Learn Scratch Programming: Fast, Easy, and Fun!
What you'll learn
- By the end of this course, you will be able to confidently help your child or students to create animations and games using the Scratch programming language.
- Set up a free online account and learn what the Scratch community has to offer.
- Learn about each category of Scratch blocks and how they are used to create animations and games.
- Learn the basic structure of Scratch programs and its inherent characteristics of computer programming.
- Receive tips and techniques that the video tutorials don't give you.
Requirements
- No experience is needed to start today!
Description
Scratch is a visual programming language available for free online. It was designed for children ages 8 through 16, but it is used by people of all ages to create interactive stories, animations, and games.
In about an hour, learn the fundamentals of the Scratch programming language so that you can better assist your child or students as they get started with Scratch. While they are having fun learning how to make sprites dance, talk, sing, draw, or whatever, children are enhancing their creativity, problem-solving skills, and computational thinking.
In this short course, learn enough about Scratch programming yourself so that you can help and support your children as they become creative producers of digital media that they can enjoy and share with others.
Who this course is for:
- Teachers wanting to use Scratch in the classroom to promote computational thinking
- Parents wanting to help their child learn the fundamentals of computer programming
- Anyone interested in learning how to create simple games and animations
Instructor
Evelyn is a 25-year veteran of the Information Technology industry, but found her passion for teaching and learning quite a long time ago. With graduate degrees in software engineering and computing technology in education, she now teaches computer science online to high school students and younger gifted students. She received an Educator Award in 2015 from the National Center for Women & Information Technology.