
Choose zbrush options (30-day trial, perpetual license, or $40/month) and consider zbrush core with upgrade discounts; meet minimum hardware and use a drawing tablet for smoother sculpting.
Learn to create armor, weapons, and accessories for skeletons, then assemble a unique army by mixing assets and poses, with optional reuse of the base skeleton from the previous installment.
Learn general navigation in ZBrush, import a cube, manage sub tools, and use the gizmo to move objects; master camera control with right-click rotation, shift snapping, pan, and zoom.
Learn to start a sword blade in ZBrush using ZModeler, convert a cube to a clean mesh, set symmetry, mask and unmask to shape, and prepare for beveling.
Append cubes and cylinders to form the hilt, adjust geometry with move brush and symmetry, then refine the pommel and guard using edge loops and bend curves.
Refine the base sword in ZBrush by creasing edge loops, dividing geometry, and using dynamic boolean cuts to add a central divot; then mirror and merge for a symmetrical blade.
Learn to finish a 3D printable axe by creating a connector and handle in ZBrush, using cylinder, Snake Hook and Damien Standard brushes, curve refinements, and polish to blend edges.
Learn to sculpt a spearhead in ZBrush, starting from a cylinder and tapering to the blade. Refine edges with trim dynamic and H polish for symmetry.
Learn to merge spear, axe, and sword in ZBrush, align them in a single scene, and apply weathering with the Damien standard brush for an old, worn look.
Apply subtle weathering to wood and metal weapon parts using the clay build up brush and Damien standard brush, adding wear marks, cavities, and spiral accents for print-ready realism.
Weather the weapons in ZBrush by detailing wood handles and dented metal with the standard brush and clip curve brush, adding notches, scratches, and subtle alphas.
Create shoulder pads for skeletal warriors in Zbrush by loading a skeleton, duplicating and merging subtools, and using trim curve and clip curve to shape a printable rim.
Learn to sculpt a skeletal helmet in Zbrush by shaping a sphere, adding rims and studs with radial symmetry, and merging parts for a finished armor set.
sculpt bracers by shaping tapered wrist guards from cylinders, using trim curve with symmetry, dynamic mesh, and belt buckle details for solid 3d printable armor.
Learn to create a chest plate for a skeleton warrior in ZBrush using the built-in super average man low mesh, then mask, scale, and fit it to the skeleton.
Learn to craft a wood-textured shield in ZBrush by building planks, knots, and edge details with the clay buildup brush, symmetry, and layering techniques for 3D printing.
Learn to merge shield components and add side straps to connect parts, then design belt buckles with cubes and cylinders, using symmetry for a clean, printable breastplate.
Learn to age the armor by adding dents, scratches, and chips with the Damian standard brush, using focal shift and lazy mouse for a worn, rusty look.
Model and merge belt pieces for a 3D printable skeleton warrior in ZBrush, using cylinder primitives, ZModeler, and trim curves.
Pose the hands by turning the base hand into a fist, splitting into parts, and adjusting each finger and the thumb to reveal knuckles and palm details.
Created with the absolute first timer in mind, this course will teach you to become proficient in many of Zbrush's more complex features - many of which are unknown to more advanced users. By the end of this course, you will have the knowledge and skills to create professional-quality 3D models fit for 3D printing and sales.
This course builds on our previous course: " Sculpt a 3D printable Skeleton model in Zbrush ", but it is not necessary to have taken that class before this one. This course is completely approachable to a first time beginner using Zbrush.
Join our lead 3D Modeler Josh O'hala as he recreates the exact same skeletal Warrior models that we sell to customers. You will be guided through our professional production pipeline:
You will learn how to become comfortable navigating Zbrush.
You will learn how to add simple geometry to your project which will be used later.
Learn to create many weapons and Armors
Learn to create various accessories to bring your Warriors to life
You will learn how to use many commonly used brushes as well as specialized brushes to create beautiful and accurate sculpts.
The lessons learned will be reinforced as Josh guides you through creating the entire skeleton model.
You will learn how to pose your skeleton to create many variations of models.
You will learn how to optimize your model for 3D printing.
You will learn the process of making your model 3D printable.
and much more! visit us on youtube (runeforge studios) for examples of our models and tutorials.