Rigging practices for Blender and Three.js
- No experience needed
Hello and welcome.
If you are a web developer who is interested in using 3D models for a website or if you are a 3D model designer and want to know how to prepare a basic scenario so that it can be exported and used in other applications, this course may be for you.
This course is oriented to put into practice the knowledge of rigging armatures in blender and use them with three.js through exercises.
In this course, you will learn:
How to do basic modeling in Blender.
How to do basic rigging in Blender.
Export the scene we created in blender to be used in different applications.
Create a basic html page to display our work in Blender.
Using Three.js to display a 3D scene
Load in the html page our model using Three.js
How to prepare Visual Studio Code to work with our Three.js project
Using Webpack to export the project
View the project on a local server
In addition, you will find these lessons attractive because they can serve as a basis to start creating a web page that can be used as a portfolio to display 3D figures that you have previously created.
I hope you enjoy the videos and can use what you learn for your personal projects.
Who this course is for:
- Software developers
- 3D model designers
Hello, my name is Oscar Villarreal.
I like open source technologies and most of the projects that i used to participate tended to look for that kind technology to reduce the cost and to allow further customization.
So, i would like to share a little of what i know about open source solutions.
Hope you find something useful here.
Note: Check out my linktree (Website link) for more info