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Solving Games in Java (Part I) - Practical Java Projects
Rating: 4.2 out of 5(30 ratings)
1,534 students

Solving Games in Java (Part I) - Practical Java Projects

Java programming: using search techniques (DFS, BFS, A*, IDA*, minimax, alpha-beta pruning) in practice.
Last updated 11/2014
English

What you'll learn

  • Learn to use searching techniques in practice (this part is mostly about DFS)
  • Build a solver for Boggle game (in 3 different ways)
  • Get a project prototype to work on and develop it further

Course content

6 sections24 lectures1h 2m total length
  • Boggle game description and rules1:08
  • Expected result at the end of this course1:20
  • Where to play Boggle1:05

Requirements

  • Basic Java knowledge
  • Understanding of basic data structures (array, list, queue)
  • Basic grasp of recursion
  • Read a thing or two about depth-first and breadth-first searches

Description

You know Java basics, maybe even took a data structures course and wonder how your knowledge could be used in practice? Looking for a coding project to hone your skills? Want to outplay or baffle your friends with a program that plays better than them? Join these series to build game solvers, game AI and Flash game bot! From scratch!

Solving Games in Java course series are targeted for demonstration of practical usage of searching techniques like depth-first search, breadth-first search, A* search, IDA* search, minimax search, alpha-beta pruning. Basic understanding of recursion and Java data structures (list, array, queue) is recommended.

Course series (released as different courses, some might still be unreleased):

  • Part I: Boggle solver (3 different solutions, primary focus is DFS)
  • Part II: N-puzzle solver (4 different solutions: DFS, BFS, A*, IDA*)
  • Part III: Connect Four (4 different AI players: random, Monte Carlo, minimax, alpha-beta pruning)
  • Part IV: Diamond Dash (we will build a bot to beat this Facebook game)

By the end of each course you will build a working solution (or even multiple solutions) which you could continue to work on, update, modify, experiment!

Who this course is for:

  • Someone who is familiar with basic algorithms and data structures
  • Java beginners who want to progress further
  • Java beginners who seek some practical projects
  • Java beginners who are eager to learn and experiment
  • Anyone else who is interested in the topics covered