
Who am I, and why you need this course?
Master patch selection by auditioning presets effectively through three playing styles—arpeggiated leads, long notes, and chords—while tweaking velocity, length, and polyphony to reveal patch nuances.
Explore the oscillator as the sound source, creating tones with sine waves and morphable waveforms, using multiple octaves, detune, tuning, and phase sync to sculpt a thick synth voice.
Discover how modifiers reshape the oscillator waveform to sculpt timbre, using lfo amount, top modifiers, and envelopes for evolving sounds.
Explore harmonics and overtones and how they add frequency information to a sound, shaping its character with or without the filter, using the spectral display to adjust harmonics.
Explore unison effect in the synthesis with Propellerhead Reason course, duplicating and spreading original tone to thicken it and create a wide stereo image with count and detune options.
Explore how the mixer combines three engine signals with independent volume controls and pan knobs, supports per-engine automation lines, and includes a global section that shapes the overall sound.
Learn how the amp envelope shapes synth sounds over time by adjusting attack, decay, sustain, and release, plus velocity and automation for arpeggiated notes and bass tones.
Explore the FX section and learn how to route the EMP envelope into effects, adjust stacked stages like phase distortion, delay, compressor, and reverb, and toggle devices on and off.
Explore how to shape sound with the envelope section in Reason, using four envelopes, editing points, looping, sustain placement, and beat-synced modulation to create your own synth textures.
Explore how the lfo (low frequency oscillator) modulates parameters in a synth, comparing sync and freeform timing, selecting waveforms, adjusting delay, and applying global voice settings.
Explore the modulation bus section in Europa, map sources to destinations, compare lfo and envelope modulation, and experiment with multiple modulations to shape sound.
Create a custom synth instrument in Reason by layering oscillators, detuning voices, and shaping envelopes and filters, then explore modulation and spectral filtering to craft a lead or pad sound.
Add modulation to the existing sound by testing each engine's modulation, adjusting envelopes and effects like reverb and delay. Use the mod wheel to cue next step toward the combinator.
Turn your Europa instrument into a super synth by loading it into a combinator, then use global rotaries to modulate multiple engine parameters, envelopes, and effects for performance control.
Save and name patches in the Europa mega synth, then craft a high-energy track by arranging loops, layering a lead and bass, and automating with a controller.
Have you ever heard someone say (it may even be you) I'm not a sound designer? Or, I don't use a synth in that way, I just fiddle with presets?
I've begun to really loathe the phrase "Sound designer". Because it's become a phrase that makes people think of synthesis in a way that is not accessible to them. Well, I've got news for you; if you push one slider or twist one knob on a synth in order to change the sound, YOU ARE a sound designer. It's time that we stop being afraid of actually learning how to use our instruments.
All too often I see people regularly buying new synths and maybe, just maybe, they explore some of the presets and never test out the synths capabilities before they purchase a new synth. Does this sound familiar at all? I'll bet it does.
These types of people have so many VST's or RE's that they've never used, and do you know what type of music they make? NONE. They don't make music because they don't take the time to learn to use the instrument they purchased.
Don't become one of those people, and if you are, this is the course for you! I'll teach you how to get over that mental block and make you understand synthesis from a basic level to advanced in one course.
Take this journey with me.
Dean