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Sculpting Stilized Characters For Videogames | Zbrush 2020
Rating: 4.3 out of 5(19 ratings)
185 students

Sculpting Stilized Characters For Videogames | Zbrush 2020

Learn Character Sculpting and Creation for Games
Last updated 11/2020
English
English [Auto],

What you'll learn

  • Character Art
  • Character Sculpting
  • Zbrush Sculpting
  • Sculpting & Zbrush Fundamentals

Course content

5 sections26 lectures7h 39m total length
  • Course Landing Video1:43

    Learn to sculpt a stylized video game character in zbrush from concept art to mobile-readable design. Master basic tools, fundamentals, and workflow shortcuts for beginners and intermediate artists.

  • Welcome to the course!1:05

    Block the character with basic shapes and verify proportions and volumes. Then extract shapes to model all props and publish the final character and assets for the project.

  • Brief Overview Of The Class3:48

    Learn to load and customize a custom UI in ZBrush 2020, speed up your workflow with shortcuts, and use a reference image tool that stays on top for mood boards.

  • Custom Interface Shortcuts & Basic Tools15:32

    Load a custom interface, assign brush shortcuts, and enable symmetry to streamline sculpting in ZBrush 2020 and block out stylized game characters.

  • Blocking The Head21:34

    Block out the head and main volumes of a stylized character in Zbrush 2020 using move and polish brushes to shape the silhouette. Iterate patiently on features and symmetry.

  • Blocking Props & Body22:08

    Block the body and props to sketch a stylized videogame character. Apply symmetry with spheres, refine the headpiece, horns, necklace, neck, and scarf for accurate blocking.

  • Blocking Polish25:44

    Block out and polish a stylized videogame character in zbrush, balancing low subdivisions, accurate proportions, and clean shapes before detailing to preserve correct angles and foundation.

  • Blocking Hands & Pose23:15

    Block and refine the hand and arm for a videogame character in ZBrush, using symmetry and finger placement to improve how the pose reads.

  • Finishing The Blocking25:16

    Refine the blocking of a stylized videogame character in ZBrush 2020 by shaping curves and features, placing horns, feathers, and earrings, adjusting symmetry, and cleaning topology before moving to detailing.

Requirements

  • Mac or PC capable of running any version of Zbrush
  • Willigness to work hard and study the concept seen in class

Description

Learning Zbrush and Character Sculpting can be very time-consuming when doing it on your own. I will help you learn all the core concepts and fundamentals of character creation in very detailed videos.

In this course, we will create a character suited for mobile and desktop games from scratch. We will start from scratch, with a sphere and a blank canvas. I will cover all the basics to help you grow as a 3D Character Artist.

You'll learn tips and shortcuts that will accelerate your workflow and make you understand the fundamentals of 3D Sculpting in Zbrush 2020.

I will be available for you through the whole course, feel free to send me a message if you encounter any issue. I will help you solve it and understand why it presented itself.

Please, take this course now.

Who this course is for:

  • Students that have already some 3D knowledge and want to become a Character Artist
  • Intermediate Artists that want to keep honing their skills
  • Aspiring artists that are looking for that next step in their learning