
Learn SketchUp Free for Web from basics to advanced, mastering tools like push-pull, inference, and textures to build a complete 3d house design from start to finish.
Explore SketchUp for web from basic to advanced through a sequential curriculum, emphasizing hands-on practice and cross-platform tips for Windows and Mac, with clear image sources and disclaimers.
Discover how to start sketchup free in a browser, ensure internet connection and OpenGL 3D rendering support. Meet hardware requirements, and sign in to sketchup for web to begin modeling.
Explore SketchUp's user interface basics, from the home screen and start modeling to switching from imperial to metric units, then navigating tools and right-side panels, with autosave and license considerations.
Explore the 3D Warehouse to search and filter models by category or size, then import via SketchUp or as SKP downloads from the web and place with the move tool.
Learn to navigate the SketchUp web viewport using mouse orbit, zoom, and pan, trackpad gestures, and dedicated navigation and walk tools, including zoom extents, zoom window, and zoom selection.
Explore standard views and 2 point perspective in SketchUp, including parallel projection for orthographic views and adjusting the field of view from the default 35° to manage perspective.
Save views as scenes using the plus button to store the camera position, orientation, and viewport effects. Create animations by transitioning between scenes and set transition duration.
Explore viewport effects in SketchUp for Web by applying cosmetic styles, adjusting shadows with sun timing, and adding fog for depth, color, and atmosphere.
Explore the model info panel in SketchUp for Web to control display units, length and angle snapping, and dimension text styles; apply file-specific settings and update all dimensions.
Explore how to manage SketchUp files in cloud and local storage with Trimble Connect, create folders and projects, save and download SKP files, and upload local files to the cloud.
Create custom shortcuts in SketchUp Free to toggle x-ray and view back edges modes, using keyboard shortcuts like X and K for faster modeling.
Master SketchUp's line tool to draw lines along the red, green, and blue axes with inference, using click-release, click-drag, and precise length input to form closed faces.
Learn inference locking techniques with the line tool using the Shift key and arrow keys to constrain axes. Correct reversed faces by reversing normals to ensure proper face orientation.
Master the rectangle tool in SketchUp for Web, using click-and-release, click-drag, and keyboard input to create rectangles with square and golden ratio inferences and drawing plane control.
Learn to use SketchUp's push-pull tool to extrude or push faces, toggle new face and stretch modes with Ctrl and Alt, and create complex shapes with line and rectangle tools.
Learn how to select edges and faces in SketchUp for web, using single clicks, double- and triple-clicks, window and cross selections, and add-subtract toggle techniques for precise modeling.
Master erasing techniques in SketchUp for web using select and eraser tools to delete faces and edges, with attention to edge thickness and attached faces.
Learn how the offset tool creates a new face from an existing one by offsetting inward or outward, using measured distances and overlap options in SketchUp.
Model a planter box in SketchUp by drawing a 200 by 50 cm rectangle, extruding to 40 cm, offsetting a 10 cm inner frame, and setting depth to 30 cm.
Learn to model a simple cabinet in SketchUp for Web, using rectangle and push-pull tools, set dimensions, create a hollow body, and add a handle with precise measurements.
Model a pet house in SketchUp for web using rectangle, line, push-pull, and offset to create 50 by 80 by 60 cm with 5 cm roof and wall thickness.
Explore transformation basics in SketchUp for web using move, rotate, and scale tools (m, q, s). Learn three ways to move: no selection, with selection, and with groups or components.
Master advanced transformation in SketchUp with move, rotate, and scale tools, including point snapping and bounding boxes, and learn axis locking and center mode for precise scaling.
Discover how to use tags in SketchUp for web to organize models by name and color, assign faces and edges to tags, and control visibility.
Master advanced element selection in SketchUp for Web, using bounding edges, connected faces, and connected commands. Use right-click, Ctrl or Shift, and double-click to apply selections by tag or material.
Master duplication in SketchUp Free using copy and paste, move and rotate tools, plus multiply and divide methods for uniform spacing and stamp mode.
Learn how groups wrap edges and faces into a single object for easy selection and isolated editing. Explode restores elements, and locking protects a group from changes.
Learn to use nested groups to organize complex SketchUp models. Explore empty groups for non-destructive additions and how to edit inside multiple group levels and explode as needed.
Learn how components extend groups with shared geometry, instantiation, and a component library; create, edit, duplicate, make unique, explode, and purge unused components for efficient modeling.
Explore advanced component features in SketchUp, including billboard characters, glue to any surface, and orientation via local axes, with dynamic cut openings and shadows that face the sun.
Discover direct hiding and showing in SketchUp for Web without tags, using right-click or the entity info panel to hide groups, components, faces, and edges, plus preview and unhide options.
Use the rotated rectangle tool in SketchUp for Web to create non-axis aligned rectangles for sloped surfaces like roofs and carports. Enter length and angle directly for precise shapes.
Explore the circle and polygon tools in SketchUp for Web, adjust radii and side counts, compare smooth versus faceted surfaces, and learn about their special circle and polygon entities.
Control the smoothness of 3D models by using soften to hide edges and merge faces, and smooth to create consistent shading. Use right-click on edges or the entity info panel.
Draw freehand lines with the freehand tool using click-and-drag, and craft arcs with arc tools (arc, 2-point, 3-point, pie); closed shapes automatically fill with faces.
Learn to weld edges to form a single curve, and explode curve to separate edges, then divide edges for equal segments to improve push-pull results and create soft, smooth surfaces.
Learn to create 3D text in SketchUp using the 3D text tool, setting height, extrusion, fill, and thickness, aligning text to surfaces, and managing components including purging unused components.
Learn to use the follow me tool to create geometry by dragging a face along a path such as an arc. Explore three methods and welded edges' effects.
Create a coffee table model in SketchUp for Web, using grouping to separate the tabletop and 5×5 cm legs, with a 120 by 70 cm top and 35 cm height.
Create a classic-style gate in SketchUp for Web, modeling a front and back with a wall, arc opening, and decorative profile using offset, push-pull, and the follow-me tool.
Create a square pillar by modeling a 60 by 60 cm base to a height of 3 m. Include a 12 cm crown and 10 cm foot, duplicate and flip.
Learn to model a two-sided door in SketchUp for Web, including the frame, door leaf, and knob, sized 90 cm wide by 210 cm tall for a 15 cm wall.
Learn to create a two-sided door in SketchUp Web, convert the doorknob to a component, glue it to vertical surfaces, and cut wall openings using grouping and unglue methods.
Create a book model in SketchUp by forming a rectangle with arcs, duplicating and scaling parts, using offset and push-pull to shape the cover and pages.
Model a complete SketchUp stair from the riser to the handrail, duplicating and scaling steps, adding treads, railing poles, and the handrail, with 120 cm width and ~300 cm height.
create a stair handrail in sketchup for web by modeling railing poles, forming a reusable railing component, and using follow me to extrude the handrail along the steps.
Learn to use the tape measure in SketchUp for Web to measure length and scale models with precision, and create guides for snapping and inference.
Learn to use SketchUp protractor to measure angles and create precision guides with custom inference, enabling accurate roof slopes and geometric guides for models.
Use the dimensions tool and the text tool in SketchUp for Web to add dynamic annotations and labels to points, edges, and faces, with adjustable text direction and axis.
Learn how to create and manipulate a section plane in SketchUp for Web to reveal hidden views like cross-sections, floor plans, and ceiling plans; control orientation, movement, and active cuts.
Learn to use the section plane and section cuts via the display panel to create perspective, floor plan, and cross-section scenes in SketchUp for web, manage styles, and purge styles.
Learn to create a custom axis in SketchUp with the axes tool and right-click methods, adjusting the axis center and directions for groups and components, including permanent versus temporary changes.
Master material basics in SketchUp for Web, applying solid colors, textures, and semi-transparent surfaces with the paint tool, using the Materials panel and in-model and Browse tabs.
Learn advanced material techniques in SketchUp for Web, applying materials to multiple faces and groups or components with the paint tool, including sample material.
Create custom materials in SketchUp Free by importing image files (PNG or JPG), then apply and scale them on faces, noting file names and the 1024 by 1024 pixel limit.
Learn to transform textures on surfaces by adjusting position, rotation, and scale, and explore texture projection to project textures onto multiple faces using the sample tool.
Explore texturing curved surfaces in SketchUp for Web, noting limitations and comparing paint tool textures with custom materials, then use sampling and a box to adjust texture position and scale.
Import images as image objects for reference in SketchUp for web, then set dimensions and scale with the tape measure. Lock and tag the reference to control visibility.
Create walls from a reference image by building a 20 cm thick base column and using push-pull to match the sketch, closing openings for md, d1, and d2 doors.
Create wall openings for doors at 220 cm and windows with a 50 cm bottom, using tape measure guides and push-pull, then refine kitchen and toilet ventilation heights with guides.
Clean the wall model by removing unnecessary edges and interior faces to prevent non-manifold geometry. Erase edges to remove interior faces, fix holes, and orient faces to correct reversed faces.
Learn to model windows in SketchUp, creating three casement windows with frame columns, using guides and duplication for even divisions, and adding shutters and glass with correct thickness.
Learn two practical approaches to duplicating and adapting house windows in SketchUp: duplicate and adjust wall openings, or standardize openings and recreate windows as components.
Learn to model front and folding doors in SketchUp for Web, including door frames, leaves, handles, glass, and material assignments with guides and components.
Create the floor, environment, and carport in SketchUp, assign wall and ground tags, set dimensions for yard and walkway, apply materials, and hide edges for a clean render.
Model the roof for the house project in SketchUp using the rectangle tool, a 30 cm rise and 30-degree slope, then apply roof tiles via texture.
Model the canopy and facade of a house in SketchUp, using guides to place columns and vertical bars, align details, apply wood and stone textures, and group components.
In this online course, you will learn SketchUp Free or also known as SketchUp for Web. You will start from the very basic and then move up gradually to the advanced level. The curriculum is carefully crafted so you will learn SketchUp in the most effective and efficient way. In less than 7 hours, in sha Allah, you will be able to master all the available tools and use them to create a 3D house design from start to finish.
What you will learn
There are so many things you will learn in this online course. There are just too many to explain in this description text. To see the details, you can scroll down to the curriculum section. But, just for a quick summary. This online course consists of 9 chapters, apart from the introduction chapter.
In the first chapter, you will learn the interface of SketchUp Free as well as its basic features. You will learn to import 3D models from the 3D warehouse. Then learn how to do navigation, and use different types of "views". Next, you'll learn how to use the "scenes" feature. And then we will discuss how to change the appearance of the 3D models using "Styles". After that, we will discuss various commands related to files. And also learn how to create a "custom shortcut".
In the second chapter, we will discuss basic 3D modeling techniques. We'll start by learning the line tool. Then discuss the concepts and features of "inference" in SketchUp. After that, we will discuss the "Rectangle" tool. And then discuss one of the most important tools in SketchUp, called the "push-pull" tool. Also in this chapter, we will discuss various object selection techniques. And techniques for deleting objects. Finally, we will cover how to use the "offset" tool.
The third chapter is a practice chapter. First, we will model a "planter box" object. Then create a 3D model of a cabinet. After that, we will try to create a 3d model of a pet house.
In the fourth chapter, we will focus on object manipulation and object management techniques available in SketchUp Free. There are many things that we will discuss in this chapter. Some of them are, object transformation, from the basic to advanced techniques. Then, learn how to use "tags" to manage 3D objects more easily and quickly. Next, you will learn various duplication techniques. Then learn how to group objects either with the basic "group" method or with the more advanced method using "component".
In the fifth chapter, we will discuss various advanced modeling techniques. You will learn how to use "Rotated rectangle". Learn the ins and outs of the "circle" tool and the "polygon" tool. Then learn the concepts and techniques of smoothing 3D object surfaces. Then, you will learn how to use the "Freehand" tool as well as the "Arc" tool. And then create 3D text objects. And finally, learn to use the "follow me" tool.
The sixth chapter is a special chapter for 3D modeling exercises. We will make use of the advanced techniques discussed earlier. We will start by modeling a coffee table. Then learn to model a classic gate. Then learn how to model a "square pillar". Next, we will discuss the techniques for creating a double-sided door. Starting by making the door frame, then the door leaf. And finally, we'll create the doorknob. Next, you will learn how to model a book. The last project in chapter six is creating a stair and its railing. You will learn a simple yet effective method for defining the stair steps without doing complex calculations manually.
The seventh chapter focuses on discussing measurement and annotation techniques. Here you will learn the "Tape measure" tool, and then also the "protractor" tool. Next, you will learn different methods for assigning labels such as for dimensions or simply for adding comments. Then, we'll cover how to create cutouts of our 3D model using the "section plane". And finally, you will learn how to create "custom axes".
In chapter eight, you will learn to use materials and textures. In addition to learning to use the materials provided by SketchUp, you will also learn to create your own materials and textures. After that, we will discuss various methods of manipulation for textures that are already attached to 3d object surfaces. We will cover both flat surfaces and also curved surfaces.
In the last chapter, or chapter nine. We will create the final project which is a house. We'll start by importing the reference image. Then model the walls. Add windows and doors. Then create the floor, the surrounding area, and also the carport. We will create the roof which will be a double-stacking type. Then make a large canopy that covers the terrace and carport area. Finally, we'll add ornaments for the house facade. In sha Allah, you will be able to create a house 3D model from start to finish if you follow this course from start to finish.
So, don't wait any longer. Join this online course now! and improve your skill in the Architectural field.