
The instructor welcomes beginners to Spark AR for Instagram and Facebook, sharing his Verizon work with Spark since 2017 and promising a slow, beginner-friendly course with downloadable files.
Install Spark AR and Spark Studio, learn to build air and VR filters with drag-and-drop tools, no coding, using viewport, 3D mode, and simulator to publish on Instagram and Facebook.
Discover how to design and implement masks in Spark AR using face tracking, a face mesh, textures, and materials for custom overlays.
Explore Spark AR materials and face mesh textures, with layering, masking, and tiling to create natural effects. Learn to optimize textures for iOS and Android and design custom materials.
Explore textures in face masks and meshes by linking pictures to materials, understanding diffuse color, specular highlights, emission, normals, alpha, tiling, and blend modes to control how light interacts.
Learn to work with 3D objects in Spark AR by adding, positioning, rotating, and scaling them within Cartesian space, and understand x, y, z axes, meshes, and basic materials.
Explore how 3D objects and animation work in Spark AR by importing rigged characters, applying an animation controller, and using a plane tracker to place motion in 3D space.
Learn to organize Spark AR projects by using base, middle, and top layers for clear organization. Label and color-code layers, control visibility, and show how layering supports collaboration and exporting.
Explore face tracking in Spark AR using face recognition patches and patch data to build head rotation interactions, facial landmarks, and texture-based effects.
Learn to create gesture-driven effects in Spark AR by using hand and face tracking, patch-based logic, and patch editor workflows to map tracker data to dynamic object movement.
Learn to configure lighting in Spark AR studio to perfect your structure and effects, using direction lights, face trackers, and materials to guide attention and fill space.
Master the hand tracker in Spark AR to attach and automatically scale a food item on your hand, using the object panel for easy insertion.
Learn to build particle systems in Spark AR, using tracking and element extractor to isolate the user, overlay rain on the background, and control emitter materials for a 2D scene.
Discover how to use and optimize Spark AR particle emitters, overlay multiple emitters, choose local or world space, and tune birth rate, angle, speed, scale, lifespan, warmup, acceleration, and drag.
With digital evolution encompassing our daily lives and Augmented Reality / Virtual Reality becoming the next show stopper of the century through its captivating processes and results the future withholds in it a whole new era of simulated reality. This course is designed with detailed fundamentals which will harbor the curiosity in you to understand what goes beyond the moving screen and immersive experiences you are encountering through your interactions with AR/VR environments. The course covers the step by step guide to working with Spark AR which is a studio tool from Facebook that allows users to create their own AR effects for mobile. It is divided in four modules covering how to begin with Spark AR, how to use different features of it, learn to use advanced aspects of creating an AR flow and segmentation, experience how gestures work based on emotions of interaction among many important attributes of creating an AR effect using Spark AR. By the end of the course you will be able to implement your learning by building the AR effect and publish it using Spark AR.
Four objectives:
Understanding the world of augmented reality with different step by step modules helping you build AR effect with or without codes and with no technical background.
How AR differs from VR, what are the different environment simulations they function in, and dig into important components that bring the AR effect live.
Discover various features of Spark AR that helps you experiment with different functions you can add to your AR effect and produce different kind of visual experiences.
Implement your learning advancing in step by step approach and create an AR effect and take it live using Spark AR.