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The advance guide for game environment design in Unreal 4
Rating: 3.7 out of 5(65 ratings)
458 students

The advance guide for game environment design in Unreal 4

Learn Unreal and Megascan by developing realistic game environment with this comprehensive guide from begin to finish
Created byAnimation Hacks
Last updated 9/2020
English

What you'll learn

  • Learn how to create a level in Unreal Engine 4 from scratch.
  • Learn object placement and layout basics of assets in UE4
  • Understand the Foliage system in UE4 to create great looking plants and trees for their games
  • Understand how to setup lights, particles, and additional post-process assets to improve the visual look of their course
  • Use Megascans and Megascans Studio to create unique and interesting textures.
  • Know what qualities to look for when choosing, building, and rendering textures.
  • Know what qualities make a "good looking" texture and how to emphasize that to create high quality work.
  • Use Unreal to create stunning renders for use on their portfolios.

Course content

13 sections35 lectures7h 51m total length
  • Introduction4:06

    Explore how to use marketplace assets in Unreal 4, export assets via an integrated bridge, and install the plugin into the Epic Games folder to accelerate game environment design.

  • Reviewing some of the quixel assets9:50

    Review how to export Quixel assets into your Unreal 4 project and use material instances to blend rocks, cliffs, and cave textures with a color overlay.

  • Importing some quixel assets8:00

    Import Quixel assets into Unreal 4 for the guide on game environment design, build a cave hall, place and duplicate meshes, adjust lighting, and manage level of detail for performance.

Requirements

  • Unreal Engine 4
  • Megascan
  • Basic knowledge of 3D

Description

More about the Instructor:

This course is designed by Animation Hacks which is the visual effect studio with high-quality skill artist work on numerous unannounced projects. In addition, they enjoy sharing their knowledge with those students who learn 3D online.

NOTE FOR STUDENTS - please take a look Section 1 / Lecture 1 to downloads for the source attachment link with the lesson.)

Who this course is for:

  • Beginners to UE4, or Advanced Students who want to expand their knowledge on the engine
  • Students who are interested in creating realistic textures, materials, and assets.
  • This course is also suit for professional-level UE4 artists
  • Anyone interested in creating a high quality game environment
  • Anyone who wants to learn how an AAA professional game artist approach environment creation