
Learn to observe and interview users to spot frustrations, involve your team, and build empathy with affinity sorting, empathy maps, and personas for a human-centered usability approach.
Discover the discovery phase of user research with activities that turn feedback into design decisions, using interviews, diary studies, and personas.
Interview founders and cross-functional teammates to gather requirements and align business goals with user goals, guiding prioritization and revealing the rationale behind past design decisions.
Learn to run a UX audit by spotting inconsistencies across the user journey, capturing frustrations for the dev team, improving accessibility, and defining KPI-driven success metrics.
Perform a competitive analysis with a content or feature inventory, then use affinity sorting to cluster user insights and shape the user journey.
Learn to identify red routes and build personas through observations, severity charts, and empathy maps, outlining primary, secondary, and tertiary users and their goals.
Explain usability heuristics as an inspection method to identify UI design issues, improve feedback and error messages, provide user control and helpful defaults, and support an iterative, universal product approach.
Explore the iterative research and design process, using storyboards and frames to set context, identify problems, present solutions, and show success for real users.
Use paper prototypes to test ideas quickly, gather feedback from user groups, and iterate designs to improve icons, labels, and filters before building high-fidelity interactive prototypes.
Learn to distinguish quantitative and qualitative usability data and set goals. Measure usability with metrics like effectiveness, efficiency, satisfaction, and task completion to guide design improvements.
Usability testing: part ii emphasizes iterative mindset, running your research, involving users, and tasks; prototype and test with maze, Invision, and heat maps to assess effectiveness, efficiency, satisfaction, and adaptability.
Apply research and usability testing by running surveys with KaBOOM and analyzing Google Analytics and search logs. Redesign interfaces based on findings and prepare users with release notes and documentation.
Observe and interview users, map personas and empathy, run heuristic evaluations, and use content feature inventory and competitive analysis to define red routes and measure usability with KPI and surveys.
In this 60-minute class, explore how UX/ UI Designer Eva Jobard walks you through the different techniques to conduct User Research: by observing users in context, running surveys from your office or interviewing your teammates. She'll provide alternatives to help you, no matter the size of your team or your previous knowledge.
You'll learn how to test in any stage you’re in right now and how to gather feedback. Those findings will allow you to design human-centred products based on your users.
Step by step, you'll discover, explore, test and listen. With short and easy exercises to apply to your own project or product, you'll have all the tools you need such as:
Interviewing users and conducting UX audits
Running a content/ feature inventory to perform a competitive analysis
Defining the red routes and creating your personas
Creating user stories, mind maps and storyboards
Performing a heuristic evaluation
Running a usability testing with paper & interactive prototype
Defining KPIs to measure success and improve your product
Using surveys to gather quick insights
Designing a human-centred experience
It will help if you have basic knowledge, at least an understanding of the vocabulary that will be used in this course such as Personas, Red Routes, UX audit, Quantitative & Qualitative Analysis.
In this course you will learn how to:
Observe & interview users to spot frustrations & struggles
Involve your team to get insights & solve usability/ design/ technical issues
Align user goals and business goals
Perform a UX audit to spot inconsistencies
Run a content/ feature inventory to perform a competitive analysis
Use affinity sorting to cluster user observations by themes
Define red routes using a severity chart
Identify your persona(s)
Draw an empathy map
Perform a heuristic evaluation
Create your storyboard
Run a usability testing with paper & interactive prototype
Differentiate quantitative & qualitative methods + when & how to use them
Measure usability with KPIs
Use surveys to gather quick insights
Design a human-centred experience
A list of resources and templates are provided here to help you. It is highly encouraged to upload your work all along the way to make some progress, share your findings and interact with fellow students.