
Load the navy reference image in Blender, switch to orthographic view, and set scale with a humanoid armature reference. Enable the rigid addon in preferences to access it.
Finish ship's block-in by detailing the front, cutting back with knife tool, and shaping a slanted cargo bay door; apply bevel and smooth, then sketch in Affinity Photo.
Set up lighting and a studio background, apply shade smooth and a subdivision surface modifier, then add a camera and an area light to render a lit scene.
overlay a front-view ink line drawing on a separate layer in Affinity Photo over the Blender render to guide design, using the render's perspective and control z for precise iteration.
Apply varied line weights to define major shapes and separate foreground from background, using thick outlines for large forms and thin lines for surface details like pipes, headlights, and winch.
Refine the back view line drawing by using the eyedropper to pick colors, paint extrusions, and layer shading for depth and detail; save both front and back views.
Combine multiple views on an art board by grouping layers, masking, and resizing the back view to fit, aligning the 3-D render with line art for a cohesive spaceship concept.
Concept art is an important part of the early stages of game development or moviemaking. It's the visualization of characters, props, vehicles, and environments that will go into the final entertainment product. This course will teach you how to make use of 3D to make the 2D art process faster and easier. Concept art in the current movies and games industry is trending to incorporate more and more 3D as an integral part of the design process. After absorbing the materials in this course, you'll be better equipped to enter the concept art world as an effective artist.
The chosen subject matter of this course is a sci-fi spaceship - a staple vehicle featured in countless movies and games that feature space travel, aliens, and galactic warfare. To get the most out of this exercise, you should let your imagination run wild and push yourself to come up with new interesting designs for your own spaceship. Submit your progress by sharing your take on each step of the process through the assignments given throughout the course.
This course will specifically use Affinity Photo and Blender as the 2D and 3D tools, respectively. However, you can still follow along with other equivalent software such as Photoshop and Maya. The overall concept art creation process remains the same regardless of what tools you're using. A pen tablet connected to your computer is highly recommended to enable digital painting.
In summary:
Learn the industry standard process for creating concept art by incorporating 3D.
Design your very own spaceship and share your work with the instructor and/or other students for feedback.
You can still follow the course with alternatives to Affinity Photo and Blender. The process is still the same.