Rhino 3D, Simplified!
What you'll learn
- Create simple plans. These plans are created by the art department for all the other departments to discuss locations, sets and the technicalities of filming
- Create a 3D model of a film set with Rhino 3D, which will be used for physical construction or VFX purposes
- Create an impressive 3D rendered presentation and walk through of the film set (Rendering with Twin motion)
- Creating a 'Working Drawing' which communicates scale and dimensions to physically build the set
Requirements
- You should have a copy of Rhino or a (version 6-7) and if not down load a 3 month trial for Rhinocopy as well as Sign up for Unreal Engine Twinmotion. Participants should have (not necessary)a general knowledge or interest in Film and Set Design. General knowledge and interest in carpentry, building, and construction. Some knowledge of materials in construction But most will be covered in the course and give students to continue the learning on their own.
Description
Rhino 3D Simplified is a flexible course suitable for both beginners and intermediate students. It guides participants through the process of creating 3D models, which can be used for visual communication.
This course is not only for Set Design. While the course is based on set design for film and TV, the principles of visual communication taught can be applied to other industries like architecture, design, gaming, and art.
For those interested in the art department of film and TV, Rhino 3D Simplified offers valuable insights. The instructor shares their film-related design skills acquired from years of experience in the industry. The course condenses this expertise to help students learn the basics quickly and efficiently.
TESTIMONIALS
"Rhino3D is a colossal creating tool that Houman's course manages to break down into manageable pieces that helped me, a total newbie, feel like I am ready to begin producing quality work."
Mark Markowsky, Set Decorator
I have been waiting to find a Rhino tutorial geared to our industry for a long time. It was very comprehensive from A to Z, and now I have the confidence to go full Rhino!
Eli Best, Art Director
With Rhino 3D Simplified, students gain access to a comprehensive curriculum that covers the essential aspects of 3D modeling and visual communication. The course provides step-by-step guidance, enabling participants to create intricate and compelling 3D models for various purposes.
Furthermore, the principles taught in this course extend beyond the realm of set design. Participants can apply the concepts and techniques to industries such as architecture, design, gaming, and art, broadening their skill set and expanding their career opportunities.
Led by an experienced instructor, Rhino 3D Simplified draws upon the instructor's years of industry experience, offering valuable insights and practical knowledge. The course condenses this expertise into a concise format, allowing students to acquire the necessary skills efficiently.
In summary, Rhino 3D Simplified empowers students with the fundamental skills and knowledge required to excel in the field of visual communication. With its comprehensive curriculum, industry insights, and practical instruction, the course serves as an invaluable resource for aspiring professionals across multiple industries.
Who this course is for:
- This course is for someone who is interested to learn what a set designer would do on a TV or feature film set. You also learn how to use one of the industries powerful 3D software that can be used for other industries like Product Design, Architecture, Interior Design and any other place where you use 3D visual communication.
- Learn Rhino 3d while you also learn how to do a Set Design project for Film and TV
Instructor
Over the past 15+ years, I have had the privilege of working with top-tier studios and productions, including Marvel, Netflix, Disney, Warner Bros., Nickelodeon, Fox, Universal, and many others. My passion lies in the Art Department and pre-production phase of Film and Television, where I have contributed to major titles as a Set Designer, Concept Illustrator, and Storyboard Artist.
Between 2017-2021, I served as the head of the Production Design Department at Vancouver Film School, where I designed and taught courses on Set Design, Concept Art, Construction, Drawing, Storyboarding, and other Production Design and Art department-related studies.
Before my work in film, I studied fine arts and design and gained invaluable experience with firms such as Karim Rashid in (NY), Sizeland Evans, and Gibbs Gage Architecture. Later, I founded and managed my own Design and Art consulting studio.
As an artist, I take pleasure in creating Digital art, as well as expressing myself through traditional mediums such as drawing, sculpting, and painting.