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Stylized Game Art: Character Sculpting for Video Games
Rating: 4.1 out of 5(54 ratings)
465 students

Stylized Game Art: Character Sculpting for Video Games

Modern Nextgen Fundamental Workflow Development: Thor Overwatch Style with Zbrush, PBR, Maya, Substance, Unity, Unreal
Created byClass Creatives
Last updated 11/2025
English

What you'll learn

  • Character Modeling for Video Games
  • Zbrush for Character Sculpting
  • Stylized Anatomy Tips & Tricks
  • ZModeling Hard Surface Armor and Organic Forms
  • Stylized Hair Sculpting
  • ZModeling Hard Surface Armor and Organic Forms
  • Sculpting Stylized Cloth Folds

Course content

5 sections39 lectures6h 18m total length
  • Reference4:03

    The Importance of Reference

  • Course Setup | Industry Resources0:19

    Industry Standard Anatomy Resources Necessary for Realistic Anatomy Character Sculpting

  • Stylized Anatomy4:38

    Understanding Anatomy Basics for Stylization

  • Udemy Rating System Very Important Info!2:01

    Please remember to rate your instructor/course and leave comments about the course.  It is very important for us to also hear your feedback on what we are doing well, and what we can improve on in future courses, and how to improve the current course.  We appreciate the time you take for being a valuable student of ours!

  • Base Meshes4:09

    The Purpose of Base Meshes

  • Zbrush Config3:36

    Installing Zbrush Preferences and UI

  • Installing Brushes3:17

    Installing Orb Brushes in Zbrush

Requirements

  • Zbrush 2019 with minimum version of Zbrush 4R7 is required.
  • Prior Knowledge of the first Class Creative's Character Creation course is needed.
  • Beginner level knowledge of any version of Zbrush is highly required.

Description

Hi there! Welcome, and thanks for choosing Class Creative’s Stylized Game Art: Character Sculpting for Video Games | Modern Nextgen Fundamental Workflow Development | Thor Overwatch Style!!

In this foundational course, we will be learning the fundamentals of Character Sculpting within Zbrush!!

Please note that we will start this course with a pre-made base mesh since this is considered an intermediate level course offering.  We cover the base mesh creation process in some of our beginner courses which you can find on our Udemy profile!

What students are saying about this stylized character sculpting course:

"Very powerful course, the instructor is very knowledgeable." - Fotis Megas

"It helped me to consolidate knowledge that I already knew and to collect other tips and tricks to take into account in my future" - Alejandro

Why Learn From Class Creatives?

Over 20 years of professional industry experience and nearly a decade of accredited university level instruction. Instructors featured from Studios such as Walt Disney Animation Studios, Walt Disney Television, Google, Nintendo, Naughty Dog, Insomniac, Sony Computer Ent, Sucker Punch, Guerrilla Games, Infinity Ward, and more!

Who This Course is For:

The great thing about this course is that we have something in store for everyone. Whether you are just a beginner interested in Character Creation, or a Master professional looking to brush up on your current skill set, this course has material you surely won’t want to miss!

As with all Class Creative’s courses, we’ve laid out a structure that covers the full spectrum of industry-standard character workflows from start to finish.

Please remember, if this is your first time creating a 3D character, we highly recommend that you follow the outline carefully, according to how our instructors have structured the course. We wouldn’t want you to miss out on any details!

However, if you are an advanced user and are looking for something specific to add to your repertoire feel free to dive in and skip to any sections you’d like to focus on.



Who this course is for:

  • Developers who want to add game development to their skill-set.
  • Anyone with a passion for learning game development.
  • Anyone who wants the ability to create assets for games.