
This lecture reviews the content that the course covers.
This lecture will review some of the industries roles such as developers, tech leads, architects, and the relation between them.
Software architecture defines the high-level design that maps business goals to the final system, using components, connectors, and allocation structures to support reliable and scalable software.
Explore how software architecture guides quality attributes like performance and security, enables change management, and enables early system outcomes, stakeholder communication, and incremental development.
Explore quality attributes such as availability, deployability, integrability, modifiability, performance, security, testability, reliability, and usability, as defined by ISO IEC 25.0.10.
This lecture will review take aways in software architects.
Explore microservice architecture with loosely coupled services, each handling a specific business function and deployed and scaled independently, using synchronous APIs or RPC and asynchronous queues or event streams.
Explore how interfaces define boundaries for interactions between elements, regulate access to internal structure and behavior, and support RPC, REST, and HTTP communication with JSON or XML.
Master virtualization concepts—from hypervisors and virtual machines to containers and VM images—highlighting resource efficiency, scalability, and security within software architecture.
Review interfaces as boundaries for interaction, data structures, and error handling. Explore virtualization and cloud services to enable scalable, fault-tolerant architectures with disaster recovery.
Document architecture to help stakeholders understand the five layers: business, data, presentation, messaging, and domain, so teams evolve with clear design expectations and training material.
Assess how technical depth and architectural depth create future costs in software decisions. Identify ADRs, tests, and monitoring to manage depth and preserve maintainability and scalability.
Develop core software architecture practices by mastering people skills, refining architecturally significant requirements, and documenting depth with notations, views, architectural decision records, and structural and behavioral models.
Recognize that software architect responsibilities vary by organization, shaped by size, maturity, and budget; embrace continuous learning, clear communication, owning your work, and self-care.
Recap software architecture fundamentals, including layered, event-driven, monolithic, microservices, and hexagonal designs, plus interfaces, virtualization, containers, cloud models, and essential architecture practices and roles.
The course Software Architecture Fundamentals was created to help information technology professionals and people who work with these professionals to grasp the base ideas of software architecture. You do not have to know how to code but having a basic understanding of software development does help grasp some ideas seamlessly. After this course you should understand the base knowledge to become a software architect.
The content of this course is divided into 5 main modules that includes:
1. Introduction
The course will begin with basic definitions of systems and architecture. We will review the importance of software architecture and quality attributes.
2. Software Design
This module will introduce layered architecture and a couple of software designs such as monolithic, event driven, microservices, hexagonal, etc.
3. Architecture Solutioning
In the solution module we will review the concepts of interfaces, its cospe, interaction and structure. We will then dive into virtualization through virtual machines and finally go over some cloud computing concepts.
4. Practices of a Software Architect
Practices of software architecture includes reviewing people skills, software requirements, documentation and managing debt.
5. Final Thoughts
The course ends with a review of the software architect responsibility and a brief overview of the course.