How to Write Space Adventure (SF Sisters)
4.7 (8 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
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How to Write Space Adventure (SF Sisters)

The core characteristics of the genre, and how to create your story and characters
4.7 (8 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
81 students enrolled
Created by Harry Dewulf
Last updated 9/2018
English [Auto-generated]
Current price: $57.99 Original price: $89.99 Discount: 36% off
7 hours left at this price!
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This course includes
  • 1.5 hours on-demand video
  • 5 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Assignments
  • Certificate of Completion
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What you'll learn
  • Conceive, write and perfect a Space Adventure novel
  • You need some basic knowledge of storytelling.
  • You want to write Science Fiction.

Do you want to write a book? 

In particular, do you want to learn about writing a book in the genre of Science Fiction, Space Adventure?

Do you love classic SF?

This is one of two courses in which I'm going to show you some of the familiar conventions and tropes of 20th century SF. I'm going to show you how to approach plot, characters, world and story to create a convincing, optimistic vision of the future, at the same time as a satisfying read. But I'm going to apply, as I expect you to apply, experience and judgment to those conventions and tropes. I'm going to show you what's wrong with the way that both classic and contemporary SF is written, show you how to adapt the tropes and conventions so they will be meaningful to readers.

You will learn:

  • What makes it SF

  • How to define your rules for following the conventions of SF writing

  • How Space Adventure world building depends on character and story

  • How to create the right kind of characters for Space Adventure

  • How the characters in Space Adventure interact

  • How to conceive and design the plot of a Space Adventure

  • How to bring drag this old genre into the 21st century

In addition, there are numerous practice activities to consolidate your knowledge and ensure that you can see how to put it into practice in your own novel writing.

All the images used in the course are either original or NASA images in the public domain.

Who this course is for:
  • Anyone who wants to learn how to write a novel, especially genre fiction
Course content
Expand all 12 lectures 01:22:59
+ Introduction and definitions
3 lectures 17:08

This lesson is present in both this and the Space Opera course, with a small variation. This is an introduction to classic SF, a little of the history and the basic conventions.

Preview 07:21

This lesson digs into the work of the authors who defined the genre, to find the common values at the core of Space Adventure; the foundation that makes it instantly recognizable as a genre.

General Introduction to Space Adventure

This is a course outline, explaining the structure and the general content of each lesson. You can download a more detailed outline from the lesson resources.

Preview 02:14
+ World Building in Space Adventure Science Fiction
4 lectures 29:41

There's a lesson with this name in both courses, but the lessons themselves are different, and mutually complementary. They deal with the sometimes thorny issue of what makes some science fiction harder and some softer.

Relative Hardness in Space Adventure
A thought and imagination experiment to help you to begin the world building process.
Genre Porting and Relative Hardness
5 questions

This lesson is almost identical to the lesson of the same name in the sister course. In it you'll learn about Science Fiction's uncertain relationship with the future and with futurology.

Preview 07:47
Some readers will react very positively to your SF choices, others very negatively. Lighthousing will help you to choose your readers, so you get the best reviews and avoid the worst.
Lighthousing - how to encourage the right people to read your SF
3 questions

There are some fundamental differences in the approach to world building between Space Opera and Space adventure. The Adventure genre has its own archetypal settings. Developing your story universe requires a more detailed understanding of both your story and your characters.

Word Building Principles
In the responsible modern space adventure, character creation is iterative - you start with a stereotype, and as you deepen the story world, you deepen the character, until both feel real.
Space Adventure Character Creation
3 questions

Just as in Space Opera there are key decisions to take about your story world – but whereas in Space Opera, you can think about them in isolation, in Space Adventure it’s essential to know what effect your science and technology will have on the story and on the characters.

World Building Decisions
In this assignment you're invited to give your answers to the "major technologies" question from World Building Decisions.
Worldbuilding from Major Technologies
6 questions
+ Characters for Space Adventure
2 lectures 13:32

A narrow character focus means starting from one character – or a very small number of characters – and working outwards from there.

Space Adventure Character Archetypes
I keep telling you that you create characters for adventure by starting from an archetype and refining.
Refining A character
9 questions

There are differences in character dynamics in Space Adventure that are much less about drama and much more about practicality. This lesson and its assignment also focus on the way character choice influences, and is influenced by, the story itself.

Space Adventure Characters in Groups!
This is, in a way, an extension of the assignment on ensemble work that you can take in the sister course; it's intended to help you think about why you choose the group of characters that you choose.
Compatibility of the Group
4 questions
+ Plotting your Space Adventure
1 lecture 08:01

Many of the elements are drawn together to provide a five part plan for one of the most common archetypal Space Adventure plot structures.

Space Adventure Plotting
You can do this exercise offline as many times as you like, either to come up with story ideas or to refine your current idea. Grab the handout from the resources for reference. This is all about using the "5 point process" outlined in the lesson.
The Key Plot Questions
6 questions
+ Summary, Conclusion, Reflections and Bonus
2 lectures 14:37

This lesson is in the form of a summary of the main points. The summary, along with the assignments, will help you to solidify the lessons of this course, as well as providing a sort of prompt-sheet, for when you go back to your SF WIP to apply the lessons you will learn here. The full script of the summary is available as a handout. Feel free to print it out and use it as a wall chart!

Summary of Key Points, Principles, Pitfalls and Objectives

This is an opportunity to deepen a little your knowledge of the genre looking at it’s history, and reasons why the Fantastic Voyage gained so much traction as the first kind of Science fiction. There's also some additional information on my other services as a writing coach for authors.

Preview 06:46