
Acclimate learners with RPG Maker basics like variables, events, and dialogue, and explore plugins and a mini map that tracks the player and shows discovered locations.
Import assets into your RPG Maker project, including images, animation sheets, characters, enemies, tile sets, and sounds, and manage data in the data folder to overwrite presets.
Create an enemy book as an item that opens a beastiary via a common event. Configure the item to call the open plug in command and set consumable to none.
In RPG Maker From Beginner to Advanced, we will be going over some more advanced things for you to create your own game in any RPG Maker. For this course, I will be using RPG Maker MV however, any version of RPG Maker should work for following along. In this course, you will learn
Where and How to install Plugins
How to import custom assets into your game
How to create a minimap that tracks your player
Having locations and other things pop up on your minimap as you play
How to add sky reflections to your water
Adding Footstep SFX
How to use different kinds of plugins and note tags
This class is best suited to users that have completed the previous course "RPG Maker For Beginners" or with a basic knowledge of the software already