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Substance Painter Basics for Beginners
Rating: 4.5 out of 5(131 ratings)
3,763 students

Substance Painter Basics for Beginners

Learn the basics of Substance painter texturing procedure.
Last updated 5/2022
English
English [Auto],

What you'll learn

  • Baking Maps in Painter
  • Paint Layers
  • Texturing
  • Rendering

Course content

1 section9 lectures1h 55m total length
  • Introduction0:36

    Kick off a full project in Substance Painter for beginners, learn tips, tricks, and techniques with Maya and the provided files to achieve the final result.

  • UV Generation17:27

    Learn how to generate clean uv maps for 3d assets using camera-based projection, 3d cut, unfold, and layout tools, ensuring even density and hidden seams.

  • Baking Maps12:44

    Learn how to bake maps in Substance Painter, align UVs with wood grain, create an ID map with vertex colors in Maya, and export 4k textures for an Arnold material.

  • Basic Texture Construction12:49

    Construct basic textures in Substance Painter by using wood materials, aligning grain with rotation and scale, masking with black masks, overlays, and dirt generators for depth.

  • Paint Layers17:20

    Learn to use paint layers in substance painter to color the Majora's mask with red, orange, and white decals, employing masks, symmetry, overlays, and height-based displacement for detail.

  • Adding Detail Layers10:35

    Learn to add detail layers in Substance Painter by painting colors, applying masks and generators, adding scratches and damage, and exporting textures for Maya with Arnold.

  • Rendering21:08

    Render with Maya and Arnold using hdr environments, a sky dome light, and GPU compute to achieve realistic lighting; connect textures like base color, roughness, normal, and displacement.

  • Cinematic Light21:37

    Create a cinematic render by adjusting camera focal length, area lighting, color temperature, and depth of field, then composite in Photoshop for a Majora's mask scene.

  • Bonus Lecture1:02

Requirements

  • You need Maya & Substance Painter installed on your computer.

Description

Do you want to learn the basics of texturing inside Substance painter? Then this course is a perfect fit for you. I welcome you to Substance Painter Basics for Beginners course.


Instructor:

My name is Abraham Leal and I have 11 years of experience in the 3D World. I own my own studio Critical Hit were we develop projects for the entertainment industry.


By the end of this course:

you'll be able to texture paint simple assets in Substance painter.


What will you learn:

UV Generation

Baking Various Maps

Paint Layers

Rendering

Cinematic Lighting


Who is this course for:

I have designed this course for beginner students who wants to learn the basics of Substance painter texturing procedure.


Who is not the ideal student:

This course is not for advance level students who has already using Substance painter.


What should I know or have for the course:

You need Maya & Substance Painter installed on your computer.


Course Projects: In this course we will texture a simple asset which is called Majoras. We will start with generating UVs then we will learn to use Layers to texture the asset. Once we are done with the texture we will render the asset.


Join me now and learn to use Substance painter for your texturing needs.


Who this course is for:

  • I have designed this course for beginner students who wants to learn the basics of Substance painter texturing procedure.