Udemy
    •  
    •  
    •  
    •  
    •  
    •  
    •  
    •  
Turn what you know into an opportunity and reach millions around the world.
Learn More
Your cart is empty.
Keep shopping
Texturing in ZBrush (Photo projection)
Rating: 4.9 out of 5(6 ratings)
84 students

Texturing in ZBrush (Photo projection)

Learn to texture characters using ZAppLink with Photoshop
Created byDavid Bittorf
Last updated 7/2020
English

What you'll learn

  • Texturing in ZBrush
  • ZAppLink
  • Photoshop Texturing Techniques
  • Polypainting

Course content

1 section31 lectures4h 45m total length
  • Introduction0:29
  • Images1:43

    Use high-resolution photo references of people from multiple angles to support texturing in ZBrush, featuring neutral lighting and expressions from a professional studio site.

  • Set up5:03

    Set up a photo projection workflow in ZBrush by loading the character, preparing a large UV map, and linking to Photoshop. Project high-resolution photos from different angles, blending textures seamlessly.

  • Torso Front13:12
  • Breasts10:48

    Learn photo projection texture setup in zbrush by projecting photos, aligning angles, and refining edges with layer masks, feathered brushes, and opacity tweaks for seamless shading.

  • Torso Edits10:06
  • Arm10:30
  • Shoulder11:13
  • Legs6:18
  • Back11:14
  • Legs Back7:34
  • Legs Outside7:48
  • Legs Inside9:54
  • Feet Bottom12:27

    Refine the feet bottom in ZBrush with photo projection, cleaning up the foot, using quick select, copy, move, and layer masks to improve toe alignment.

  • Arms Inside7:29

    Learn to texture the inside of arms in ZBrush by adjusting angles, flipping geometry, and painting with layer masks, clone stamp, and spot healing to refine skin tones.

  • Poly Paint Cleanup11:46
  • Face12:17
  • Face (Continued)8:49
  • Neck10:55
  • Eyes6:46
  • Ears13:26
  • Ears (Continued)11:52
  • Fingers11:45
  • Palm10:33

    Practice palm-focused texturing in ZBrush by using photo projection and perspective adjustments, then warp and refine the hand, fingers, and thumb, and apply poly paint to soften shadows.

  • Fingers (Sides)10:30
  • Hands (Poly Paint Clean Up)6:44
  • Hands (Photoshop Mirror Trick)7:31

    Use the Photoshop mirror trick to project a hand texture, refine with spot healing, and align and wrap the texture onto the model for a 3D look.

  • ZAppLink Corrections10:24
  • Photoshop Corrections12:08
  • Poly Paint Corrections10:11

    Import corrections into the texture map, save as a new texture, and paint directly on the model with poly paint and photo projection at high subdivision.

  • Final3:48

Requirements

  • none

Description

Texturing C5 (Photo Projection) - ZBrush Tutorial
[4hr 45min] Some Additional Project Files Needed

This a step-by-step tutorial about how to texture a Female  character in ZBrush using ZAppLink in conjunction with Photoshop. This course is designed to teach you how to take photographs and project them onto a 3D model and seamlessly blend them together to create a convincing photo-real texture.  You will take several photos and project them from different angles to cover your entire character.  You will be provided an untextured ZBrush character that is ready for textures and link to site where you can purchase your own photos to follow along.   

Files:
30 videos (mp4)
ZBrush character

Additional Files Needed:
High Resolution Photos (link provided for purchasing options)


Software:
ZBrush 2020
Photoshop


This is part of the Creating Female Character Series:
The series is designed to show the workflow from Modeling to Animation but any part can be viewed as a stand alone lesson. You will be provided the proper starting file (Character only) to follow along.

Who this course is for:

  • Beginner to Advanced ZBrush Students