The Blender 2.8 Encyclopedia
What you'll learn
- This is a comprehensive course for the free 3D modeling and animation package, Blender.
- With this reference, you can confidently dive into Blender
- You can watch this course from start to finish, or skip around.
- Learn all the tools to create anything in 3D, and put it all into practice with step by step projects like modeling, shading, and rendering a 3D living room from start to finish.
Requirements
- Blender 2.8 or Blender 2.9
- A curiosity for creation!
- Blender is an Open Source and completely free 3D package. Information on how to download and install Blender is contained at the start of this course
Description
Welcome to The Blender Encyclopedia, the most comprehensive training course available for Blender, a completely free and open source 3D production suite.
Our aim with the course was to make an expanded version of the Blender Manual, that you can follow along or reference at any time in your 3D journey.
Further than the tools alone, we've made sure this course contains not just the how, but the why. Throughout the course, we've crafted example demos, as well as step-by-step projects, that will take what you've learned and form it into a practical example.
You can get all the Blender files used in the lectures, complete with models, textures and other resources. This includes starting files so you can join in! Just open the Blender file for license details, if any.
We have created this course specifically for Udemy, and you will have unlimited support from us in the Q&A section of each lecture.
An Overview of the Contents of this course:
A full overview of Blenders interface.
Navigation and editing tools
Mesh Modeling
Drivers (known as wire properties or driven keys)
Constraints
Modifiers
Skeleton Armatures and Rigging
Animation tools
Shaders and Materials
UV Mapping
Cameras
Cycles and Eevee renderers
And more to come! Since the course's release we've already added brand new UV Mapping and Drivers sections, and we've updated many other sections such as Constraints, Skeleton Armatures and Rigging, and more. With continued success of the course we'll be able to add even more updates.
See you in there, and Happy Blending!
Who this course is for:
- Anyone interested in learning computer graphics, or switching from another 3D software to Blender
- This course can be your expanded version of the Blender manual.
Featured review
Course content
- Preview01:52
- 01:23How to Watch & Download Videos in 1080p
- 00:33Coming Soon to the Encyclopedia
- 02:19Navigating the Course (Important!)
Instructors
I've had a passion for 3D and video game creation since I saw Toy Story as a kid, and got my first game console. I started my computer graphics journey with Blender, and have been blessed to work as a Technical Animator for over 10 years at various studios.
Even early on, I enjoyed sharing what I had learned by making tutorials for the Blender community. So along with fellow trainer Christopher Plush, co-founded the 3D training website CG Masters.
I'm the co-founder of the Blender training website CG Masters. I have over 20 years of experience working with all different aspects of 3d art and animation. I've worked at the Blender Institute, and I've had my work and tutorials featured in many publications such as the magazine 3D World. I love Blender and I love teaching people how to use it.
Training platform for everything Blender. We offer the best and most comprehensive Blender courses out there on all topics including 3D modeling, character modeling, texturing, hard surface modeling, and animation.
Check out our latest course: Blender 2.8 Encyclopedia.
The most complete reference course available, covering all aspects of Blender 3D's latest version, 2.8.