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30-Day Money-Back Guarantee
Design 3D & Animation zBrush

Sculpting In Zbrush- Project Grenade!

Learn Zbrush Hard Surface modeling, Substance Painter, Marmoset Toolbag and so much more!
Rating: 4.8 out of 54.8 (82 ratings)
665 students
Created by Milivoj Popovic
Last updated 11/2020
English
English [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • Zbrush-Substance-Marmoset! Students will learn polymodeling and retopology in Zbrush! They will learn basics of Substance Painter, how to import a sculpt in Substance Painter and transfer high poly details to low poly model! They will also learn how to create complex surfaces, materials and renders in Substance Painter! They will learn basic of Marmoset Toolbag and how to recreate the Substance scene in Marmoset Toolbag, ready to be published on Artstation!

Requirements

  • have Zbrush installed as well as Substance Painter and if you can Marmoset Toolbag!

Description

Guiding you on this journey is an award winning digital sculptor, Art Academy professor and a studio head with over 15 years of industry experience!

ZBRUSH-SUBSTANCE PAINTER-MARMOSET TOOLBAG

No prior knowledge of Substance needed!

We will start in Zbrush, doing Hard Surface modeling by mastering Zmodeler! We will model a SF Grenade based on 2d design by Ben Mauro!

I will show you my workflow for doing retopology in Zbrush, we will leverage the power of booleans and polygorups, all to create an exceptional model that we will bring into Substance Painter! If you never used Substance Painter, i got you covered- with an Introduction to Substance Painter section!

We will make complex textures and materials in Substance Painter and in the end render it all within Substance Painter, export it to Photoshop to create our final hero shot with just minor CC!

BUT we will not stop there! Once that is done we will go back into Zbrush to take our sculpt to the lowest poly count possible! Once we make the low poly model, we will bring it back into Substance Painter, transfer our surface and texture material from our previous sculpt! We now how a game ready low poly model!

We will take this into Marmoset Toolbag! If you never used it before, no worries, i make an introduction to Marmoset and take you step by step as we recreate our Substance materials and create an awesome scene that is now real time rendered in Marmoset! We use the Artstation export withing Marmoset to publish our model on Artstation so you can show the world your creation in full 3d glory!

GET ACCESS TO OUR SCULPTING IN ZBRUSH FB GROUP AND DISCORD CHANNEL!! Ask question, share progress, get C&C!!


Let's learn together!


Who this course is for:

  • Beginner, Intermediate

Course content

10 sections • 44 lectures • 11h 43m total length

  • Preview02:46

  • My Menu and UI
    12:45

  • Preview11:17
  • Introduction to Zmodeler part 02
    24:29

  • Modeling the Grenade part 01
    15:15
  • Modeling the Grenade part 02
    17:22
  • Modeling the Grenade part 03
    19:04
  • Modeling the Grenade part 04
    27:41
  • Modeling the Grenade part 05
    10:24
  • Modeling the Grenade part 06
    18:45
  • Modeling the Grenade part 07
    10:37
  • Modeling the Grenade part 08
    23:51
  • Modeling the Grenade part 09
    27:03
  • Modeling the Grenade part 10
    13:42
  • Modeling the Grenade part 11
    18:10
  • Modeling the Grenade part 12A-Zbrush 2021 and higher only!
    29:10
  • Modeling the Grenade part 12B
    25:23
  • Modeling the Grenade part 13
    24:18
  • Modeling the Grenade part 14
    10:50
  • Modeling the Grenade part 15
    17:30
  • Modeling the Grenade part 16
    23:51
  • Modeling the Grenade part 17
    21:13
  • Modeling the Grenade part 18
    16:33
  • ASSETS
    00:05

  • Creating Decals in Photoshop
    13:30

  • Introduction to Substance Painter part 01
    15:02
  • Introduction to Substance Painter part 02
    11:02
  • Introduction to Substance Painter part 03
    19:12

  • Substance Painter part 01
    06:04
  • Substance Painter part 02
    11:31
  • Substance Painter part 03
    21:19
  • Substance Painter part 04
    32:33
  • Substance Painter part 05
    27:12
  • Substance Painter part 06
    16:29
  • Substance Painter part 07
    15:04
  • ASSETS
    00:03

  • Compositing in Photoshop
    12:58

  • Low Poly Version part 01
    23:38
  • Low Poly Version part 02
    15:12
  • Low Poly Version part 03
    05:57
  • ASSETS
    00:02

  • Marmoset Toolbag part 01
    12:24
  • Marmoset Toolbag part 02
    22:37
  • ASSETS
    00:01

Instructor

Milivoj Popovic
Award winning Senior Artist and a professor at Art Academy
Milivoj Popovic
  • 4.7 Instructor Rating
  • 2,061 Reviews
  • 8,960 Students
  • 2 Courses

I have an MA in sculpting and I am co-founder of an award winning studio for digital content Prime Render Studios, that won over 70 awards at International Film Festivals all over the world, including Oscar qualifying ANIMATED EYE award at Aspen shortsfest in Colorado USA. I work there as Senior Artist and Project Manager. I am a professor at Art Academy in Split, where i teach digital sculpting. I won numerous awards for my digital images including Artstation Pick, CGSociety CGtalk, 3DTotal Gallery award and Excellence Award, Rebus Artists of the Month, CG+ Staff Pick.... My works are published in many publications like Ballistic Publishing's Expose 8,9,11 series, InCG Magazine, HDRI Magazine, Animation Reporter, VIDI Magazine.... I've given talks and lectures at numerous events like IFCC Croatia, Reboot conference, Fantastikon.... 

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