
Learn Android app development from beginner to advanced, cover revenue models, and scale to millions of users, guided by a technical architect with Java and Android expertise.
Explore the features of Android Studio, compare it to Eclipse, and learn installation steps including JDK configuration, PC requirements, and package setup.
Install the Java development kit and Android Studio to configure your studio and run apps. Use the Android emulator to test across devices and ensure RAM and disk space requirements.
Learn to download and install the Java Development Kit (JDK) on Windows, verify system requirements, accept the license, run the installer, and set environment variables.
Learn to download and install Android Studio on Windows, Mac, or Linux from the official site, review system requirements including RAM and emulator needs, and run the installer as administrator.
Download and install Android Studio IDE by accepting terms, running the installer as administrator, choosing components, and configuring the SDK manager and Android Virtual Device for testing.
Configure Android Studio by using the SDK Manager to install and update essential packages, tools, and platform components for multiple Android versions, including Marshmallow.
Android Studio, the official Android IDE, outperforms Eclipse with Gradle integration, advanced code completion, a streamlined project structure, and drag-and-drop tooling.
Create your first Android Studio project by configuring name, domain, and location, selecting an empty activity, and setting a minimum API level 15 to run on devices or emulators.
Navigate Android Studio project elements and learn to run, debug, and manage your workspace using menubar, toolbar, status bar, editor view, navigation and project views, memory monitor, and Grettel console.
Explore the Android Studio project view and project files, understand the app structure with manifest, java, and resource folders, and see how Gradle automates building, testing, and deployment.
Master Android Studio shortcuts for faster code development, including key map references, import optimization, refactoring, and editor customization of appearance, fonts, and colors.
Create an Android virtual device emulator to test your apps on different screen sizes and API levels using the AVD Manager in Android Studio.
Install and configure Genymotion with Android Studio, run your app on a Marshmallow virtual device, sign up for Genymotion, install VirtualBox, and enable virtualization in BIOS.
Enable hardware virtualization (VT-x/AMD-V) in your BIOS and verify with Intel Processor Identification Utility or Microsoft tools to create and run GenyMotion virtual devices in VirtualBox.
Integrate Genymotion with Android Studio by installing the plugin, configuring the Genymotion device manager, and running apps on Genymotion emulators and connected devices.
Learn to create and manage multiple Android virtual devices in Genymotion, sign in, configure devices, deploy and run apps, and prepare for Android Studio integration.
Learn to write simple Java code for Android apps, covering variables, string concatenation, and conditional if statements. Explore methods and classes through live Android examples.
Learn to set up android studio, create a Java class, and understand the main method and access modifiers while printing statements with System.out.println.
Execute Java classes in Android Studio by running from the green button or right-click run, print multiple statements, and fix errors such as missing semicolons to see console output.
Learn how Java variables store data in Android development, focusing on string variables, data types, and declaration and assignment with examples like fruit = "mango".
Explore how to declare and use string variables in Java class files, including memory allocation, assigning values, and printing, with examples like mango and fat fruit.
Explore declaring and using integer variables in Java, perform arithmetic with a mango price variable, and compute total price by multiplying by five, while printing results.
Learn how to concatenate strings with int and double variables in Java, print results, and perform arithmetic to understand when to use double for fractional values.
Learn Java coding standards and refactoring techniques, including class naming with uppercase initials, multiword variable names joined with capital letters, and block and line comments for clear, maintainable code.
Explore how to implement if-else conditional statements in Java code, using a mango price example to show true and false branches and the resulting outputs.
Learn how to define and use boolean variables in Java to store condition states, and apply them in if/else checks (e.g., price greater than 15) to drive simple output.
Explore the basics of classes and objects in Java, using code snippets and a fruit class example to show properties, attributes, and behavior in Android app development.
Create a Java bank account class with fields for account id, holder name, saving balance, fixed deposit balance, and total balance, illustrating encapsulation and object creation.
Define a bank account class and create objects for rules and Mary, then learn object declaration, the new keyword, and a constructor to compute balance from fixed and saving balances.
Explain how Java constructors are invoked when creating a bank account object and how to initialize id, name, and balances. Demonstrate computing the total balance from the initialized values.
Explore arrays in Java, including how to declare, instantiate, and print single and multi-dimensional arrays. Learn how arrays store similar data types and use zero-based indices for data access.
Implement a single-dimensional array in Java by declaring, instantiating, initializing, and traversing both string months and an integer odd-number sequence; print them in simple examples.
Declare, initialize, and traverse an array in Android Studio; print even numbers; explain indexing from zero, length, and handling index out of bounds errors.
Develop a quiz app in Android Studio for Android 6–7 devices using Java, covering main activity, views, layouts, on click listeners, and running on a virtual device.
Build a simple Android quiz app that shows fruit names on button clicks, running on Android 6/7 and newer, with no initial permissions and coverage of activities, views, and layouts.
Plan the app structure upfront by outlining features, the main activity class file, the answers class, and layout files before coding for a cohesive gui quiz app.
Explore embedding methods in quiz app development by examining the main activity class, its behind-the-scenes role, and how methods are defined, called, and whether they return values or no return.
Learn how the onCreate method initializes an Android activity, uses a bundle parameter, returns void, and sets the content view to a layout that includes text and button views.
Learn to access views like text view and button in your Android quiz app, wire them in onCreate, and use Android Studio's auto import to simplify imports.
Learn to access layout views in Java using findViewById and the generated R IDs, and cast views like TextView or Button from the layout to your activity.
Learn to add an onClick listener to a button in Android Oreo apps, implement the onClick method, declare a final answer variable, and use setText to display it.
Create a Java file to store answers, define a fruit array, and implement a get answers method that returns a random fruit on button click, integrating with the main activity.
Explore android layout types and learn how layouts define the ui for an activity or app widget, using layout files and common widgets.
Explore Android layout types, including linear, relative, table, absolute, frame, list, and grid layouts, learn when and how to use each to design flexible, position-aware interfaces.
Learn how the Android linear layout aligns children horizontally or vertically, supports scrolling, and uses orientation and attributes with code and design view examples.
Position child views relative to each other or to the parent with relative layout, reducing nested views and boosting performance, and learn properties like aligning to parent edges and IDs.
Configure a relative layout for the quiz app in android, positioning the answer button and text views. Link the layout to the main activity by finding views by id.
Learn how the Android table layout arranges views into rows and columns, using table rows and cells to hold individual views, with examples like a simple calculator app.
Design a calculator app in Android Studio using a table layout, arranging buttons in rows of three. Set id, width, height, and wrap content to render the interface.
Learn frame layout implementation in Android apps, blocking a screen area for a single child view, using gravity for placement, and adding images from drawable with text in Android Studio.
Execute the quiz app in Android Studio using an AVD emulator to view how a button click populates random fruit names on the screen, illustrating layout, activity, and Java integration.
Run the quiz app in the Genymotion emulator to test on different devices, compare screen sizes and font rendering, and speed up testing beyond the Android Studio emulator.
Explore Android M, N, and O: API level changes, new features, permission groups, and migration strategies to build apps compatible with Marshmallow, Nougat, and Oreo.
Explore Android M, N, and O features, permissions models, and end-to-end app development in Java, including setting up Android Studio and working with Android API levels.
Install Android 6.0 Marshmallow sdk via Android Studio's SDK Manager and set the target API level to 23. Create an emulator and test your app on Marshmallow.
Explore Android Marshmallow features, including new permission models, smart link, memory management, the fingerprint API, and backup options plus notification-related controls for app development.
Explore the Android Marshmallow permission model, with eight permission categories, runtime prompts, and opt-in access for camera, microphone, location, and contacts.
Explore Android Oreo features: Smartlink auto-opens links in the right app, memory management with RAM insights and dedicated settings, and Doze battery optimization for extended standby power.
Discover Android Marshmallow features including the system level fingerprint API for secure authentication, automatic app backup, improved text selection, and quick deletion of screenshots from the notification shade.
Learn to create an Android Studio project for Marshmallow to Oreo devices, add Gradle dependencies, set manifest permissions, create a main activity, and run on an emulator.
Learn how to implement location access on Android 6.0 and above by checking and requesting dangerous permissions, declaring them in the manifest, and handling denial gracefully.
Set up a multi-api android project in Android Studio for marshmallow, nougat, and oreo by configuring dependencies and creating the main activity and content_main.xml.
Configure the layout file for the check permission app by adding two buttons in content_main.xml and wire them to the main activity to manage permission checks and requests.
Integrate the content_main layout with the main activity by wiring the layout in onCreate and binding the toolbar. Implement check and request permission methods using two buttons for permission handling.
Integrate the activity and layout files to handle access to device location, declare and check Android permissions in the manifest, request permissions, and run the app in the emulator.
Introduces Android N (7.0, Nagata), outlines its key features, release details, and discusses changes for Android N apps, including app shortcuts and background optimization.
Explore android n feature highlights, including app shortcuts, new professional emoji, storage manager, memory space optimization, battery and background optimizations, and multi window view.
Implement app shortcut features for Android to launch key actions from the launcher by configuring static shortcuts in a resource file and in the manifest.
Introduce professional emojis with gender parity and skin tones on Android 7.0–7.1, and guide developers to integrate them into messaging apps. Explain storage manager intent and manifest permissions.
Learn how to optimize Android apps for memory and battery by reducing background processes and implicit broadcasts, and explore the screen zoom and green zone accessibility features.
Execute an app on the Android N platform by setting compileSdkVersion and targetSdkVersion to 24–25, creating an Android 7 emulator, and running with Marshmallow permissions such as location.
Explore android oreo's final release, new java 8 time api, enhanced notifications, improved battery life, and developer migration guidance for building apps on android 8.0.
Explore Android Go, Google's lightweight Android for devices with 1 gb ram or less, featuring optimized Play Store apps for low-end hardware. Markets like India and 2018 launch are discussed.
Discover the final release of Android Oreo (8.1) and its key features, including performance, battery life, notification channels, picture-in-picture, and the Autofill API, with developer-focused guidance.
Do you want to be Android 8 Oreo , Android 7 Nougat ,Android 6 Marshmallow App developer. You don't need to worry at all , the apps I will build will be for all Android's latest versions i.e. Android O, N and M.I am going to cover everything from scratch from very basic Android app development and then move to building advanced app .I will also be telling you Java from Android development perspective and how you can do app development. So for my course you don't need any prior coding experience as I am going to cover everything in my course which is required to become an advanced Android App developer. I already have build many android apps which are live on on Google playstore and earning very good revenue about which I will be discussing in my tutorials.