Tabletop liquid simulation with Phoenix FD and Tyflow
What you'll learn
- Creating realistic organic liquid beauty shot, and how to manage the business side of CG TV commercial, coca cola TV spot.
- Phoenix FD, Autodesk 3ds Max, Tyflow, Vray, simulation, lighting, CG studio, rigid body, liquids, fluids, bubbles, foam, beer, coca cola, beauty shot, commercial, vfx producer, vfx production, CG bidding, pricing, cost breakdown, tvc, tv spot
- How to create a CG TV spot of coca cola bottles, ice, bubbles, foam and water splash
- Basic knowledge in Phoenix FD, Tyflow, Vray, Autodesk 3DS Max and your home computer
This is course is not another technical course, this course is a complete case study of how to create and manage a full TV CGI spot, from the first client's brief to the final delivery including:
• How to manage the business side of a TV spot in terms of pricing, quoting, and offering.
• How to stage the product shot and how to set up the full lighting studio.
• How to setup multiple liquid systems in one scene including creating bubbles, close up detailed water splash, procedural water drops system, and rigid ice cubes explosion as well.
• How to generalize the resulting setup to produce later Table-top similar scenarios.
Producing stunning shots of real drink products is a traditional directors' challenge. Over the years, directors of photography have developed many closely-guarded trade secrets for creating perfect drinks, both clear and soda (Gaseous).
On the other hand, CG liquid technology is constantly evolving and it seems these days there is nothing that cannot be recreated on a computer. But despite massive advances in rendering power and creative wizardry, marrying CGI liquid simulations with beautiful lighting setup and animation is a huge challenge, and when it comes to ‘directing’ droplets and fluids - artists have to think differently, using tools to slightly bend the rules of fluid behavior while keeping a natural look and feel overall.
Also, trying to choreograph fluid to behave in a certain way and yet still maintain a naturalness is particularly tricky, add to that, drinks must have just the right transparency, color, and viscosity, it should look so fresh, organic, and naturally delicious that the viewer can’t resist buying the product and trying it for themselves. We can't achieve that without a perfect lighting setup, which we will learn in this course as well.
In this course we will use TYflow dynamic particle based system to do the RBD simulation part and Phoenix FD to do the multi liquid simulation setups, as well as Vray to shade, light and render the final result.
Technically, in this course, we will be working on creating a full CGI tabletop Coca bottles shot, which will hit a thin layer of water on the ground, causing a beautiful splash and a small ice explosion while seeing all the bubbling coca drink inside the bottles swirling and rising up.
This is a Project-based course, where we will discuss in details how to create full production quality drink tabletop shot, we will be covering simulation, shading, lighting, and rendering to create final images, as well as the business side of the job itself, it will allow the chance for the users to collaborate what they have learned with us and build their own similar scenes on their own and to be able to win the job and client's satisfaction.
Who this course is for:
- CG and VFX artists, art directors, lighting artists, rendering artists, FX artists, Any 3D artist who needs to learn how to create Realistic liquids, vfx and CG producers who wanna learn the business side of creating and managing cg and vfx tv spots.
- Beginner, intermediate CG and VFX artists who are interested to learn how to create and manage complicated CG commercial which has liquid and fluid simulation and other effects from storyboard and CG work to bidding, pricing, compositing and delivery.
- CG artist, VFX artist, Technical director, FX artist, CG liquid artist, TD, CG fluid artist, 3SD Max artist, Phoenix FD artist, Vray artist.
Hashem Alshaer is a VFX director/ supervisor and an author with more than 18 years of experience in visual effects for feature films, movies and TVCs as well as in education fields.Coming from mathematics, physics and engineering background, mixed with arts, Hashem is Dedicated to the work on correlations of visual effects, film production, real-time visualization and simulations tools, and seeks out commercially and technically viable ways to form closer working methods /aesthetics/ and production planning which deal with both areas simultaneously. He is the CCO of Archetype media group, he also works as a CCO at Cmivfx the leading visual effects education provider, as well as TheDivision at Candyshopvfx and 3Quarter LLC/ USA.