
Kick off a full project in Substance Painter for beginners, learn tips, tricks, and techniques with Maya and the provided files to achieve the final result.
Learn how to generate clean uv maps for 3d assets using camera-based projection, 3d cut, unfold, and layout tools, ensuring even density and hidden seams.
Learn how to bake maps in Substance Painter, align UVs with wood grain, create an ID map with vertex colors in Maya, and export 4k textures for an Arnold material.
Construct basic textures in Substance Painter by using wood materials, aligning grain with rotation and scale, masking with black masks, overlays, and dirt generators for depth.
Learn to use paint layers in substance painter to color the Majora's mask with red, orange, and white decals, employing masks, symmetry, overlays, and height-based displacement for detail.
Learn to add detail layers in Substance Painter by painting colors, applying masks and generators, adding scratches and damage, and exporting textures for Maya with Arnold.
Render with Maya and Arnold using hdr environments, a sky dome light, and GPU compute to achieve realistic lighting; connect textures like base color, roughness, normal, and displacement.
Create a cinematic render by adjusting camera focal length, area lighting, color temperature, and depth of field, then composite in Photoshop for a Majora's mask scene.
Do you want to learn the basics of texturing inside Substance painter? Then this course is a perfect fit for you. I welcome you to Substance Painter Basics for Beginners course.
Instructor:
My name is Abraham Leal and I have 11 years of experience in the 3D World. I own my own studio Critical Hit were we develop projects for the entertainment industry.
By the end of this course:
you'll be able to texture paint simple assets in Substance painter.
What will you learn:
UV Generation
Baking Various Maps
Paint Layers
Rendering
Cinematic Lighting
Who is this course for:
I have designed this course for beginner students who wants to learn the basics of Substance painter texturing procedure.
Who is not the ideal student:
This course is not for advance level students who has already using Substance painter.
What should I know or have for the course:
You need Maya & Substance Painter installed on your computer.
Course Projects: In this course we will texture a simple asset which is called Majoras. We will start with generating UVs then we will learn to use Layers to texture the asset. Once we are done with the texture we will render the asset.
Join me now and learn to use Substance painter for your texturing needs.