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Spider-Man Full Tutorial in Nomad Sculpt
Rating: 4.7 out of 5(125 ratings)
900 students

Spider-Man Full Tutorial in Nomad Sculpt

3D Character Design Modeling of Spider-Man (Miles Morales / Spider-Verse)
Created byDave Reed
Last updated 7/2023
English

What you'll learn

  • Building a 3D model from basic shapes using Nomad Sculpt
  • Proficiency with Nomad Sculpt application (Advanced)
  • Lighting and background setup for optimal 3D renders on iPad/Android tablets
  • Techniques for posing your 3D models

Course content

1 section17 lectures6h 3m total length
  • Spider-Man Part 123:13
  • Part 225:08

    Learn to voxel remesh and sculpt a Spider-Man-inspired head and body using select mask, trim, split, and box remesh workflows, with symmetry, rounded edges, and Spider-Man type eyes.

  • Part 319:21
  • Part 420:32
  • Part 522:31
  • Part 618:56
  • Part 723:35
  • Part 820:57
  • Part 916:35

    Adjust the hand model by splitting the thumb, nesting parts, and refining pivots to shape curved fingers, test poses, mirror hands, and voxel remesh for smoothness.

  • Part 1017:57
  • Part 1119:21
  • Part 1222:59
  • Part 1324:29
  • Part 1425:09
  • Part 1524:37
  • Part 1623:49
  • Part 1714:39

Requirements

  • You will need an iPad Pro, iPad Pro, or Android Tablet capable of running Nomad Sculpt application. You should have an Intermediate level knowledge of 3D using Nomad sculpt

Description


In this intermediate level course, we'll build a 3D sculpt of Spider-Man (Miles Morales / Spider-Verse version) from the ground up. We will start with blocking and step by step form our shapes that will become the body, muscles and suit. You will create the full character design from 2D Sketches and also reference images of Spider-man!  As always, experimenting and making this your own is encouraged! Currently running Nomad Sculpt v1.78

We'll cover

  • Blocking the shapes using primitives

  • When to voxel merge / when not to

  • Using various tools to achieve the details and look we want

  • Keeping our model as efficient as possible

  • Lighting

  • Posing our model using mesh nesting and pivot points

  • Adding a backdrop / custom environment

  • Post process and rendering

I'll be using an iPad Pro 2022, but Nomad is available on many different tablets/devices: We won't get too high with vertices, so most devices shouldn't have any issues with the project. (I think around 3mil Max, my final render is around 2mil) I've also included some extras like my Custom environment, image samples, and the final Nomad file that you open, examine, and reference as needed!

This is the perfect class for those interested in creating 3D model characters and also for 3D print style characters.

This class is also perfect for those looking to learn how to model/sculpt for miniatures as well! Whether you’re familiar with 3D modeling, or just getting started, nomad sculpt is a really fun way to sculpt anywhere anytime. You can also export files to other applications like Blender to continue to work with your sculpts as you need.

Who this course is for:

  • Fans of comic book characters / Marvel Universe
  • 3D Printing Enthusiasts / STL & Resin Printing
  • Character Designers