
This course includes our updated coding exercises so you can practice your skills as you learn.
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Compare Java and Kotlin for Android development, highlighting Java's maturity, performance, and boilerplate versus Kotlin's null safety, concise syntax, lambdas, and native coroutines.
This file "Android Notes.pdf" will be updated regularly, so make sure you download the latest versions.
Hello Developers,
These are the slides and the notes for my coding tutorials, and they are very important to keep them for later use.
All presentations and documents are available on our official app: "Master Coding" on playstore
https://play.google.com/store/apps/details?id=net.androidsquad.androidmaster&hl=en&gl=US
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BTW, I'm recording new Kotlin lessons and soon I'll publish them
Thanks for supporting me,
your brother,
ABBASS
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Install android studio, the official android ide built on IntelliJ Idea, and configure the android sdk and emulator to design, code, test, and debug android apps.
Set up the Android Emulator in Android Studio to create virtual devices like phones and wearables, test across API 35 images, and debug or preview apps without physical device.
Navigate the Android Studio welcome screen, using the projects tab to create, open, or manage Android projects with templates and version control, plus explore customize, plugins, and learn tabs.
Create your Android app by configuring a Hello world project in Android Studio, choosing Kotlin or Java, setting the package name and minimum SDK, then run it on an emulator.
Change Android Studio theme through the customize tab under color theme, choosing from IntelliJ light, Dracula, and high contrast, adjust the font, and download plugins for editor and GUI customization.
Explore the Android Studio user interface, including the main menu, navigation bar, tool window bar, and status bar, to streamline building, running, and debugging your apps.
Enable the new UI in Android Studio via file settings and appearance, enjoy cleaner layout with better spacing, dynamic resizing, updated icons, and an option to revert to classical UI.
Explore Android Studio editors, including code editor and layout editor, with drag-and-drop component design. Use the palette, component tree, and toolbar to configure attributes and constraints for responsive layouts.
Explore the Android Studio editors, including the code editor and layout editor, and learn to drag components, edit XML attributes, and use the component tree and palette for responsive layouts.
Navigate Android Studio project structure from the manifest to res folders, java sources, layouts, drawables, and strings, while understanding colors, styles, and themes that shape the app.
Explore Gradle build scripts in Android Studio, focusing on project level and module level build.gradle.kts, Kotlin DSL advantages, dependencies, and how these settings shape app packaging and deployment.
Resolve duplicate class found errors in Android Studio by updating SDK and Gradle, invalidating caches, and syncing Kotlin BOM. Causes include conflicting class names from libraries and obfuscation.
Resolve the dependency requires libraries error by upgrading target API and compile SDK to 34 in the manifest and module build.gradle, then sync and run in Android Studio.
Learn to run Java programs in Android Studio by creating a no-activity Java project named Java examples, then add a Java library module and run main class in lib folder.
Explore java comments to document code, explain logic, and improve readability by using single-line and multi-line (block) comments, including examples and best practices.
Explore main method as the entry point of a Java program, defined by public static void main(String[] args). Learn how the method name, parameters, and body establish where execution starts.
Discover how to produce output in Java using System.out.print to display on-screen messages. The video demonstrates running the program to print hello my friends in the console.
Explore how Java variables act as labeled boxes that store values like age, initialize with int age = 25, print with System.out.print, and update values to reflect changes.
Learn about Java data types, including primitive and reference types, with eight primitives such as byte, short, int, long, float, double, char, and boolean, and memory usage considerations.
Explore java's primitive number data types—byte, short, int, and long—and understand their 8-bit, 16-bit, 32-bit, and 64-bit ranges.
Master decimal numbers in Java by using float and double, compare 32-bit and 64-bit precision, and learn suffix rules where float ends with f, while double requires no suffix.
Explore booleans in Java by using the boolean data type to represent true or false, create boolean variables like is raining, and apply booleans in conditional decisions.
We will learn the char data type in Java, a primitive that stores a single character from letters to symbols, with escape sequences like new line and tab.
Explore type casting in Java, distinguishing implicit (automatic) casting from explicit (manual) casting, and learn how to convert between int and double, handle data loss, and perform ascii-based character arithmetic.
Explore Java operators, including arithmetic operators like addition, subtraction, multiplication, division, and modulus, with practical examples. Learn comparison operators and their true/false outcomes, and apply logical operators to combine conditions.
Learn to create and manipulate strings in Java by using the string class, string literals, print and println, concatenation with the plus operator, and the string length method.
Master Java conditional statements by implementing if, if-else, and else-if constructs to decide code paths based on conditions like age comparisons to 18 and print corresponding messages.
Master the Java switch statement by evaluating a day of week variable with cases 1, 2, and 3 printing Sunday, Monday, and Tuesday, plus default block for unknown values.
Master the while loop in Java, its basic syntax and condition testing, and learn to print 1 to 5 using number++ while avoiding infinite loops.
Master the for loop in Java to repeat a block of code a known number of times, using initialization, condition, and update, with an example printing 1 through 5.
Learn how Java break and continue statements control loops and switch blocks, with examples showing break exits a loop at four and continue skips printing that value.
Master how to create and use arrays in Java to store multiple values of the same data type, using a fixed size and zero-based indices to access elements.
Master the for each loop in Java to iterate arrays and collections and print each element using the enhanced for syntax.
learn how multidimensional arrays work in Java, an array of arrays forming a 2D grid with rows and columns, including syntax, initialization, and accessing elements.
Explore Java methods by dividing tasks into user-defined and standard library methods, learn declaration syntax with return type, name, parentheses, and body, and call them from main.
Learn how Java method return types work, using examples like adding numbers and the return keyword, and see how mismatched types or missing returns cause errors.
Learn how method parameters work by passing int x and int y and returning their sum, with parameters vs arguments and calling in Android Studio.
Explore method overloading in java: same method name with different parameters, like int and double add numbers, returning int or double, with Android Studio hints showing the chosen overload.
Explore object oriented programming in Java by defining classes as blueprints, modeling objects with states and behaviors, and implementing a car class with fields and methods like accelerate and brake.
Create and manipulate objects from a class in Java using a car example. Access attributes with the dot operator and invoke methods like accelerate and brake.
Explore how constructors in Java initialize objects, named like the class, with public access and parameters such as speed and year. See a car example with 100 and 2023.
Explore Java access modifiers public, private, protected, and default, and learn how they control visibility and encapsulation of classes, methods, and fields across packages with practical examples.
Explore encapsulation in Java by using private fields and public getters and setters to protect data, control access, and modify values like year and speed through controlled methods.
Explore how inheritance in Java works by creating a subclass from a superclass using extends, with a vehicle to car example, the super keyword, and shared start and stop methods.
Learn how the this keyword references the current object in Java, resolving name conflicts in constructors and methods, while seeing inheritance where car extends vehicle, reusing start, stop, and honk.
Explore how a subclass overrides superclass methods using the override annotation in Java, with vehicle and car examples, and note rules for final, static, and abstract methods.
Learn how polymorphism lets different classes—such as car and truck—be treated as a common vehicle. See how the start method behaves differently for car and truck.
Explore abstraction in object oriented programming by hiding details and exposing essential behavior, using abstract classes and methods with vehicles like cars and trucks to illustrate polymorphism.
Define a vehicle interface that contracts methods like start engine, stop engine, accelerate, and brake; car and truck implement it, enabling multiple inheritance via interfaces in Java.
Master abstraction and interfaces in Java by using a shape interface to enforce area and perimeter calculations for circle, rectangle, and future shapes, enabling flexible, maintainable code.
Master user input with the scanner to read two integers, then compute their division as a float and the remainder using the modulo operation, including type casting for accurate results.
Enter a circle radius and compute its area and perimeter in java by using a scanner for input and Math.PI for calculations.
Write a program that converts a decimal number to binary using division by two and remainders, storing digits in an array and printing the binary result.
Count letters, spaces, numbers, and other characters in an input string using a Java scanner and a count method, converting to an array of characters and classifying each character.
Write a Java program that reads a string with a scanner, converts it to a char array, and prints the characters in reverse order using a for loop.
Multiply corresponding elements of two integer arrays using a for loop. Print the resulting products, as shown with 1, 3, -5, 4 and 1, 4, -5, -2.
Write a Java program that counts even and odd elements in an array using a for loop and parity checks with modulo two, and display the resulting counts.
Create a numeric pyramid pattern by entering the number of rows; the program uses nested loops to print spaces and the row number repeated on each line.
Learn to add two matrices of the same size by implementing a Java program that uses multi-dimensional arrays, user input, and nested loops to produce a sum matrix.
Compute the average of an array by summing elements with a for loop and dividing by the length, using double casting for accuracy; for example, 1,2,5,7,9,8 yields 5.3.
Explore how views and view groups organize the user interface in Android Studio by building a hierarchy of containers and elements like buttons, text, and images within layouts.
Learn to design Android UI in Android Studio using design, code, and split modes; edit layout XML, use the palette to drag and drop widgets, and understand XML attributes.
Explore Android Studio's xml layout editor to learn view attributes such as id, layout_width, layout_height, text, margins, padding, and color, including constraint layout attributes that shape user interface and behavior.
Learn how the Android TextView displays static or dynamic text and how to format color, size, style, alignment, and padding in XML or programmatically.
Declare and initialize a text view in Android Studio by assigning a unique id in the layout XML and retrieving it with findViewById in Java or Kotlin.
Learn to implement EditText in Android to collect user input, customize text, hint, input type, color, size, max length, and retrieve input via findViewById and getText.
Create and configure an android button using XML with id, text, text size, style, padding, and margin, then wire it up in Java with findViewById and setOnClickListener to handle clicks.
Learn how to implement a click listener in Android using onClick, override the onClick method, and show a short toast at the bottom when a button is clicked.
Learn to use the ImageView widget to display images. Configure XML attributes like width, height, src, and scale type, and set images from drawable resources in Java or Kotlin.
Design and build the greetings app in Android Studio by capturing the user name with an edit text, then show a welcome toast when the say hello button is pressed.
Design the layout in Android Studio, declare views in XML, and implement click events to increment and display the counter, then run and test the counter app.
Design an Android layout for a kilo-to-pound converter using an edit text for input, a convert button, and a result view with constraints, and implement a kilos-to-pounds conversion function.
This lecture teaches adding functionality to an Android app, creating a makeConversion function that converts kilos to pounds using 2.20462, parsing input from an edit text, and displaying the result.
Learn how Android XML layouts define the user interface structure, using a single root element, a hierarchy of View and ViewGroup objects, and attributes like layout_width, layout_height, wrap_content, and match_parent.
Learn to load layout files and explore Android's types of layouts, including linear, relative, constraint, frame, grid, table, scroll view, view, and viewpager, with onCreate and setContentView.
Learn how to create and link a linear layout in Android Studio to the main activity, set match_parent or wrap_content, and arrange text views vertically or horizontally using orientation.
Explore how relative layout positions child views in Android using IDs, layout below, center horizontal, align left and right, margins, and padding for flexible UI design.
Learn how constraint layouts position views with constraints relative to each other and the parent, using anchor points and start, top, bottom, and end edges to create responsive Android UI.
Learn how to use constraint layout in Android Studio to create responsive, dynamic UIs with constraints, anchors, and margins, replacing nested layouts with a single flexible layout.
Learn constraint layout fundamentals by editing constraints and margins in the attributes window and constraint widget panel, exploring fixed, wrap content, and match constraints, and using guidelines for responsive designs.
So you want to become an Android Developer & start publishing your apps?
You like to stay home & learn from your own computer?
You don't like to attend class?
You need to learn about latest technology & app development?
You have brilliant ideas & you need to develop them by creating your own apps by your hand?
My name’s Abbass Masri, creator of the world’s best-selling Android Teaching app called: "Master Android App" and I’ve designed The Complete Android 16 Developer Course, especially for YOU.
Buy this course today and this is what you’ll get:
You'll learn android app development from zero.
You'll get the source codes of all projects.
You'll create about 100 apps by the end of the course.
Don't Think Twice!!
Start your coding career now, by buying our course.
I promise You ... As i helped 800,000 students to learn android, I will help you to become another pro..
Just buy it now, don't waste time!
Requirements:
PC
Java JDK (We will Download & Install it through the course)
Android Studio ( We will Download & install it through the course)
Programs we will use:
Android Studio ( Installation Process included in the course)
This is what you’ll learn in the course:
· Develop apps for the very latest version of Android 15 that also work on older Android devices running older versions of the Android operating system.
· Download, install and configure the necessary (free) software.
· Create your first app.
· Build a range of apps demonstrating key aspects of the Android framework.
· Test your apps on emulators or a real Android phone or tablet.
· You’ll learn Java programming because Android app development requires knowledge of Java. Included are Java tutorial videos that will get you up to speed fast.
· Ensure your apps work with current and older Android versions on phones and tablets.
· Use Android studio, the newest version of Google's premier Android tool.
· Learn how to use databases, web services, and even get your apps to speak!
· Understand the all new Constraint layout, for "drag and drop" screen creation.
· Use powerful libraries of code to play videos, download website data, manipulate images, and a whole lot more!
· Learn MVVM android architecture pattern.
· Build MVVM + ROOM Apps
· Build MVVM + Retrofit Apps
· Build MVVM with MySQL Databases Apps
· Build Apps using Firebase
· Build Apps using Firestore
· Build Apps using Authentication, Firebase Storage and much mooooreee..
So, Why you are wasting Time? Enrol Now to get your feet wet in android coding.