
In this lecture you will learn where and how to get your very own copy of Unreal Engine 4.23 at no charge! This amazing program used to cost over $10,000 a few short years ago, and then Epic Games decided to make it available to both professionals and newcomers alike free of charge!
If you make a game with Unreal Engine 4 and publish it you will only pay 5% royalties on your game if you make $3,000 or more in sales in a quarter. A very generous arrangement!
If you use Unreal Engine 4 to make cinematics, tv commercials, 3d animation, feature films and product development there are NO ROYALTIES whatsoever! Epic Games is a very generous company and fully supports developers, artists and filmmakers.
If you are new to Unreal Engine, you are in for a treat!
Tour the epic launcher’s library, the Unreal Engine tab, the learn tab, and the marketplace to access free content, Paragon assets, and learning resources, while noting licensing and royalties.
Create your first Unreal Engine 4.23 project with starter content, import the animation starter pack, and explore the mannequin while you learn viewport navigation and basic animation playback.
Organize your Unreal Engine projects by creating folders for maps, materials, and cinematics, using add new or right-click to keep the content tidy.
Save your scene by using save current as, name the level in the map folder, and keep your project organized by saving frequently.
Hide scene icons in unreal engine using the G key to toggle visibility. Focus on Manny manikin with F, and pivot around with the alt key and left mouse button.
Learn to open and navigate multiple viewports in Unreal Engine 4 and 5, switch between top, bottom, left, right, front and back views, and adjust exposure for clearer visibility.
Dock and undock windows in the unreal engine editor, arrange panes like details, modes, and content browser, resize layouts, and reset to defaults across multiple monitors.
Master Unreal Engine 4 and 5 navigation and viewport controls, including F key zoom, Alt+Left orbit, middle mouse pan, and toggling visibility with layout saving or resetting.
Build a basic scene in unreal engine by drag and drop walls, snapping to the floor, duplicating with alt, rotating 90 degrees, and swapping walls for windows.
Apply materials to walls and floors in Unreal Engine 4 and 5 using simple drag-and-drop, achieving brick, concrete, and stone textures with real-time reflections.
Explore how artists build materials in the Unreal Engine Material Editor by inspecting a brick texture, nodes, texture coordinates, and the many details behind the final look.
Delete all lights and atmospheric effects to start from a dark scene, then add a directional sun light and adjust its rotation for real-time shadows and realism.
Add contact shadows under feet to ground characters and boost realism in Unreal Engine 4 and 5. Set shadow length to 0.1 and turn off grid flicker for clearer previews.
Place a point light in Unreal Engine, move it to see lighting, and switch to movable lighting to avoid baking. Adjust attenuation radius, intensity, and color to set up scenes.
Set up and adjust a spotlight in Unreal Engine, mastering position, focus, intensity, attenuation radius, and cone angle, and explore rim lighting and color for dramatic scenes.
Add a movable rectangle light, adjust its size, color, and intensity, and place it to control shadows and mood with realistic attenuation in Unreal Engine.
Combine amber fill light with a blue rim light, adjust color and intensity, rotate lights, and use top view layouts to preview your scene. Remember materials and lighting drive realism.
Sphere reflection capture in Unreal Engine 4 and 5 creates accurate reflections on shiny surfaces by capturing a 360-degree image of the scene and rebuilding the capture after placement.
drag a skylight from the lighting tab into the scene, set its source to a specified cube map, and apply the hdr eye epic courtyard daylight HDRI for realistic lighting.
Restore a blue sky in Unreal Engine by enabling engine content, dragging in the BP sky sphere, and syncing it with the directional light for daylight scenes.
Add atmospheric fog from the visual effects tab to create haze, drag into your scene, and preview with the G key, using default settings before exploring exponential height fog next.
Explore exponential height fog in Unreal Engine 4 and 5, adjusting fog density, start distance, and volumetric fog to shape mood lighting and camera-tuned visuals.
Learn to create god rays, a volumetric lighting effect, in Unreal Engine by enabling light shafts and bloom on a directional light, revealing shafts of light through windows.
Drag and drop Unreal Engine starter content fire and steam particles into your scene to create realistic, real-time atmospheric effects; adjust size, lighting, and dust for cinematic results.
Create a new level, add a character, build an HDRI environment in Unreal Engine, set a cinematic camera with depth of field, arrange assets on the timeline, and export video.
Preview an Unreal Engine scene with a mannequin, HDRI background, and two camera positions to show camera movement, depth of field, and exporting clips for editing.
Learn how to import and activate the HDRI backdrop in Unreal Engine, assign a cube map, adjust lighting and shadows, and use the projection center tool for grounded realism.
Add a cinematic camera to the level, move and rotate it using the manipulator, and preview through the camera lens to frame your shot.
Create a new level sequence in the cinematics folder, rename it HDR eyes, and add a Sony camera actor to the sequencer with a camera cuts track for basic editing.
Drag the mannequin into the sequencer and add the idle animation to its animation track. Use the cinematic viewport and adjust frames to extend playback.
Explore Unreal Engine camera settings to craft a filmic look, including film back presets, focal length and aperture, manual focus, post process effects, exposure control, lens flare, and color grading.
Learn to create cinematic depth of field in Unreal Engine 4 and 5 by adjusting focal length and aperture on cinematic camera to control focus distance and background blur.
Learn to move the camera in Unreal Engine using Sequencer, setting keyframes for transform and focus to create a smooth dolly-in with a looping option.
Add a second camera in unreal engine, configure film back, bloom, exposure, and focus, then set up keyframes to create an over-the-shoulder shot with camera movement for export to editing.
Prepare your Unreal project for export by building lighting and reflection captures, boosting quality to cinematic, and exporting two camera clips for external editing.
Export your Unreal Engine sequence by selecting the correct camera, choosing video sequence or image sequence, setting frame rate and resolution, then render with capture movie for final export.
Discover a free video editing program, HitFilm express 3, by visiting fxhome.com and downloading the express version. Create an account to complete setup and access the free tool.
Import Unreal Engine clips, arrange them on the timeline, and apply film-look presets like basic warm and black-and-white. Export to YouTube in 1080p HD with audio fades.
NOW AVAILABLE FOR FREE! Unreal Engine's new MetaHumans are taking the 3d world by storm! Now you can create your own fully rigged characters ready to be animated in Unreal Engine!
Unreal Engine 5's Lumen dynamic global illumination and Nanite virtual geometry enable film-quality assets, no baking and no light maps, and real-time lighting with massive triangle counts on PlayStation 5.
IMPORTANT: Everything you'll learn in this course can be applied to the new release of Unreal Engine 5. The new features of UE5 such as LUMEN and NANITE are not covered in this course yet, however. You can even switch the layout of UE5 back to classic UE4 if you'd like to make it easier to follow along. (I prefer the slick new layout of UE5 myself)
Keep in mind that Unreal Engine 5 requires a powerful computer to run efficiently, so be sure that your computer is powerful enough to run the program. Unreal Engine 4 runs much faster on less powerful computers, so many people are staying with this version until they can upgrade their machines.
Unreal Engine has become a leading resource in the creation of games, animations, television shows and illustrations! In this course we will take the absolute beginner from knowing NOTHING about Unreal Engine 4 and 5 to a workable understanding of:
Scene setup
Importing assets & characters
Lighting setup
Basic material setup and application
The Sequencer (Unreal Engine's animation & editing timeline)
Setting up a simple animation
Importing audio into the Sequencer
Rendering your movie out to a movie file for further manipulation
STUNNING CINEMATICS!
You will learn how to create a stunning cinematic animation scene in Unreal Engine from beginning to end
FREE COPY OF UNREAL ENGINE!
You will learn how to get your own free copy of Unreal Engine!
REAL TIME RENDERING!
Learn the benefits of "real-time rendering & animation," a true game changer in the industry
EPIC MANNEQUIN CHARACTER
You will learn how to get the awesome Epic Mannequin character along with ready-made animations for your project!
SUPER REALISTIC PBR MATERIALS
You will learn how to use realistic PBR (Physically based materials) in your scene to give ultra realism
EDIT WITH HITFILM 3 EXPRESS
You will learn how to color grade your scene with HitFilm 3 Express (we'll show you where to get this free program) and upload your finished scene to YouTube