallow’s Tail Mate (Gueridon Mate)
    01:46
  • Triangle mate
    02:08
  • Vukovic Mate
    04:00
  • Vukovic Mate - Example #2 from the "Game of the Century"
    01:21

  • Introduction: tactical liabilities generally to train to see from a distance
    06:13
  • Celebrating Default downsides: Backrow mate weakness to advantage
    02:47
  • Piece related issues: Unprotected pieces
    05:45
  • Insufficiently protected pieces
    04:24
  • Piece related issues: Trappable pieces
    03:23
  • Piece related issues: Overloaded or Overworked pieces
    05:37
  • King issue: King has no air (luft) - few escape squares
    04:36
  • King issue: King in the Center issue
    03:24
  • King issue: King in the Center Example #2
    03:23
  • King issue: Back rank issues
    03:45
  • King safety issue: Opponent Pieces far from their King
    04:19
  • King Safety issues - exposed King
    04:56
  • Undefended or Loose pieces issue
    06:02
  • Piece pressure
    03:29
  • Weaknesses generally
    06:35
  • Weaknesses of square colour
    05:14

Instructor

Tryfon Gavriel
FIDE Chess Candidate Master
Tryfon Gavriel
  • 4.4 Instructor Rating
  • 335 Reviews
  • 1,972 Students
  • 5 Courses

Tryfon Gavriel, also known as "Kingscrusher" on the Internet. I am a FIDE Candidate Master (CM), British Regional Chess Master, and run a popular Youtube channel for many years with over 100k+ Subs as of 2020 and a Silver Button Award.

I also do shows on commercial chess servers. I am also the Webmaster of the correspondence style chess server Chessworld.


Playing experience

Over 35 years of playing activity both online and offline. Peak ICC blitz rating of 2625 (18-Jun-1999). Peak ICC 5 min autopairing of 2383 (29-Jun 2012). ECF Grading peak classical: 212 (A) ECF. Peak Rapid rating: 217 (C). Lichess marathon top 10 finisher in 3 marathons so far. In the other two, top 50 finisher. Won quite a few tournaments at lichess

One of my earliest Over-the-board achievements in Chess was winning the Lloyds Under 18 national UK tournament in 1989. My trophy was awarded to me by Grandmaster and PHD Mathematician Dr John Nunn.

Teaching experience

Currently doing shows on 3 commercial servers on a weekly basis and have several Lichess students on a regular basis.

Other experiences

Played twice in main British Chess championship. Many of my Youtube viewers claim big rating increases after watching my videos.

Best skills

I will try and give you greater enthusiasm for the game and in particular the dynamic aggressive aspects of playing chess. My favourite heros are Fischer, Kasparov and Tal. if you want to be a dynamic aggressive player, I may be able to encourage you and find you relevant resources on that path.

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