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Start to finish - Creating a complete game using Unity3D
Rating: 4.4 out of 5(342 ratings)
59,085 students

Start to finish - Creating a complete game using Unity3D

Start to finish - build a complete game using Unity and C# and learn to think like a game programmer
Last updated 4/2020
English

What you'll learn

  • Learn to think like game developers.
  • Create a complete game start to finish.
  • Become familiar with the Unity editor.
  • Learn to create in game behavior using C# scripts.
  • Learning how to work with Unity's UI system.
  • Learn how to build cross scene audio.

Course content

3 sections13 lectures3h 28m total length
  • Project Setup23:08
    1. Setting up the project.

    2. Getting familiar with the Unity editor.

Requirements

  • Eagerness to learn and create games!
  • Mac or PC capable of running Unity Game Engine.
  • A running version of Unity Game Engine.

Description

In this course we will create a 2D game called "Whack a Zombie" from start to finish. During the course of this project we will learn how to set up the project and code all the game mechanics and interactions in Visual Studios using C# and we will finish the project with adding some additional polish to it also. By the end of the project you will have a thorough understanding of the fundamentals of developing games using the Unity game engine.

Who this course is for:

  • Beginner game developers who are interested in game programming.