
Explore SolidWorks fundamentals to design basic parts and real-life products, edit appearances and materials, and simulate motion, then assemble components into mechanisms like propellers and jet engine casings.
Open and configure SolidWorks, starting new parts or projects, set units and materials, then sketch on planes, extrude, cut, and apply relations for precise parts.
Explore SolidWorks sketch fundamentals by mastering line types, circle and arc tools, rectangle and polygon creation, fillet and trim operations, patterning, mirroring, and basic sketch relations for reliable designs.
Sketch a 50 mm circle on the front plane and extrude 300 mm to form the plate, then use swap cuts to create a donut-shaped ring with a section view.
Sketch a 20 by 30 unit rectangle in SolidWorks and extrude. Cut to hollow the part, shell to 6 mm, pattern bolt holes on the flange in carbon steel.
Create a new SolidWorks assembly by inserting parts and using alignment tools to align holes and faces, building a mechanism from individual components.
Design a crank slider mechanism in SolidWorks by sketching circles, applying offsets, extruding features, creating slots and holes, building the assembly, and tweaking appearance and camera options.
learn to build a soda bottle model in solidworks by sketching, extruding, and revolving the half bottle, then apply a logo, color sections, and plastic material for a realistic finish.
Create a 3D soda can model in SolidWorks by sketching the profile, refining the can body, adding can opener details, and applying logos and a metallic finish.
Create SolidWorks bearing parts by sketching central lines, rectangles, arcs, and circles; set dimensions, apply radii, trim edges, and revolve to form the ball bearing.
This bearing part 2 lesson guides you to design a bearing component in SolidWorks by sketching concentric circles, extruding 16 mm, adding semicircle feature, and patterning eight holes for assembly.
Assemble a ball bearing in SolidWorks by aligning inner and outer rings, placing the ball tangential to the races, creating circular patterns with bolts, and applying material textures to finish.
Design a jet engine propeller by creating planes, sketching and connecting splines for blades, patterning around the shaft, adding a mounting hole, and applying color and material.
Design and assemble a jet engine in SolidWorks with precise dimensions, a five-millimeter casing, and aligned shaft and propeller. Animate rotation using a motion study.
In this course, we will learn the fundamental tools and concepts for SOLIDWORKS engineering and design software. SOLIDWORKS is one of the largest computer-aided design (CAD) software globally used across numerous industries including manufacturing, automotive, aerospace, defense, medical devices, robotics & automation, consumer products, construction, and many more!
This course will run through the core concepts and tools available within SOLIDWORKS to help us design and build any parts, drawings, and assemblies we may require for our specific projects.
We will start by getting comfortable with the user interface and work-space of SOLIDWORKS, move onto creating our first sketch, and design our first parts. Once we have learned a number of the core part design tools we will introduce drawing tools to generate technical or engineering drawings required to manufacture our parts. Finally, we will learn assembly tools to help us design and build our assembly projects that contain multiple components.
By the end of this course, you will have a strong foundation of the SOLIDWORKS fundamentals required to create and design your very own projects!
Concepts Parts are the basic building blocks in the SOLIDWORKS software. Assemblies contain parts or other assemblies, called subassemblies. A SOLIDWORKS model consists of 3D geometry that defines its edges, faces, and surfaces. The SOLIDWORKS software lets you design models quickly and precisely. SOLIDWORKS models are: • Defined by 3D design • Based on components 3D Design SOLIDWORKS uses a 3D design approach. As you design a part, from the initial sketch to the final result, you create a 3D model. From this model, you can create 2D drawings or mate components consisting of parts or subassemblies to create 3D assemblies. You can also create 2D drawings of 3D assemblies. When designing a model using SOLIDWORKS, you can visualize it in three dimensions, the way the model exists once it is manufactured.