
This introduction to SolidWorks A to Z guides learners from basic to advanced skills, covers sketching and building predictable models, and shares industry experience.
Learn the SolidWorks interface by exploring part and assembly creation, sketch tools, viewing angles, and navigation with zoom, pan, and display options.
Learn to use SolidWorks' line tool to create accurate sketches, including horizontal, vertical, and oriented lines. Master construction lines, centerlines, midpoints, and dimensions to control geometry and resolve conflicts.
Draw a corner rectangle in SolidWorks using the sketch tool, anchor it to the origin, and set precise dimensions such as 60 by 120 while managing corner points and updates.
This class shows how to create a center rectangle in SolidWorks sketch mode, drag from the center, and apply coincide and horizontal and vertical constraints to fully constrain the geometry.
Learn to create a three-point rectangle in SolidWorks using corner and center rectangle methods, then constrain it to 90 degrees and horizontal alignment.
Create a three point center rectangle in SolidWorks, using corner and midpoint references, and learn to add a construction line for precise alignment.
SolidWorks a to z class 7 explores sketching a parallelogram on a chosen plane, using smart dimension to set angles like 145 degrees and enforcing horizontal or vertical alignment.
In SolidWorks a to z, learn to create a straight slot with center-to-center and construction lines, add dimensions, and make the feature fully constrained.
Learn to create a center point straight slot in solidworks by selecting the center point, defining origin-based dimensions, and choosing between construction options.
Learn to create a three-point arc slot in SolidWorks by selecting three points, defining the arc with a center and radius, and applying dimensions for a precise slot.
Create a center point arc slot in SolidWorks, using construction lines and dimensions to define and constrain the sketch, and adjust angles from 180 to 270 degrees.
Learn to create circles in SolidWorks by choosing a plane, placing a center point, and dimensioning radius or diameter while using construction lines to define tangency and line relations.
Learn to create and measure circle perimeters in SolidWorks, using center-based and tangent methods, adjusting dimensions and constraints to ensure fixed versus dynamic points.
Explore the center point arc in solidworks by setting the center at the origin, defining radius or diameter, and using tangent or equation constraints to control the arc.
Explore creating a tangent arc in a front plane sketch by using the sketch tool, connecting endpoints with lines, and applying construction geometry and requirements.
Explore the three point arc tool in Solidworks, using center point and endpoints to define radius, adjust with multi-click controls, and fix points for precise dimensions.
Learn to create splines in Solidworks with the spine tool, adjust curvature and density, and integrate them into part design via point-to-point construction while avoiding overlaps.
Explore spline style in solidworks a to z, focusing on degrees of freedom, the plane, and 3d modeling applications. Learn how splines influence rotation, loading, and construction references.
Explore ellipse creation in SolidWorks by defining the major and minor axes from a center point and constructing the ellipse with dimensions such as 120 and 60 degrees.
Create a partial ellipse in SolidWorks by drawing an ellipse and displaying only a portion, then contrast it with a full ellipse using the same point and adjusted dimensions.
Explore parabola and ellipse workflows in SolidWorks, using the ellipse option and smart dimension to set precise sizes, with live views and autogen adjustments.
Learn to create conic shapes in Solidworks by clicking to set the center, using tangency controls, and dragging points to refine the conic through construction options.
learn how to apply sketch fillets in SolidWorks A to Z by selecting entities, setting corner radii, and adjusting maximum fillet radius with point or dimension methods.
Apply a sketch chamfer by defining angle and distance, using equal or equidistant constraints, and selecting two edges to create a beveled transition in a SolidWorks sketch.
SolidWorks a to z: class 26 teaches creating text and points in sketches, drawing lines and circles, using construction lines, and setting reference points for dimensions.
Learn how to trim entities in SolidWorks, including how to handle construction lines, ignore construction when trimming, and manage inside versus outside trimming to delete unwanted segments.
Learn to use the offset entities tool in SolidWorks by selecting lines and geometry, managing gaps with construction lines, and applying offset in plane modelling contexts.
learn to use SolidWorks mirror entities to create symmetric features, choosing construction lines, and applying copy options to mirror parts while maintaining consistent dimensions across edits.
Apply the linear sketch pattern in SolidWorks to create evenly spaced repetitions of linear entities, adjusting distance and count. Mirror, angle, and flip the X-axis to refine patterns.
Master circular sketch pattern in Solidworks by selecting circles, adjusting number, radius, and distance, and creating a pattern from a center point to form a consistent array.
Move entities, copy, rotate, and scale sketch entities by selecting start points and coordinates to build a readable sketch, setting up the feature option covered in the next class.
Learn to create an extruded boss/base from sketches in SolidWorks by selecting a plane, drawing a center rectangle, and applying extrusion with thickness and appearance adjustments.
Create a revolved base in Solidworks by defining a revolute axis and sketching a bottle with water; apply stainless steel color and explore wrap and labeling.
Learn how to create a swept boss base in SolidWorks by sketching a profile, defining a path, using centerlines and coincident constraints, and controlling sketch features for a precise sweep.
Learn to create a loft boss base in SolidWorks by selecting planes, sketching profiles, and using reference geometry and guidelines to shape a controlled loft.
Learn to create a boundary boss base in SolidWorks by sketching on planes and using boundary features to form solids, with tips on plane selection and face requirements.
Create extruded cuts in SolidWorks by sketching rectangles and circles, applying through all cuts, and reviewing cross sections to refine your model.
Learn how to use SolidWorks hole wizard to create standard holes, customize sizes and depths, position holes on surfaces, and apply thread and screw details for precise fittings.
Master the advanced hole wizard in SolidWorks to create circular holes with ISO/MS standards, such as M6 and M10, by selecting a face and setting orientation.
Explore how to create threads in SolidWorks using extrude and cut thread, including inside hole threading and outside threading options.
Learn to create a revoluted cut in SolidWorks by sketching a profile on a plane, selecting a face, and setting the cut depth to achieve a precise 90-degree result.
Learn how to perform a swept cut in SolidWorks by sketching profiles, selecting faces, and applying the cut along a defined spine.
Explore SolidWorks lofted cut by selecting planes, creating sketches with circles and rectangles, applying dimensions, and executing the loft to produce a through cut on the part.
Learn how to perform a boundary cut in SolidWorks by selecting two faces, using the spine option, and deciding whether to preserve the part during the cut.
Explore how to apply fillets in SolidWorks, selecting corners, and adjusting radius values for various fillet types. Use symmetry options, full preview, and dimension checks to ensure proper fit.
Learn to model chamfers on a solid body in SolidWorks by selecting edges, choosing chamfer types and angles, applying symmetry or partial chamfers, and adjusting dimensions for accurate geometry.
Master the linear pattern feature in SolidWorks to create evenly spaced repetitions from a square block by selecting the body, choosing a direction, and setting equal spacing.
Learn to create circular patterns in SolidWorks by duplicating features around a circle with equal spacing, adjusting dimensions and constraints, and using live examples alongside linear patterns.
Explore Solidworks a to z features with shell creation, using wrap and mirror tools, and adjust thickness to build outer and inner shells while refining the model.
Learn how to use the mirror feature in SolidWorks: select faces and mirror bodies to create mirrored parts, with simple examples and tips for applying mirror in assemblies.
Learn the wrap feature in Solidworks by applying wrap on a plane, choosing options like outside, inside, emboss, and scribe, and adjusting text size and thickness for clean 3D labels.
Create a solid in SolidWorks by sketching a block, extruding it, and applying dimensions; explore mirroring, isometric and other views, display states, and the integrated preview for modeling practice.
Create a SolidWorks exercise model by sketching rectangles and circles, setting dimensions, building a block, applying isometric views, and rendering the final design.
Explore Solidworks exercise 3 by drawing from top, front, and isometric views, shaping a rectangular base with radii and applying extrude and extrude cut for basic parts and assemblies.
Assemble the fourth Solidworks exercise by sketching a block, applying smart dimension, extruding a pad, performing cuts, and previewing the integrated model with color options.
Create and refine Solidworks assembly models through sketching, applying dimensions, and using extrusion and feature tools to build a complete part.
Learn to design a screw jack in SolidWorks by sketching and extruding parts, assembling them with mates, applying dimensions and materials, and rendering the final assembly.
Welcome to everyone in this course you will learn everything about solidworks in class wise
Along with sketch tools will have nearly about 33 classes where you will get to know each tools in detail how to use it.
You are going to learn in Sketch Tools as follow
1) Interface
2) line
3) Corner Rectangle
4) Center Rectangle
5) Three point rectangle
6) Parollogram
7) straight line
8) slot
9) circle
10) tangent arc
11)polygon
12)spline
13)spline style
14)parabola
15)conic
16)sketch fillet
17)sketch chamfer
18)trim
in feature tools you are going to learn about
1) Extrude Boss
2) Revolute Boss
3) Swept Boos
4) loft Boss
5) Boundary Boss base
6) Extruded Cut
7) Hole Wizards
8) Advance Hole Wizards
9) Thread Hole Wizards
10) Revolted Cut
Features tools will have nearly about 20 where you will get to know each tools in detail how to use it.
Exercise tools will have nearly about 5 where you will get to know each tools in detail how to use it.
Assembly tools will have nearly about 3 where you will get to know each tools in detail how to use it.
You will going to learn 3D assembly with animation motion studies in solidworks I hope that you will easy to get learn in this course. All videos are made simple to understand you and I will entered video to guid you how to do this all sketch tools , features tools and advance assembly aslo with motion in it.