
Explore Solid Edge 2022's default interface, switch between synchronous modeling and ordered mode, and learn to import Parasolid, NX, and SolidWorks files using templates, drafting, sheet metal, and weldment tools.
Explore sketching with line, point, and free sketch tools in Solid Edge, using planes to create 2D geometry, project reference line, and manage selections and basic shapes.
Master the circle and ellipse tools in Solid Edge training, including circle by center point, diameter or radius, circle by three points, and tangent and ellipse options.
Master rectangle creation in Solid Edge with center point, two-point, and three-point methods using smart dimensions, and build six-sided polygons with center point and radius, plus vertex or midpoint options.
Apply fillet and chamfer on two lines in Solid Edge training, adjust the radius, use angle and distance or A and B to define corners, and enable no trim option.
Learn three arc creation methods in Solid Edge: tangent arc, arc by three points, and arc by center point, including defining start, end, middle points, radius, and center while panning.
Learn to create and edit a curve and conic shapes in Solid Edge by adding and moving points, adjusting curvature, and exploring ellipse, parabola, hyperbola, and conic types.
Master the trim tool in the sketcher to delete lines, circles, and intersections, and use trim corner to create perfect corners in solid edge training.
Extend lines or curves to the next boundary and split elements like lines and circles into arcs in Solid Edge training, practicing extension to boundaries and multiple point splitting.
Learn how to use offset and symmetric offset in Solid Edge to create parallel curves, set distance and direction, and apply radius, width, and arc options for rounded corners.
Move and rotate a selected curve in Solid Edge, including copying with the move option and rotating with angles such as 90 and 120 degrees.
Master mirror, scale, and stretch in sketcher to create a mirror image, scale with factors 2.0 or 0.5, and stretch geometry by window selection.
Create a 2d sketch in the Solid Edge sketcher on a reference plane, apply dimensions, circles, and tangency, then trim and constrain until the sketch turns green for full definition.
Create a 2d sketch in synchronous modeling from a working plane, drawing lines and circles, setting dimensions and radii, converting elements to reference, and enforcing tangency and zero distance matches.
Learn how to use construction mode in Solid Edge to toggle between construction and standard geometry, create construction lines, and convert standard geometry into construction geometry for drawings.
Learn to build a sketch in Solid Edge by drawing circles and lines, applying precise dimensions, mirroring and trimming, matching points, and finishing the sketch.
Master sketching in solid edge by creating concentric circles around a center point, applying dimensions, trimming, and using circular patterns to build an inner circle and finalize the sketch.
Explore fill and hatching patterns, adjust angle and spacing, apply solid color or pattern color such as wooden color, and convert lines to curves by dragging points.
Create a 2d sketch with two circles, diameters 30 and 25, and a line with a 60-unit gap. Set a 135-degree angle, mirror, trim, and finish sketch for solid modeling.
Master circle sketching, dimensioning, and tangency in Solid Edge Training Tutorial 6. Practice 2D sketching techniques to build skills that transfer to 3D modeling.
Enable and customize the grid in Solid Edge sketcher, including show grid and snap to grid. Define origin points, adjust major blue lines and gray minor lines with five-unit spacing.
practice sketching a precise shape in Solid Edge by drawing lines, setting the origin, applying dimensions and a 16 radius circle, and using angle constraints to align and finalize.
Follow along as the instructor demonstrates creating a 2d sketch from a drawing using a direct method, adjusting gaps and coordinates. See how this workflow parallels AutoCAD drawing steps.
Learn to apply geometric and dimensional constraints in Solid Edge, including match points, horizontal/vertical, tangent, parallel, equal radii, concentric, perpendicular, collinear, lock, and symmetric axis to precisely define geometry.
learn how IntelliSketch maintains relationships with constraint relation, relation handle, and relationship assistance to keep sketches fully defined with horizontal and vertical axes, auto dimension, and color cues.
Learn to use smart dimension to create horizontal, vertical, aligned, and angular dimensions, including distances between two points and between lines, and diameter for cylindrical objects.
Explore solid modeling with extrude in Solid Edge, switching between synchronous and ordered modes, applying sketch-based extrudes with single-side, symmetric, through all, draft, crown, and merge operations to create parts.
Practice solid edge drafting in tutorial 9 by sketching and dimensioning a 200 unit profile, extruding, projecting to sketch, adding 52 diameter circles, tangents, trimming, mirroring, and a chamfered cut.
Build a solid model in Solid Edge by sketching front and side views, applying dimensions, angles, tangency, and symmetric extrusion, and adding circle cuts with radii 16 and 32.
Master the cut option in Solid Edge by selecting a sketch and choosing modes like through all, through, or from and to, with draft angles and inside/outside control.
Use the revolve command to create cylindrical shapes from a closed profile and an axis of rotation. Define the axis from sketch and set the rotation to 360 degrees.
Tutorial 11 teaches creating a revolved SolidEdge model by sketching on front and side planes, defining dimensions, ensuring tangency, trimming, and revolving along an axis.
Master revolve cut in solid edge by selecting a profile and an axis, using a cylindrical object or reference line, and adjusting the 360-degree rotation direction and angle.
Create a solid model in Solid Edge by sketching on the top plane, extruding features, applying a draft angle, revolving the profile 360 degrees, then adding fillets.
Explore creating new planes in Solid Edge with coincident, offset, angular, perpendicular, axis-based, and three-point options, including normal to curve and tangent to cylindrical surfaces.
Apply synchronous modeling in Solid Edge to define a working plane, sketch features, extrude 38 symmetrically, extrude 17 in single direction, and perform a symmetric cut to finalize the part.
Explore the hole command in Solid Edge, defining holes on a planar face, selecting simple and isometric drill sizes, and adjusting depth, bottom shape, threads, chamfers, counterbores, countersinks, and tapered options.
Learn to model a part in Solid Edge by creating side and front sketches, applying dimensions, performing symmetric extrudes, and executing a single-side cut with circles and rectangles.
Learn how to use the slot command in Solid Edge to create slot features with adjustable length, depth, and end shapes—flat, arc, or counterbore—through practical step-by-step modeling.
learn to apply the round command for constant and variable radii, using points and 3d sketches to define radii, and explore blends between faces with tangential options and roll-along behavior.
Create a solid edge model from top, front, and side views by sketching circles, extruding, cutting, and adding a counter hole with mirroring and tangency.
Demonstrate the chamfer command in sketcher and solid modeling, using first and second distances or equal setback, and apply angle-based chamfers on edges with a 60-degree angle and 15 distance.
Build a solid model in solid edge by sketching front and top views with circles and lines, defining tangencies and dimensions, then extruding, cutting, mirroring, and applying a finish color.
Learn to create a solid model in Solid Edge using front, top, and side views, with hidden lines, extrude, cut, pockets, circles, and mirror features.
Master drafting techniques in Solid Edge by applying taper on faces using reference phase, edge, or surface methods, with options for outside or inside draft, split drafts, and parting lines.
Discover how a thin wall creates a hollow or shell object in Solid Edge, applying constant or unique thickness, with options for offset, symmetry, and reordering of features.
Learn solid modeling by building a front and top view solid, extruding symmetrically to 102 units, adding a rib and holes, applying radii and a circular pattern, then coloring.
Create a solid model in Solid Edge using synchronous modeling, starting from front and top views, then extrude, cut, and add holes with precise dimensions.
Explore applying the thin wall feature on targeted areas in Solid Edge, selecting faces, setting a common thickness of 3, removing a face, and previewing a unique thickness of 10.
Create a piston using Solid Edge by sketching from front and top views, applying extrude cuts and a 360-degree revolve, and mirror symmetric features.
Create ribs in Solid Edge by sketching on a parallel plane, setting the direction toward the wall, and applying thickness with single or multiple profiles.
Create a Solid Edge model using synchronous modeling, with a symmetric 60 extrusion, slot cuts, and draft, then mirror features to finalize from top, front, and side views.
Learn to model a part in Solid Edge by creating circles, revolving an axis, extruding features, adding ribs and patterns, and performing cuts and mirrors to finalize the part.
Explore how to create a web network in Solid Edge by defining a top sketch, selecting lines, and applying draft directions and degrees to control visibility.
Master solid edge ordered modeling by building front, section, and top views, extruding and cutting features, creating mirrored features, and detailing holes, radius, and counterbores.
learn to use the lip command to create groove geometries from circular and arc curves, position outside or inside the body, and adjust dimensions for horizontal or vertical lip features.
Create a vent in Solid Edge by sketching a boundary and rib pattern, then adjust rib thickness, extension, and draft to finalize the feature.
Create a mounting boss in solid edge by offsetting a face and placing positions, then set 6.0 diameter, 3.6 mm hole to 15 mm depth with draft and stiffening ribs.
Learn to create an emboss in Solid Edge using two bodies, a new plane, and a sheet, then apply emboss with target and tool bodies and adjust direction.
Explore sweep operations by defining a path (L-type or single line) and cross sections (circle or rectangle), applying along path and no merge options to create helical and tapered shapes.
Explore how to create a sweep with multiple paths and multiple cross sections in Solid Edge, configuring paths, cross sections, constraints, and guides to control merging.
Create a solid and perform a sweep cut out along a path with polygon cross sections, applying twists, scaling, and multiple cross sections and paths.
Learn to create a multi-section solid using the loft command by combining parallel sections, adding guides, and applying vertex mapping for precise point matching.
Discover how to perform a loft cutout in Solid Edge by using a box, a top-face circle of diameter 30, and an opposite-face rectangle, with guides and sections.
Learn to model a helix in solid edge by setting axis, base point, pitch, and turns, and adjust taper, radius, and square cross-section with left or right handed options.
Learn to create a cylinder and apply a helix cutout in Solid Edge training, adjusting cross sections, pitch values five and eight, axis and taper to shape the final thread.
Learn Solid Edge modeling by creating, extruding, and cutting with respect to a curve, projecting curves onto surfaces, and generating inner and outer productions with normal direction.
Select the normal cut out to cut inner portion to a depth, then reverse direction to cut outer surface; switch the arrow to toggle inner and outer cuts.
Learn to create a solid sweep by sweeping a solid along a curve, using a revolve axis set to 360 degrees, and generating a cylindrical surface.
Learn to perform a solid sweep cut by creating two solids, defining an arc or line path, adding a working plane, and revolving one body to cut the other.
Master rectangular pattern in Solid Edge training by creating a feature inside a boundary, setting x and y instanced counts and spacing, and using suppression and region tools.
Master circular pattern creation in solid edge by patterning an extruded or cut feature around a planar reference surface, adjusting radius, instances, and angular spacing, with suppression options.
Master solid edge modeling by using revolve and hole commands, projecting sketches, extruding, cutting, and mirroring features across a 45-degree plane to create a symmetric solid.
Explore pattern along curve in solid edge training by defining a path, setting instance count, enabling follow curve, and using curve card to rotate a symbol along the curve.
Master the duplicate feature in Solid Edge to copy a revolved object across coordinate systems, transforming it along the x and y directions by 50 m.
Learn to model a butterfly wall component in Solid Edge using circular pattern, extrude, trim, and projection, with symmetry, reference planes, and section views for accurate visualization.
Master move, rotate, and offset face operations in Solid Edge, using move phase with base and from-to points, and distance-based rotations and offsets.
Create a bench vise base in Solid Edge by sketching front and side views, extruding symmetrically, and applying circles, tangency, concentric constraints, and through holes.
Learn how to delete faces in Solid Edge using four options—faces, boundary, whole, and round—and how to remove a protrusion by selecting the associated feature.
Learn how to resize holes and rounds in Solid Edge using resize hole and resize round commands, adjust radii, switch units to millimeters, and preview before finishing.
Master four-view modeling in Solid Edge by sketching a side view with a rectangle and concentric circles, then extruding, adding holes, and applying cuts, radii, and sections.
Learn to model a Solid Edge router by sketching a side profile, applying tangency constraints, revolving to create the 3D shape, and patterning multiple features.
Learn solid edge basics by sketching on the front plane, dimensioning with a smart dimension, and revolving, extruding, and cutting to form a symmetric part.
Sketch the front view of a hinge-like teeth profile in Solid Edge, add tangents and dimensions, then extrude symmetrically and apply shell, projection, and pattern.
Explore surfacing in solid modeling by creating an extruded surface from open or closed profiles and applying a draft. Experiment with axisymmetric and one-direction extrusions to control direction and height.
Learn to create revolve surfaces in solid edge by selecting a profile and axis and revolving 360 degrees, using a front or side plane with a closed section.
Create ruled surfaces in Solid Edge by extruding a circle, extending edges with tangent continuity, adjusting distance and orientation, and using a plane as reference to generate angled surfaces.
Create a soap case in Solid Edge by sketching on the top plane, extruding to 29 mm, applying patterns, trims, and fillets for a rounded outer edge.
Explore offset surface techniques in Solid Edge: offset single surfaces or whole bodies at a set distance, define direction, and manage construction versus design bodies with subtraction and visibility.
Learn to create a solid edge model by sketching profiles, revolving to form a body, extruding with taper and draft, then patterning, intersecting, trimming, and joining to finish.
Watch how to copy a surface in Solid Edge by using copy face, remove internal boundaries to create a complete surface, and adjust with external boundaries, chamfer, or round.
Model a jug in Solid Edge by sketching top and front profiles, revolving the profile, and adding a swept handle guided by a 3D sketch, with trim and stitch operations.
Create a solid edge surface model from a top sketch, using a five-degree extruded draft for the upper portion. Stitch surfaces, apply a final fillet, and finish as a solid.
Create a bounded surface from a boundary curve using tangent continuity and curvature, close the boundary, and insert sketches to pass surfaces through curves.
Learn to create a blue surface in Solid Edge by combining multiple sections with guides, adjusting start points, tangency, normals, and tangential curvature to refine the surface.
learn to build a surface-based model in Solid Edge by creating planes, drawing circles, constraining lines, performing a sweep, extruding, stitching surfaces, and applying thickness to form the final solid.
Create a surface model in Solid Edge by sketching circles with a diameter of 170 on the top and front planes, extruding, intersecting, stitching, and thickening to 2 mm.
Learn the swept surface technique in Solid Edge training, using a path and cross section with single or multiple guides to shape circular and helix profiles.
Explore how to use intersect to create a corner between two surfaces, then combine surfaces and apply a round to edges, with arc extrusion and boundary surface examples.
Learn to replace any face with a surface in Solid Edge by extruding profiles, creating surfaces, and applying replace face to align faces regardless of their position.
Explore how trim surface works in Solid Edge training by trimming surfaces with reference planes, using curves and extrudes, deleting excess, and stitch surfaces into solids.
Extend a surface by selecting an edge and using extend command to follow curvature. Add an additional plane when needed and extend in a single direction up to the boundary.
Demonstrates how to split a surface in solid edge by a curve, plane, or other surface, using a reference cutting element, and shows resulting separate surfaces and offsets.
Learn to use the stitch command to join multiple surfaces into a solid body, set a base feature, and preview fill to convert closed surfaces into solids.
Create a key point curve by placing points on multiple planes, rotating for clarity, and using the close option to automatically combine segments.
Learn to create and project curves with surfaces and planes, apply extrude and offset, and generate intersection curves between two surfaces or between a surface and a curve.
Use the project command to project curves and shapes onto a surface, extrude circle and rectangle, and trim unwanted areas along a chosen projection direction.
Learn to create and orient a sketch, wrap it onto a surface with the wrap tool using a tangent plane, then use a normal cut to carve the wrapped geometry.
learn to create a helical curve or spiral in Solid Edge by defining axis, diameter range, pitch, turns, and point-based control, including taper and left or right handed options.
Learn to create a cross curve in solid edge by combining two curves, using top view, reference lines, and a circle to form a closed shape for a blue surface.
Create a solid by shaping front and top curves, applying sketch, fill, tangents, and a 35-degree angle, then sweep, mirror, and extrude to final thickness.
Learn how to create and edit a contour curve on a surface by selecting a face, placing points, closing the curve, trimming, and extruding or cutting to shape the surface.
Learn to create an isocline (isoline) on a spherical surface, trim and adjust curves with plane references and angles, then apply thicken for a solid.
Learn to create a derived curve by combining 2D or 3D curves, extract a curve from solid, hide it, and apply sweep and bounded options for open or closed curves.
Master how to split a curve in Solid Edge by placing a parallel plane, selecting the target curve, and previewing the split to carve and manage the resulting segments.
Use the intersection point to create a key point on curves and planes, then generate a blue surface guided by that point and match it to the guide.
Create a surfacing model in Solid Edge by designing front and side view sketches, applying trim, tangent constraints, and a symmetric extrusion with thickness, radius five, and stitch operations.
Create a face-based model in Solid Edge by defining front and isometric views, extruding profiles, applying fillets and radii, executing sweeps and stitches, adding holes, and finalizing the part.
Create a complex solid model in Solid Edge by drafting sketches, surfacing with cross curves, applying tangents, mirroring features, and stitching and converting surfaces to a solid.
Create a solid edge surface model by sketching arcs, defining a section and a path, and sweeping the profile, then apply thickness to finalize the surfacing.
Explore bottom-up and top-down assembly in Solid Edge training by inserting components, sketching, setting relations, moving and rotating parts, and using Pathfinder, assembly planes, and motor option for animation.
Master axial align to constrain two axes in Solid Edge, align cylinder axis or face to a hole, and control movement so components move only along the allowed axis.
Apply the mate to align two parallel faces or planar surfaces by setting a distance or gap; include a clearance for the final assembly.
Apply flashfit to match axes and faces using the mate command, rotate and flip components, and set a 2 mm offset to align selected faces precisely.
Apply the insert relation in Solid Edge to constrain two components with two planes, position faces for nut and bolt, and set the distance to 2 mm with zero gap.
Learn to create a path relation in Solid Edge using a linear axis along center curve, then apply a mate constraint to fix faces so the component follows the path.
Match two planar faces with the planar align tool to align and match faces, demonstrating drag-and-drop setup and use of a planar line in Solid Edge training.
Apply tangency between two faces to maintain tangential contact while dragging components; use single tangency, manage relations, and delete tangency as needed.
Assemble a single piston engine model by dragging and dropping components, aligning axes and faces with mate and align tools, and finalizing the crankshaft, connecting rod, and engine block assembly.
Create a single-cylinder piston simulation by applying a rotational motor to the crankshaft, adjust speed and direction, and set the motor duration and save the resulting motion as a video.
Demonstrate cam and follower assembly by applying cam constraints, grounding a fixed shaft, aligning center plane with axes, and simulating a motor-driven rotation.
Assemble the governor by grounding the shaft, dragging components, aligning axes, and applying constraints to the slider, link, and spring in solid modeling practice.
Apply gear relationship between two gears by aligning and mating components, using copy and move operations, rotating about axes, and simulating a rotational motor to verify motion and 1:1 ratio.
Create a part in place within an assembly, set the active location and origin, sketch and extrude to form the base part, then save the assembly and apply constraints.
Create and arrange engineering views using the drafting view wizard in solid edge, including isometric drafts, front/top/side projections, shading options, and auxiliary and principal views.
Explore detail, cutting plane, section, and broken-out views in Solid Edge, including setting up section lines, creating isometric 3D representations, and shading with edges for clear cutaways.
Learn how to customize the sheet background and title block in Solid Edge by editing dimensions, adding text, managing sheets, and printing previews.
Learn to create and place part tables and hole tables in Solid Edge, define origin points, select views for isometric and 1-to-1 placement, and generate assembly part lists with balloons.
Set up drafting sheet and scale in solid edge, add the component as a part, adjust views (top, front, isometric), define a section, dimension features, and add a 3d view.
Select scale and views, place them, and update shading in Solid Edge drafting. Rename, insert, delete, and configure sheet settings, backgrounds, borders, and view properties for precise drafting presentation.
Create a base sheet and flange in Solid Edge, adjusting thickness and bend radius to shape the sheet metal. Explore offsets, profiles, and end options to create precise, user-defined features.
Learn to create multi edge flange on multiple edges in Solid Edge training, adjust the angle to 60, and trim or meter using the multi edge flange trim option.
Use the contour flange to create a user defined flange on an edge, defining the section and distance, with optional symmetric extent. Finish the sketch to complete the contour flange.
Create and modify a hem in Solid Edge by selecting the edge and choosing closed, open, or center loop shapes, then adjust radii and sweep angles for a symmetric hem.
Learn to create a dimple in Solid Edge by defining a closed section with a rectangle, setting distance, depth, draft, radius, rounding, and pattern, plus lower on an open profile.
Learn to create a drone cutout with flange and depth, apply taper, rounding, and punch corners, then model a bead with tangent edges and a circular cross section.
Add a flange and a gusset to create a stiffening shape for the flange. Adjust gusset options with square shape, rounding, ten-degree taper, and dimensions, including a user drawn profile.
Practice creating a lofted flange by defining two section profiles on parallel planes, setting the thickness direction, and handling open versus closed curves for accurate sheet metal geometry.
Master 2-bend and 3-bend corners in Solid Edge by adding flanges, matching radii, and using close band and close three options with adjustable diameter, angle, and radius.
Learn the hole command, applying cut out operations in sheet metal and solid modeling, including inside cuts, depth control, sketching profiles, extrude cuts, slots with open curves, and arc options.
Learn to perform bend, unbend, and rebend operations in Solid Edge by selecting faces, defining the bend direction, setting a radius of five and an adjustable angle, then applying changes.
Explore break corner operations in Solid Edge by selecting a face and edge, entering the break value to form a band, and applying a 60-degree chamfer or blend/fillet.
Create a jog in Solid Edge by selecting a face, drawing an open profile, and setting direction, radius, thickness, height, bend radius, and corner option, then finish.
Modify bend angles and radii in sheet metal, resize holes and rounds, and preview changes to prevent collisions.
Hello friends welcome to our course on Solid Edge Training .
Solid Edge, a product of SIEMENS Corp., is one of the world’s leading CAD/CAE packages. Being a solid modeling tool, it not only unites 3D parametric features with sketcher tools, but also addresses every design-through-manufacturing process. Besides providing an insight into the design and analysis content, the package promotes collaboration between companies and provides them an edge over their competitors.
this course designed in such a way that you will learn about all important commands of the solid edge with the help of tutorials. This is a streamlined course to take you about Solid Edge to give you all the knowledge and skills needed to become a certified siemens Solid Edge designer. This course should enable you to, with confidence, use Solid Edge to design your next innovation and design. After this course, you can proudly list your Solid Edge skills in your resume.
I have adopted the tutorial point-of-view and the learn-by-doing theme throughout the Solid Edge course. This approach guides the students through the process of creating the models in the tutorials.
Features of the course
full and lifetime access to over 30 video lectures.
over 14 hours course content.
Language - English
Software version - Solid Edge
Why take this course
this course starts with the basics and slowly takes you into the depth of designing solid & surface.
almost all important solid & surface tools and commands are discussed that are used in industry.
this course will help you to create your own designs using solid surface and sheet metal.
for any query and trouble regarding Solid Edge, we are always available for you.
What you will learn in this course
learn how to create 2D sketches using commands such as lines, circles, arcs, rectangles chamfer etc.
learn how to apply manual and automatic constraints to sketches and assemblies.
learn how to edit, move, copy, sketches using tools.
create 3D models and shapes using commands such as extrude, revolve, sweep, ruled, sweep blend, draft, fillet, chamfer, Planar surface etc.
learn about sheet metal design.