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30-Day Money-Back Guarantee

This course includes:

  • 1.5 hours on-demand video
  • Full lifetime access
  • Access on mobile and TV
Design Game Design Substance Designer

Intro to Substance Designer for Beginners

Creating Brick Material that can be used in Substance Painter
Highest Rated
Rating: 4.7 out of 54.7 (15 ratings)
548 students
Created by David Bittorf
Last updated 5/2020
English
English [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • Create Color Channels in Substance Designer
  • Create Roughness Channels in Substance Designer
  • Create Normal Channels in Substance Designer
  • Create Height Channels in Substance Designer
  • Create procedural textures and materials
  • Connect a logical network of Nodes
  • Export from Substance Designer to Substance Painter

Requirements

  • None

Description

Creating a Custom Brick Material - Substance Designer Tutorial
[1hr 28min] Project Files Included

Learn how to create bricks from scratch in this beginner Substance Designer Tutorial! This course is designed for anyone new to Substance Designer. I'll walk you through step-by-step on how to create a material and show you how to export it to Substance Painter. This 1.5 hour tutorial will get you up and running quickly.

Files:
All files need Substance Designer 2020 or newer to open

Video Tutorials:
There are 13 Video Tutorial each averaging under 10 minutes. These can be viewed in order or feel to jump into any lesson to just learn a specific technique.

Who this course is for:

  • Beginners

Course content

1 section • 14 lectures • 1h 27m total length

  • Preview00:28
  • Preview08:35
  • Preview11:05
  • 003 Normals 02 Facets
    10:08
  • 004 Normals 03 Cracks
    03:52
  • 005 Normals 04 Damage
    04:49
  • 006 Color 01
    08:16
  • 007 Color 02
    09:38
  • 008 Height
    06:17
  • 009 Roughness
    05:16
  • 010 Ambient Occlusion
    02:13
  • 011 Height Variation per Brick
    05:06
  • 012 Height Cement
    07:27
  • 013 Exporting to Substance Painter
    04:06

Instructor

David Bittorf
Maya / ZBrush Award Winning Tutor
David Bittorf
  • 4.6 Instructor Rating
  • 134 Reviews
  • 2,432 Students
  • 17 Courses

I'm very passionate about 3D. I'm currently creating courses in Maya, ZBrush, and Substance Painter.   I've been teaching Autodesk Maya and Pixologic ZBrush at a college level for 10 years. I've also worked for the Digital Media Academy and have taught Maya and ZBrush to a wide range of learners spanning from high school students to instructors. I have experience tutoring students 1-on1 since 2006. In 2010 I won "Teacher of the Year" at my college and two years later I won a world wide award "CG and VFX instructor of the Year" by Digital Tutors.

My professional profile outside of teaching includes a wide range of real world experience. I have posed and lit characters for "The Order 1886" (Playstation 4). I was a character modeler / texture artist / and rigger for Gemvara. I've done modeling / lighting / rendering for several iPhone and iPad apps. I've worked on some independent games, product visualizations and have one of the top rated online 3D libraries in the world. I've been teaching Maya since 2006 but have been mastering it since 2002.


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