
Join instructor Yash as he guides you through the basics of solidworks and starts your journey toward mastering the software.
Explore SolidWorks fundamentals through a six-section course structure, from sketching tools and 2D to 3D part creation, to surface modeling, assembling, motion, and drafting, including a simple walkthrough video.
Navigate the SolidWorks user interface to create or open files via icons, a file dropdown, or a double-click dialog, and recognize part, assembly, and drawing file types and their roles.
Explore SolidWorks settings, units, and document properties to customize templates for consistent part creation. Use a command line-like workflow and environment-specific keyboard shortcuts for assembly, drawing, and sketching.
Master the SolidWorks line command by starting from a plane, drawing horizontal, vertical, and angle lines, and creating construction, infinite, and midpoint lines with keyboard and mouse gestures.
Learn to create circles in SolidWorks by defining a center and radius, using the perimeter circle option to be tangent to three lines, and constructing circles through three points.
Master the spline command to draw freehand shapes by plotting points on the plane, then use the line command and press escape to finish.
Explore multiple variants of the rectangle command in SolidWorks, including golden rectangle, center-based rectangles, three-point and parallelogram options, and learn how lines, points, and angles define size and orientation.
Master the arc command with three variants: three-point, two-point, and center-point—learn how to select endpoints or a center and how curvature is defined.
Master the ellipse command in SolidWorks, defining a center point and the first and second axis lengths, and explore its different types via dropdown options.
Explore four methods to create a slot in SolidWorks, define its size and endpoints, and add dimensions either center-to-center or end-to-end in this masterclass.
Place points on a sketch plane using the point command, then add text with the text command to label components or brands, adjusting text options and placement.
Explore relations and constraints in SolidWorks sketches, fixing points, applying horizontal, vertical, and coincident constraints, and managing line relationships to fully define or resolve sketch conflicts.
Master how to mirror a sketch with a mirror line in SolidWorks, using dynamic mirror to update the mirrored sketch as you adjust the line.
Move and copy sketches in SolidWorks by selecting the entity, choosing a reference point or coordinates, and using the copy command to place independent copies on the plane.
Create a linear pattern from any sketch by selecting entities, directions, and distances in SolidWorks. Adjust counts and skip instances to tailor the pattern, with changes applying to all repetitions.
Create a circular pattern around a central origin, set the origin and sector, use 360 degrees or a custom angle, control instance count and radius, and modify dimensions after creation.
Master dimensioning in SolidWorks by using the dimension tool to place horizontal, vertical, or angled measurements, adjust orientation with right-click, and apply tolerance, text options, and styles.
Learn to apply fillets and chamfers in SolidWorks, selecting edges or vertices, adjusting radius, choosing symmetric or asymmetric dimensions, and defining length and angle for angled chamfers.
Learn to use offset entities in sketching with the offset and reduce command, toggle reverse direction, convert to construction geometry, and create open or closed geometry with join options.
Master the trim command to remove unwanted line sections between lines, trimming to the next intersection, using corner trim, trim away inside, trim outside, and trim to the closest intersection.
Use the middle command to draw a one-axis symmetric sketch. Dimension the rough sketch and convert lines to construction lines, and add a circle (diameter 18) and a rectangle (20).
Practice SolidWorks sketching by drawing two rectangles from the origin, two circles, and a six-sided polygon; apply dimensions and horizontal/vertical constraints to fully define the sketch.
Master the extrude base and extrude cut commands by creating sketches, applying draft, and cutting through a solid. Use the feature manager to edit depths and refine the model.
Learn revolve base and cut in SolidWorks by selecting an axis of revolution, creating a rectangular cross-section, and applying a 170-degree cut to preview and refine the profile.
Learn to create a base from a sketch profile and use sweep along a path with orientation and twists, then complete sweep base and sweep cut.
Create lofted base features using at least two profiles with reference planes and guide curves to control shape, then loft cuts from three profiles on a surface with offset planes.
Explore the Hole Wizard in SolidWorks by selecting a surface, placing a hole, and choosing type, size, end condition, and tolerance to achieve precise fits.
Learn to convert a solid model into a hollow shell with the shell command in SolidWorks, applying wall thickness, selecting faces, and using extrude and section view to verify.
Learn to use mirror and draft commands in SolidWorks, selecting a reference plane or surface, applying draft angles, and managing bodies to create mirrored features.
Select the body to pattern, choose a direction, and create a linear pattern of features or bodies with adjustable distance, instances, and optional second direction.
Learn to create a circular pattern in SolidWorks by selecting a reference edge and the feature to pattern, adjusting spacing and degree, and choosing to pattern the body or feature.
Apply materials and appearance to a SolidWorks model, customize standard or custom materials, and adjust color, density, and mapping styles on selected geometry.
Create a complete solid by sketching a rectangle and polygons, extruding to form features. Trim unwanted sections and apply edge fillets in SolidWorks practice exercise three.
Learn to model a threaded component in SolidWorks by sketching the outer diameter, applying extrude cut, creating threads, projecting profiles, and using circular pattern and mirroring techniques.
Explore basics of surface modeling in SolidWorks by using the surface extrude command, creating sketches, adjusting length and angle, and forming a closed shell.
Create a construction plane and sketch a profile around it, then use the revolve surface feature to revolve the sketch about an axis of rotation to form a complete surface.
Master swept surface techniques in SolidWorks by using a circular or custom profile, setting curvature and pipe diameter, and refining the feature with multiphase options and delete-face edits.
Explore lofted surface creation in SolidWorks masterclass, using start and end profiles, sketches, and a reference plane. Preview and adjust offset distance to refine parameters and complete the lofted surface.
Explore creating planar surfaces in SolidWorks with the planar surface feature, including edge selection to close an end and drawing a polygon on a plane to form a hexagonal surface.
Use a sketch to drive the trim surface command, removing unwanted areas from a model. Select the surface to retain or remove, then apply the trim to the targeted region.
Extend the surface by selecting the age from which you want to extend, defining the distance, and choosing linear extension or same as surface option, then click to extend.
Master the filled surface command in SolidWorks: fill gaps between faces, choose edges, apply surface feature options, and delete faces to convert two faces into a single surface.
Apply the knit surface command to merge two nearby, unpatched surfaces, adjust the knitting tolerance and gap range for visibility, and finalize a single surface by merging entities.
Create a surface model by sketching circles, constructing reference planes, converting and scaling entities, and lofting a surface, then patterning it to complete the exercise.
Create a complete mouse surface model in SolidWorks by building construction geometry, reference planes, and lofted surfaces, then splitting faces and applying appearances.
Place components in a SolidWorks assembly, setting origins and positioning parts. Use mates like concentric and tangent, measure diameters and distances, and check interference.
Assemble a table lamp in SolidWorks by following exercise seven, using insert components and applying concentric and coincident mates to build the complete lamp assembly.
Assemble a piston cylinder mechanism by placing the base, origin, and sketches, establishing concentric relationships, reference planes, and mating connections to demonstrate crank and piston alignment.
Create an animal-walking mechanism in SolidWorks by assembling parts, applying concentric and coincident mates, duplicating components, and aligning circular sections to simulate motion.
Explore motion study in SolidWorks by creating camera paths, lighting, and spotlight key points, then build a walkthrough video with target points and animated camera views.
Create an exploded assembly by selecting components, moving and orienting them, then use the animation wizard to automatically generate explode and collapse animations.
Learn to add a motor or actuator to a component in a SolidWorks assembly, set motion direction and speed, animate a crank mechanism, and constrain motion with oscillating options.
Set up gravity and contact tools in a motion study to simulate an assembly, define context between components, and calculate motion to observe the ball coming to rest.
Learn to create time limited mates in a SolidWorks HMGA2 assembly, adjust the ratio with diameters, set motion and animation, and manage constraints to prevent issues.
Learn to draft 2D drawings from 3D models in SolidWorks drafting workspace, editing sheet formats and title blocks. Set standard or custom sheet sizes and insert models for property updates.
Learners import a SolidWorks model, place and customize multiple views on a sheet—from projected to sectional and detailed views—and use templates to auto-create views.
Demonstrate creating and annotating SolidWorks drawings, including inserting views, importing and linking dimensions to the model, and using notes, balloons, surface finish symbols, and hole and center line annotations.
Create a table of contents for two models by placing a material table and managing assembly views. Break links if needed, then add columns and assign item numbers with balloons.
Explore sketch and markup tools in SolidWorks to add freehand notes, comments, and images, then adjust sketch scale, preview, and print settings to produce a clean single-page document.
Practice exercise 10 walks you through creating a SolidWorks model with sketches, precise dimensions, a vertical section, an isometric view, and notes, finishing with a scaled version of the model.
This SolidWorks Masterclass will teach mostly everything from the basic up to a its best level. This course is for the people who want to have a quick grip on this modelling software. You can reach up to expert level if you follow this course perfectly and do all the examples and test came across this course.
This course comprises of real world working examples rather than fictional parts and after finishing this course you will have few project done which can be showcased in your portfolio. It is designed in such a way to give maximum knowledge and experience in least time possible.
Why SolidWorks our other software:
Used by most of the Industries
Only software that comes with such flexibilities and functionalities
Easy to start with and go complex within
In this course, first we will see the sketching tools available and use them to create 2D sketches. Then we will move on to part modelling section. In that section we will convert 2D sketches into 3D drawings with the help of part modelling commands. Then we will jump on to Surface modelling, the surface modelling is quite difficult and has different approach compared to part modelling. So, in this surface modelling section, we will create surface models from 2D sketches using certain surface modelling function. After that we will move on Assembling the components (3D parts) we create with the help of constraints and mates. Then we will create animation and motion study of that model in Motion Study section. And at last, in the drafting section we will convert 3D models into 2D view which enables other people or manufacturer to build that part of component from that draft sheet.