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The 3ds max Assembly Tool.
New
1 students

The 3ds max Assembly Tool.

How to get productive quickly in 3ds max with the Assembly Tool.
Last updated 7/2026
English

What you'll learn

  • Management: Transformations, Viewport, Modifiers, Mesh Packer, Convert Textures, Grid Pack, Batch Export, Array.
  • Management: Selections, Pivot, Layer, Preferences, Scatter, Optimizer, Object Renamer, Dummy Placer, Batch Renamer.
  • Management: Geometries, Groups, Files, Selector, Collider, Replacer, Collector, Alphabet Renamer.
  • Management: Id, UV Coordinates, Utility, Painter, Mass FX, 043_Object Class, Randomizer, Batch Import

Course content

6 sections59 lectures6h 43m total length
  • 001_Install Assembly Tool3:55
  • 002_Assembly Tool Interface3:17
  • 003_Pivot Assembly Tool9:41

Requirements

  • 3ds max 2020 and superior

Description

"This course contains the use of artificial intelligence"

Note: This course uses a speaker with AI-generated voice.

3ds max Assembly Tool

Topics: In this course, we'll explore how to be faster and more productive in 3ds Max using the Assembly Tool, a free tool with countless options.

In the course, we'll analyze in detail the tool's installation steps, its interface, and the countless tabs dedicated to the following topics. This tool is incredibly useful and a must-have in your 3ds Max toolkit.

Transform: A set of intelligent transformation and alignment tools for managing the simplest or most complex 3ds Max scenes.

Select: Advanced scene selection for quick management of all elements.

Geometry: A set of extremely useful tools for managing 3D models for use in games or design.

ID: How to manage material and object IDs in one go without going crazy.

Materials: The simplest and most effective material management in a single interface.

UV: How to quickly set Mapping and Unwrap coordinates... and a dive into Texel density.

Group: Simplified group management and new management tools.

Pivot: How to set single and multiple pivots for many objects in a single click.

Viewport: The most important functions at your fingertips for quickly and clearly modifying the viewport.

Layer: Efficient layer management in professional studios.

Modifiers: All the most important modeling modifiers in a single interface.

File: File management without running up and down menus.

Utilities: Useful 3ds Max tools you never knew you had.

Preferences: Preferences and previews.

Compatible exercise files for 3ds Max 2020 and later are available with the lessons.

Note: The exercise files are attached to lesson 2, "002_Assembly Tool Interface".

Additional lessons, Tools section

Selector: Manage scene objects by name.

Scatter: Intelligent random distribution.

Painter: Simple and intuitive object painting tools... it's about time...

Mesh Packer: For packing meshes using the Unwrap philosophy.

Collider: Useful object collision management.

Mass FX: Rigid body dynamics.

And other tools, discover them in the course.

Who this course is for:

  • 3D Artist, 3D Modelers, Students, Teachers, Designers