
learn about concept art for industry
learn about the topics of concept art
learn to brainstorming your ides and create a road map
chose the image you will work with
learn to build image library for your concept art
learn about the light in your image to imitate
Learn About Zbrush Tools
learn to avoid mistakes in hard surface
preparing the robot head and arms from a base model
learn to sculpt the robot head in zbrush
learn to use kitbash to enhance your model
learn to extract the robot head
learn to design the screw holes
learn to add shapes and panels
learn to use the alpha in your pieces
learn to export the robot head pieces
learn to sculpt the robot arms
learn to design the joints for the arms
learn to add to shapes to the arms
learn to extract the robot arms pieces
learn to design the robot fingers
learn to add details to the arms
learn to render the head robot in keyshot
learn to render deferent materials in keyshot
learn to render the robot arms in keyshot
learn to apply the materials in photoshop
learn to apply the arms materials in photoshop
learn to organize the materials in photoshop
learn to photobashing the robot head photoshop
learn to add details photobashing to the robot head photoshop
learn to add details photobashing to the robot arms photoshop
learn to add screws photobashing to the robot harms photoshop
learn to create robot tools in photoshop
learn to add decals to robot in photoshop
learn to refine the robot arms and head in photoshop
learn to refine the robot gun in photoshop
learn to add effects to the image in photoshop
learn to refine the robot and tweak for last results
if you want to become a great concept artist, for film and game industry ? create amazing characters robots ? then this class is for you, i share with you in this class, all my experience about designing robots with 3d and photobashing technique, this is the fast techniques and most effective, we use for film and games i will talk to you about how to become good artist, as i will teach you all tips and tricks from inside the field, this is high quality training course i tried to cover all in 6 hours content
in this class we will learn :
stormbrain ideas: how to prepare your ideas about your character
learn the way of chosen the prefect image
analyse light:we will learn how to analyse the light for our art work
3D sculpting: we will learn how to sculpt hard-surface for concept art
kitbash applying: we will learn about how to use kitbash to speed up our workflow
using alpha to add details : we will learn how to use alpha to detailing our design
working with less geometry :we will learn how to export our design and decrease our geometry
rendering layers :we will learn to render materials layers in keyshot
photobashing our model:we will learn how to add more details and finish designing with photobashing technique
adding decals to our model:we will learn how to add decals, to make our design look manufactured
weathering our model:learn to add textures to the model to make it look realistic and give it a background
add effects :we will learn to add effects like smoke to our model
we will learn working with zbrush, keyshot, photoshop and lot of other things
this class is required basic knowledge about zbrush, keyshot, photoshop, although we will see about the tools we gonna use plus its easy to follow even for beginners
as a bonus :you will get: 6 photoshop squares shape for hard surface , 8 high kitbash pieces as a imm brush ready to use in zbrush for your project, 10 alphas to use in any hard surface project
i hope you like the class and teach you to become the artist you want to be .