Texturing Models for Videogames in 2020|Retop, UVs & Baking
What you'll learn
- Character Texturing
- Character Art
- Substance Painter
- Retopology
- ID and Baking Maps
Requirements
- Mac or PC capable of running any version of Blender and Substance Painter
- Willigness to work hard and study the concept seen in class
Description
Learning Blender and Game Texturing can be very hard and time-consuming when doing it on your own. I will help you learn all the core concepts and fundamentals of character creation in very detailed videos.
In this course, we will retopologize and texture a character suited for mobile and desktop games from scratch. We will start from scratch, doing the retopology in Blender, Baking, and Texturing with Substance Painter. I will cover all the basics to help you grow as a 3D Character and Texture Artist.
You'll learn tips and shortcuts that will accelerate your workflow and make you understand the fundamentals of Texturing Characters for Videogames in 2020.
I will be available for you through the whole course, feel free to send me a message if you encounter any issue. I will help you solve it and understand why it presented itself.
Please, take this course now.
Who this course is for:
- Students that have already some 3D knowledge and want to become a Character Artist
- Intermediate Artists that want to keep honing their skills
- Aspiring artists that are looking for that next step in their learning
Instructor
Founded in 2016 by industry professionals. We focus on teaching students visual digital arts with a focus on entertainment products, such as film, animation, videogames, board games, and more.
Our instructors are industry professionals working on relevant products and have taught over 10,000 students online on different platforms.
We handpick our instructors to make sure that our courses contain information that is useful for anyone considering taking this path seriously as a professional in the entertainment industry.